Dungeon Crawl Stone Soup version 0.34-a0-942-g1dbdc781f8 (webtiles) character file. Game seed: 2543625037519642595 31 SpectralWizard the Conjurer (level 3, -3/28 HPs) Began as a Deep Elf Conjurer on Oct 13, 2025. Killed from afar by an orc wizard (13 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:18 (1256 turns). SpectralWizard the Conjurer (Deep Elf Conjurer) Turns: 1256, Time: 00:01:18 Health: -3/28 AC: 21 Str: 4 XL: 3 Next: 7% Magic: 8/10 EV: 2 Int: 24 God: Gold: 95 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) d - +0 mace (venom) rCold . . . (100%) c - orb {Pyromania} rNeg . . . (100%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, magic regeneration a: Convert to Beogh You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons d - a +0 mace of venom (weapon) Armour a - a +0 robe (melded) c - an orb of pyromania (worn) Scrolls c - 3 scrolls of summoning {unknown} Potions g - a potion of magic j - a potion of mutation {unknown} l - 3 potions of brilliance {unknown} n - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting * Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Battlesphe Conj/Frge 16% 2d8 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. Message History (press Y on the ability menu to convert to Beogh) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour (severely wounded, 100% to hit) The magic dart hits something. Something hits you. You hear some strange, mumbled words. You are confused. You're too confused to move! The orc priest miscasts a cantrip. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. Something hits you but does no damage. It was a potion of curing. You feel better. Magic courses through your body. Something hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (66% to hit) You focus your ray upon the adder. The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the adder! The adder is severely wounded. (Press . to maintain the ray.) The orc priest begins to cast a cantrip, but forgets the words! Something hits you but does no damage. The searing ray misses the orc priest. The searing ray misses the adder. The orc priest hits you but does no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... #### ..... # ####...... #..#####SS)oS.... #......#o##S..... #.####.{♣##...... ###..#...... #####..#...... #......#...... +......#...... #......#......### #.......### #.. #........[## #.# #.....#.#..## #.# You could see an orc priest, an adder and a ball python. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 orcs (D:2) 3 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons A bat (D:1) 2 goblins (D:1) A kobold (D:1) 5 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpectralWizard the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 447 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1104 | D:2 | Learned a level 2 spell: Searing Ray 1169 | D:2 | Reached skill level 5 in Conjurations 1243 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1256 | D:2 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_corners D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 38 Searing Ray || 3 Drink: Might || 1 Curing || 1 Magic || 1 Lignification || 1 Read: Teleportation || 1 Blinking || 1 Armour: Robe || 6 None || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1255 | 1197 | 58 | 46 | 1006 | 2 | 627.5 | Dungeon | 1255 | 1197 | 58 | 46 | 1006 | 2 | 627.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1097 daAuts D:2: 158 daAuts