SoulCrystal Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (6, -13, D:1) a ball python skeleton (9, 18, D:1) a +0 flail (14, 18, D:1) a parchment of Blink (15, -24, D:1) a +0 ring mail (20, -15, D:1) a bat skeleton (25, -16, D:1) a +0 quarterstaff (27, -7, D:1) a quokka skeleton a ball python skeleton (35, -27, D:1) a +0 leather armour (38, -17, D:1) a +0 dagger (38, -4, D:1) a +0 club (44, -23, D:1) a rat corpse (skeletalised by now) (49, -30, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (56, 0, D:1) a +0 whip Level 2 of the Dungeon (11, 1, D:2) a hobgoblin skeleton (21, -23, D:2) a bat corpse (skeletalised by now) (25, -26, D:2) an adder skeleton (25, -18, D:2) a +0 dagger (28, 6, D:2) a +0 club (34, -17, D:2) a ball python corpse (skeletalised by now) (37, -39, D:2) the +0 robe of the Ego {rN+ Str+4 Int-2} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (43, -31, D:2) a +0 robe (49, -6, D:2) a +0 short sword (51, -27, D:2) a ball python skeleton (52, -27, D:2) a +0 dagger (58, -19, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Kurajy's Antique Armour Shop a +3 leather armour of cold resistance (552 gold) a +0 robe (20 gold) a +1 leather armour of fire resistance (322 gold) a +0 leather armour (46 gold) a +0 robe (20 gold) a +0 scale mail (92 gold) a +0 leather armour (46 gold) a +0 pair of gloves of hurling (264 gold) a +2 robe of cold resistance (411 gold) (10, 6, D:3) a +0 dagger (12, -26, D:3) a +0 ring mail (14, 4, D:3) a +0 short sword a kobold corpse (skeletalised by now) (16, -1, D:3) a jackal corpse (skeletalised by now) (23, 3, D:3) a +0 rapier (27, -31, D:3) a +0 spear (34, -11, D:3) a +0 dagger (44, -22, D:3) an orb of pyromania (50, -29, D:3) a +0 dagger Level 4 of the Dungeon (19, -15, D:4) a +0 ring mail (19, 24, D:4) a +0 falchion (20, -13, D:4) a +0 dagger a kobold skeleton (29, -16, D:4) a +3 quarterstaff (32, 10, D:4) a +0 short sword a ball python corpse (skeletalised by now) (34, -4, D:4) a +0 pair of gloves (35, -4, D:4) a +0 short sword a kobold skeleton (44, 0, D:4) a +0 club (44, 1, D:4) a +0 whip (45, 1, D:4) a +0 whip (49, -2, D:4) a +0 dagger an orc skeleton (49, 5, D:4) a staff of necromancy (55, 16, D:4) a +0 robe (59, 19, D:4) a jackal skeleton (60, 19, D:4) a jackal skeleton (60, 37, D:4) a +1 morningstar of protection (70, 23, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (9, 7, D:5) a black bear corpse (skeletalised by now) (10, 7, D:5) a parchment of Blink (11, 4, D:5) a staff of conjuration (22, -17, D:5) a +0 scale mail a +0 club an orc corpse (skeletalised by now) (28, -14, D:5) a +0 giant club (35, 2, D:5) an iguana corpse (skeletalised by now) an adder corpse (skeletalised by now) (37, -4, D:5) a +0 morningstar an orc skeleton (37, -2, D:5) the +5 plate armour of Action {Harm rC- Str+3} Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). (49, -5, D:5) a +0 club (56, 7, D:5) a +0 leather armour a +0 hand axe an orc skeleton (61, -15, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a potion of haste (1, -5, D:6) a +0 robe (6, -10, D:6) a potion of curing the Ecumenical Temple