SoulCrystal Level 1 of the Dungeon (0, 0, D:1) a staff of conjuration (3, -20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, -18, D:1) a frilled lizard corpse (skeletalised by now) (14, -17, D:1) a +0 falchion (26, -5, D:1) a +0 club a kobold corpse (skeletalised by now) (30, -19, D:1) a +0 club (30, -18, D:1) a +0 club (31, -19, D:1) a +0 club a kobold corpse (skeletalised by now) (33, -32, D:1) a +0 whip (37, 12, D:1) a hobgoblin corpse (skeletalised by now) (51, -9, D:1) a hobgoblin skeleton (51, -8, D:1) a quokka skeleton (52, -26, D:1) a +0 club a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (12, 7, D:2) a +0 club (13, 14, D:2) a +0 club a quokka corpse (skeletalised by now) (14, 22, D:2) a +0 ring mail (21, 20, D:2) the +2 leather armour of Supple Strength {Harm Rampage +Blink} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. +Blink: It lets you blink. (22, -10, D:2) a +0 club a goblin skeleton (24, 9, D:2) a +0 dagger (33, 14, D:2) an adder skeleton (38, 22, D:2) a +0 hand axe (40, 0, D:2) a ball python corpse (skeletalised by now) (41, 0, D:2) a rat corpse (skeletalised by now) (41, 20, D:2) a +0 dagger (42, -5, D:2) a +0 buckler (43, 8, D:2) the +9 dagger of Fresh Trial by Ordeal {vamp, rF+ Str+2} rF+: It protects you from fire. Str+2: It affects your strength (+2). Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, 14, D:3) a jackal skeleton (6, 15, D:3) a jackal skeleton a jackal skeleton (8, 14, D:3) a stone a +2 short sword of venom (10, -15, D:3) a +0 dagger a stone a kobold corpse (11, -5, D:3) a +0 leather armour (12, -24, D:3) a parchment of Static Discharge (29, -20, D:3) a rat corpse (skeletalised by now) (30, -18, D:3) a rat corpse (skeletalised by now) (30, -11, D:3) a +0 robe (38, -12, D:3) a +0 club (58, 12, D:3) a frilled lizard corpse (skeletalised by now)