Dungeon Crawl Stone Soup version 0.32-a0-1754-g20967cede3 (webtiles) character file. Game seed: 5049445225124274127 8 SpeedyBoy the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on July 19, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (90 turns). SpeedyBoy the Trooper(Demonspawn Fighter) Turns: 90, Time: 00:00:06 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 7 Int: 8 God: Gold: 12 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic touch 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might e - a potion of haste {unknown} Skills: - Level 3.0 Fighting + Level 2.5 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your touch may inflict minor irresistible damage on your foes. Message History No target in view! No target in view! No target in view! HP restored. Found a robe. Found a stone staircase leading down. No target in view! No target in view! No target in view! No target in view! No target in view! e - a sapphire potion Found a sling. A rat comes into view. The rat squeaks loudly. You block the rat's attack. You hit the rat but do no damage. The rat bites you but does no damage. You slash the rat! You kill the rat! A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin is nearby! The goblin barely misses you. A goblin is nearby! A goblin is nearby! You barely miss the goblin. A giant cockroach comes into view. The goblin hits you but does no damage. x2 You hit the goblin. The goblin is almost dead. You block the goblin's attack. You closely miss the goblin. The goblin is almost dead. The goblin hits you but does no damage. The goblin misses you. You slash the goblin! You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .##.ß.#.#........# ###...#.....#.#### #######..†#.# #.......#.####### # #...#...#.#.....##.. #...#.....+....... . #...#...#.#.....#... #.........#.....'.≈. ###.#.....#.@B..# #.#...[.#.##### #.#.#...#.# #.#.....#.####### #.....###........ #.#......)....... ...#######........ #.. ......... .... ###.##### You could see a giant cockroach. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpeedyBoy the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 90 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 90 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 90 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_small_a, chequers_serial_rivers_small_a, chequers_serial_rivers_small_b Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Melee: War axe || 15 Armour: Scale mail || 8 Dodge: Dodged || 5 Block: Buckler || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 96 | 0 | 0 | 53 | 1 | 96.0 | Dungeon | 96 | 96 | 0 | 0 | 53 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 96 daAuts