Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 6064161047032236494 0 SsalsungYee the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Oct 2, 2024. Quit the game on level 1 of the Dungeon on Feb 17, 2025. The game lasted 00:00:08 (0 turns). SsalsungYee the Conjurer (Deep Elf Conjurer) Turns: 0, Time: 00:00:08 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions J - a potion of magic {!q!d} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 6000 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Setting a skill training target for Spellcasting at 11.0. Setting a skill training target for Conjurations at 11.0. Setting a skill training target for Hexes at 9.0. Setting a skill training target for Necromancy at 22.0. Setting a skill training target for Translocations at 4.0. Setting a skill training target for Transmutations at 16.0. Setting a skill training target for Fire Magic at 11.0. Setting a skill training target for Ice Magic at 22.0. Setting a skill training target for Earth Magic at 22.0. Setting a skill training target for Air Magic at 22.0. Setting a skill training target for Fighting at 5.0. Setting a skill training target for Throwing at 20.0. Setting a skill training target for Staves at 13.0. Setting a skill training target for Dodging at 13.0. Setting a skill training target for Armour at 15.0. Setting a skill training target for Shields at 4.0. Setting a skill training target for Invocations at 9.0. Setting a skill training target for Evocations at 9.0. Setting a skill training target for Stealth at 16.0. Welcome, SsalsungYee the Deep Elf Conjurer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a scroll labelled RUSSUPL CIRRO. Found a staircase leading out of the dungeon. Setting a skill training target for Transmutations at 16.0. Welcome back, SsalsungYee the Deep Elf Conjurer. Press ? for a list of commands and other information. Saving game... please wait. Lua error: /dgldir/rcfiles/crawl-git/SsalsungYee.rc:314: bad argument #1 to 'set_training_target' (Unknown skill name `transmutations`.) Welcome back, SsalsungYee the Deep Elf Conjurer. Press ? for a list of commands and other information. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ## #P#P#P### ........# ...PP..@# ......?.# #P#P#P### # ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SsalsungYee the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | Upgraded the game from 0.33-a0-163-g6f3bd40977 to | 0.33-a0-803-gcb9a0bf236 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_ring Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+