Dungeon Crawl Stone Soup version 0.34-a0-855-g4770884fd2 (webtiles) character file. Game seed: 2092934375307150383 11 SpectralWizard the Trooper (level 2, 29/33 HPs) Began as an Oni Fighter on Sept 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:56 (481 turns). SpectralWizard the Trooper (Oni Fighter) Turns: 481, Time: 00:00:57 Health: 29/33 AC: 3 Str: 19 XL: 2 Next: 29% Magic: 2/2 EV: 7 Int: 9 God: Gold: 14 SH: 7 Dex: 8 Spells: 1/1 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 kite shield rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . d - ring of willpower Will +.... (no ring) Stlth + HPRegen 0.25/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 robe (worn) c - a +0 kite shield (worn) Jewellery d - a ring of willpower (worn) Potions m - 2 potions of might d - 2 potions of curing {unknown} f - a potion of mutation {unknown} Skills: - Level 4.4 Fighting + Level 2.5 Axes - Level 2.6 Dodging - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Found a knobbly agate ring. You see here a +0 helmet of sniping. d - a +0 helmet of sniping You drop a +0 helmet of sniping. d - a ring of willpower d - a ring of willpower (worn) As you open the door, it creaks loudly! Found 8 gold pieces. There is an open door here. You now have 14 gold pieces (gained 8). You open the door. There is an open door here. Found a scale mail. You see here a +0 scale mail. You see here a +0 kite shield. d - 2 sedimented grey potions No target in view! You open the door. There is an open door here. f - a grey potion There is an open door here. You see here a rat skeleton. You open the door. A quokka comes into view. There is an open door here. A quokka is nearby! A quokka is nearby! You see here 2 gold pieces. You miss the quokka. The quokka completely misses you. You block the quokka's attack. You hit the quokka. The quokka is heavily wounded. You block the quokka's attack. x2 You closely miss the quokka. Your headbutt misses the quokka. The quokka is heavily wounded. The quokka bites you. The quokka closely misses you. You slash the quokka! You kill the quokka! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# ##+# #.# ##...# ###.#### ##.....## #......# #.......###.#..#.# .........##.#....####### ......†@$'............÷. .........##.#....####### #.......###.##.#.# ##.....## #.##.#.# ##...# #......# ##+# ####.### #.# #.# #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpectralWizard the Oni Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 129 | D:1 | Reached XP level 2. HP: 33/33 MP: 2/2 481 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_loops_corners Action || total ---------------------------++------- Attack: Normal || 25 Melee: War axe || 29 Headbutt || 2 Armour: Robe || 16 Dodge: Dodged || 8 Block: Kite shield || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 494 | 460 | 34 | 0 | 368 | 1 | 494.0 | Dungeon | 494 | 460 | 34 | 0 | 368 | 1 | 494.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 494 daAuts