Dungeon Crawl Stone Soup version 0.34-a0-888-g7dd2cff76d (webtiles) character file. Game seed: 631569174104841075 144 SpectralWizard the Conjurer (level 5, -3/28 HPs) Began as a Deep Elf Conjurer on Oct 1, 2025. Slain by a gnoll ... wielding a +0 flail ... led by a gnoll bouda (4 damage) ... on level 4 of the Dungeon. The game lasted 00:02:07 (2133 turns). SpectralWizard the Conjurer (Deep Elf Conjurer) Turns: 2133, Time: 00:02:08 Health: -3/28 AC: 3 Str: 4 XL: 5 Next: 5% Magic: 4/13 EV: 11 Int: 25 God: Gold: 161 SH: 0 Dex: 13 Spells: 3/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: about to teleport A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 161 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak (worn) Talismans c - a medusa talisman Scrolls i - 2 scrolls of identify t - 2 scrolls of teleportation r - a scroll of revelation Potions g - a potion of magic d - a potion of moonshine {unknown} M - a potion of mutation Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting * Level 6.1 Conjurations + Level 1.3 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Tukima's Dance Hex 12% N/A 14% 3 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 10% 2d10 26% 3 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the gnoll bouda! (Press . to maintain the ray.) You have reached level 5! A gnoll comes into view. It is wielding a +0 club. A gnoll comes into view. It is wielding a +0 flail. The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, covering ground quickly, 83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You stop channelling your searing ray. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You hit the gnoll. You punch the gnoll, but do no damage. The gnoll is lightly wounded. The gnoll closely misses you. The gnoll hits you with a +0 flail! The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll completely misses you. The gnoll closely misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The gnoll closely misses you. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. You die... ..... ..# ## .......###.. ..##....... ... #.....#.. #.######$ ##.....#.## #........ #.........###.#...... #.......##.#...... #..<..j)......... ##...@j........... .####.....j........... ....................... #.....................# ##...............#....# ####...........###.... #...........# .... #...........## ... #............. .. You could see 3 gnolls. Vanquished Creatures Crazy Yiuf (D:2) A gnoll bouda (D:4) 5 adders A dart slug (D:2) 2 orcs (D:3) A ribbon worm (D:3) 6 endoplasms 2 hobgoblins (D:2) A quokka (D:1) 7 ball pythons 4 bats 4 frilled lizards 5 goblins 7 kobolds 7 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpectralWizard the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 93 | D:1 | Found a faded altar of an unknown god. 374 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 769 | D:1 | Learned a level 2 spell: Searing Ray 788 | D:2 | Reached skill level 5 in Conjurations 871 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 1246 | D:2 | Noticed Crazy Yiuf 1436 | D:2 | Killed Crazy Yiuf 1437 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1489 | D:2 | Learned a level 3 spell: Tukima's Dance 1494 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1677 | D:3 | Found a glowing silver altar of Zin. 1681 | D:3 | Reached skill level 6 in Conjurations 1904 | D:3 | Reached skill level 1 in Hexes 2122 | D:4 | Reached XP level 5. HP: 28/28 MP: 7/13 2132 | D:4 | HP: 1/28 [gnoll/+0 whip[a gnoll bouda] (8)] 2133 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, chequers_ecumenical_altar_simple_redux D:2: layout_rooms, uniq_crazy_yiuf_cottage D:3: layout_basic, nicolae_overflow_crystal_walls, ebering_dispersal_statue_hall D:4: layout_cave_pools Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.6 Hexes | 1 | 1.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Unarmed | | 1 || 1 Punch | | 1 || 1 Cast: Magic Dart | 77 | 33 || 110 Searing Ray | 2 | 2 || 4 Read: Identify | | 2 || 2 Teleportation | | 2 || 2 Fear | | 1 || 1 Noise | | 1 || 1 Enchant weapon | | 1 || 1 Immolation | | 1 || 1 Fog | | 1 || 1 Silence | | 1 || 1 Amnesia | | 1 || 1 Poison | | 1 || 1 Armour: Robe | 2 | 7 || 9 Dodge: Dodged | 11 | 9 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2131 | 1991 | 140 | 30 | 1699 | 4 | 532.8 | Dungeon | 2131 | 1991 | 140 | 30 | 1699 | 4 | 532.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 774 daAuts D:1: 764 daAuts D:3: 562 daAuts D:4: 29 daAuts