Sonetto Level 1 of the Dungeon (0, 1, D:1) a +0 spear a gnoll corpse (skeletalised by now) (3, -9, D:1) a +0 robe (11, 21, D:1) a hobgoblin skeleton (13, 16, D:1) a +0 club (13, 19, D:1) a +0 dagger (13, 40, D:1) a +0 pair of boots (14, 6, D:1) a +0 club a goblin skeleton (14, 20, D:1) a +0 club a goblin skeleton (14, 28, D:1) a hobgoblin skeleton (15, 6, D:1) a +0 dagger 5 stones (22, -8, D:1) a +0 robe (22, -7, D:1) a bat skeleton (23, -7, D:1) a frilled lizard skeleton (23, 22, D:1) a +0 ring mail (25, 19, D:1) a frilled lizard skeleton (26, -11, D:1) a +0 dagger (27, -7, D:1) an inkwell talisman (31, -6, D:1) a hobgoblin skeleton (34, 16, D:1) a frilled lizard skeleton (35, 15, D:1) a jackal corpse (skeletalised by now) (36, 15, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (8, 4, D:2) a +0 short sword 4 stones a rat skeleton a kobold skeleton (11, -19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (13, 38, D:2) a +0 short sword (15, 19, D:2) a +0 short sword a kobold corpse (skeletalised by now) (18, 19, D:2) a +1 halberd of freezing a gnoll corpse (skeletalised by now) (21, 22, D:2) a bat skeleton (25, 7, D:2) a +0 war axe (27, -7, D:2) a +0 spear (28, 5, D:2) an adder skeleton (30, 0, D:2) a +0 chain mail (38, -2, D:2) a +0 trident (43, 17, D:2) a +0 leather armour of poison resistance Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -7, D:3) a rat corpse (skeletalised by now) (13, -13, D:3) a +0 robe (18, -9, D:3) a +0 scale mail (24, -19, D:3) an orb of mayhem (28, 3, D:3) a +0 short sword a +0 scale mail (29, -17, D:3) a +0 short sword a kobold skeleton (37, -22, D:3) a bat skeleton (40, -15, D:3) a frilled lizard corpse (skeletalised by now) (43, 8, D:3) a ball python skeleton (46, -23, D:3) an adder corpse (skeletalised by now) (49, -6, D:3) a +0 trident (49, -3, D:3) a +0 dagger a kobold skeleton (53, 1, D:3) an adder skeleton (54, -23, D:3) a +0 chain mail (55, 1, D:3) an adder skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 short sword an orc corpse (skeletalised by now) (17, 2, D:4) a river rat skeleton (17, 3, D:4) a rat skeleton (22, -1, D:4) a +2 orcbow of freezing (24, 7, D:4) a quokka skeleton (26, 9, D:4) a +0 spear (37, 5, D:4) a +0 robe a +0 whip of flaming the kobold skeleton of Pikel (41, -48, D:4) a jackal corpse (skeletalised by now) (51, -31, D:4) a ball python skeleton (52, -43, D:4) a +0 whip (53, -6, D:4) an iguana skeleton Level 5 of the Dungeon (5, 18, D:5) a +0 giant spiked club an ogre skeleton (12, 28, D:5) a +0 rapier (27, 4, D:5) a quill talisman (29, 33, D:5) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (35, 30, D:5) a +0 leather armour (38, 30, D:5) a +0 ring mail (43, 10, D:5) a +0 giant spiked club an ogre skeleton (46, 13, D:5) a +0 ring mail (51, -7, D:5) a +0 war axe (56, -6, D:5) a +0 flail an orc corpse (skeletalised by now) (57, -5, D:5) a +0 short sword a +0 club a +0 hand axe an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, -19, D:6) a +0 chain mail (6, -30, D:6) a +0 ring mail a +0 club (23, -36, D:6) a +1 dagger of chaos (28, -32, D:6) 6 stones (30, -32, D:6) 8 stones (30, -7, D:6) the +4 short sword of Byorohuorph {flame, *Noise *Slow Will+++ Str+5} *Noise: It may make a loud noise when swung. *Slow: It may slow you when you take damage. Will+++: It greatly increases your willpower. Str+5: It affects your strength (+5). It cannot be enchanted further. (40, -35, D:6) a +0 chain mail (41, -39, D:6) a +0 long sword (41, 1, D:6) a +0 hand axe an orc corpse (skeletalised by now) (43, -39, D:6) a +0 flail (43, 1, D:6) a +0 falchion a +0 leather armour (47, 0, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (48, -30, D:6) a +0 flail a +0 leather armour (50, -3, D:6) a +0 club Level 7 of the Dungeon (2, 2, D:7) a +0 chain mail a +0 dagger of draining (2, 9, D:7) a +0 robe a +0 dagger (3, 4, D:7) a +0 leather armour a +0 falchion of protection (4, 10, D:7) a +0 club a +0 club (4, 11, D:7) a +0 flail (4, 12, D:7) a +0 leather armour a +0 club (5, 2, D:7) a +0 helmet (5, 5, D:7) a +0 dagger a +0 leather armour (5, 6, D:7) a +0 hand axe a +0 hand axe (5, 10, D:7) a +0 whip (6, 5, D:7) a +0 flail (7, 5, D:7) a +0 flail a +0 leather armour a +0 club (9, 17, D:7) a +0 war axe a +0 flail (13, 15, D:7) a +0 ring mail (19, 16, D:7) a +0 robe (20, 23, D:7) a +0 trident a +0 scale mail (21, 23, D:7) a +0 dire flail a +0 giant club (30, -8, D:7) a +0 halberd (31, -9, D:7) a +0 spear (31, -8, D:7) a +0 spear (32, -8, D:7) a +0 whip (33, -10, D:7) a +0 ring mail a +0 spear (35, 20, D:7) a +0 short sword a +0 flail a +0 flail (35, 21, D:7) a +0 trident (37, -4, D:7) a ring of poison resistance (39, -15, D:7) a ring of see invisible (39, -2, D:7) a +0 robe a +0 dagger (40, -3, D:7) a +0 plate armour a +0 dire flail a +0 orcbow (42, -9, D:7) a +0 club (49, -7, D:7) a +0 halberd (50, -8, D:7) a +0 club a +0 robe a +0 club (51, -7, D:7) a +0 spear Level 8 of the Dungeon (17, 15, D:8) a maw talisman (26, 15, D:8) a +0 chain mail a +0 club (27, 14, D:8) a +0 mace (27, 23, D:8) a +0 ring mail (28, 16, D:8) a +0 robe a +0 dagger (32, 8, D:8) a +0 dagger (35, 17, D:8) the +10 mace of Kismet {speed, rPois Dex+2} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (35, 32, D:8) a +0 scale mail (35, 50, D:8) a +0 hand axe a +0 leather armour (36, 10, D:8) a +0 scale mail (36, 11, D:8) a +0 robe a +0 dagger (36, 16, D:8) a +0 club (36, 17, D:8) a staff of earth (37, 1, D:8) a parchment of Searing Ray (38, 5, D:8) a +0 hand axe (39, 5, D:8) a +0 robe a +0 dagger (39, 32, D:8) a staff of air (39, 40, D:8) a +0 flail a +0 chain mail a +0 hand axe a +0 chain mail a +0 orcbow (41, 10, D:8) a +0 rapier (42, 10, D:8) a +0 whip (47, 28, D:8) a +0 chain mail a +0 hand axe (47, 51, D:8) a +0 whip a +0 leather armour a +0 spear a +0 ring mail (48, 11, D:8) a +0 dagger (48, 51, D:8) a +3 halberd of freezing a +0 robe (49, 11, D:8) a +0 robe a +0 dagger (50, 8, D:8) a +0 war axe (50, 11, D:8) a +0 robe a +0 dagger (51, 41, D:8) 3 flux baubles (52, 39, D:8) a parchment of Fulminant Prism (52, 47, D:8) a parchment of Grave Claw (53, 41, D:8) a +0 short sword (54, 39, D:8) a +0 rapier (54, 41, D:8) a +0 robe (55, 41, D:8) a +0 spear (55, 42, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 helmet of light (1, -26, D:9) a +0 scale mail (19, -18, D:9) a +0 robe a +0 dagger (19, -1, D:9) a +0 orcbow (19, 0, D:9) a +0 giant club a +0 giant club (20, -21, D:9) a +0 short sword (20, -18, D:9) a +0 leather armour a +0 whip (20, 4, D:9) a +0 robe (21, -20, D:9) a +0 robe a +0 dagger (21, -19, D:9) a +0 chain mail a +0 trident (22, -21, D:9) a +1 heavy flail a +0 hand axe (23, -20, D:9) a +0 chain mail a +0 dagger (28, -11, D:9) the +9 spear of the Blue Skies {antimagic, +Blink Int+3 Dex+2} +Blink: It lets you blink. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (29, -9, D:9) a +0 trident (30, -10, D:9) a +0 ring mail a +2 war axe of freezing (30, -9, D:9) a +0 rapier a +0 club a +0 ring mail a +3 flail of draining (40, -13, D:9) a +0 hand axe Level 10 of the Dungeon [Shop] Ymuoz's Weapon Shop 6 boomerangs (156 gold) a +3 morningstar of flaming (361 gold) a +0 rapier (71 gold) a +0 short sword (39 gold) a +0 short sword (39 gold) a +0 short sword of venom (72 gold) a +0 orcbow (52 gold) a +0 mace (39 gold) [Shop] Gezownaji's Armour Shop a +0 scale mail (48 gold) a +0 scale mail (48 gold) the orb "Courom" {Stardust, Int-2 Dex+4 Hexes} (321 gold) Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). Hexes: It increases the power of your Hexes spells. It cannot be enchanted further. a +2 robe (154 gold) the +1 chain mail of Fonuqu {Int+3} (291 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 ring mail (48 gold) the +1 robe "Wyetef" {rCorr Str+4 Dex+4} (423 gold) rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +2 plate armour of fire resistance (420 gold) (19, -18, D:10) a +0 flail (19, 29, D:10) a +0 leather armour (25, 34, D:10) a +0 dagger (29, -2, D:10) a +0 mace (31, -2, D:10) a +0 leather armour a +0 short sword (32, -20, D:10) a staff of necromancy (32, -2, D:10) a +0 short sword (33, -5, D:10) a +0 ring mail a +0 short sword a +0 falchion (33, -4, D:10) a +0 club a +0 club a +0 robe a +0 dagger (33, -3, D:10) a +0 ring mail a +0 dagger (34, -6, D:10) a +0 leather armour a +0 trident (34, -4, D:10) a +0 hand axe (35, -6, D:10) a +0 chain mail a +0 trident (43, -12, D:10) a +0 robe a +0 dagger a +0 plate armour a +0 long sword (43, -11, D:10) a +0 robe a +0 dagger a +0 dagger of draining (43, -10, D:10) a +0 chain mail a +0 long sword (44, -12, D:10) a +2 dagger of venom a +0 mace a +0 chain mail a +0 flail (45, -12, D:10) a +0 robe a +0 dagger (45, -11, D:10) a +0 leather armour a +0 hand axe (45, -10, D:10) a +0 plate armour a +0 battleaxe a +0 robe a +0 dagger (46, -11, D:10) a +0 pair of gloves (54, 19, D:10) a +0 giant club a +0 giant club (54, 25, D:10) a +0 club Level 11 of the Dungeon (3, -25, D:11) a +0 trident a +0 ring mail (4, -26, D:11) a +0 short sword (4, -25, D:11) a +0 dagger a +0 robe (5, -26, D:11) a +0 scimitar a +0 arbalest of freezing a +0 chain mail (6, -25, D:11) a +2 flail of holy wrath a +0 leather armour (6, 0, D:11) a scarab talisman (20, -8, D:11) a +0 giant club a +0 giant spiked club (21, -12, D:11) a +0 robe a +0 dagger (26, 0, D:11) a staff of fire (27, 2, D:11) a +0 flail (32, 17, D:11) a +3 chain mail of fire resistance (43, -2, D:11) a +0 dagger a +0 robe (45, -26, D:11) a +0 halberd (46, -28, D:11) a +0 orcbow (46, -27, D:11) a +0 shortbow a +0 orcbow (46, -25, D:11) a +1 spear of venom (46, -8, D:11) a +0 robe a +7 dagger of venom a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 antimagic dire flail (47, -27, D:11) a +0 halberd a +0 shortbow a +0 halberd (47, -26, D:11) a +0 spear a +0 ring mail (47, -25, D:11) a +0 spear (47, -10, D:11) a +0 plate armour a +0 trident (48, -12, D:11) a +0 giant club (48, -11, D:11) a +0 giant club (48, -10, D:11) a +0 giant club (49, -12, D:11) a +0 giant club (50, -9, D:11) the +0 buckler of the Abyss {rF- Regen+ Str+4 Stlth+} rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 12 of the Dungeon [Shop] Wiuloguo's Jewellery Shop a +6 ring of intelligence (unknown) (648 gold) a ring of protection from cold (450 gold) a ring of resist corrosion (360 gold) a ring of wizardry (540 gold) a ring of willpower (450 gold) a wellspring talisman (225 gold) a lupine talisman (270 gold) (6, 32, D:12) a +0 trident (15, 3, D:12) 3 darts of disjunction (29, 40, D:12) a +0 shortbow (29, 41, D:12) a +0 dagger a +0 robe (30, 39, D:12) a +0 hand axe (31, 39, D:12) a +0 rapier (42, 34, D:12) a +0 dagger (43, -1, D:12) a +0 dagger (50, 36, D:12) a +0 mace (54, 26, D:12) a parchment of Fugue of the Fallen Level 13 of the Dungeon (0, 0, D:13) 2 potions of magic (still there?) the quill talisman of Limited Liability {rC+} (still there?) [quill talisman] rC+: It protects you from cold. (3, 10, D:13) a +0 helmet of intelligence a +2 helmet a +3 longbow of flaming (12, 5, D:13) the Handbook of Nature Spells Type Level a - Summon Small Mammal Summoning 1 b - Hailstorm Conjuration/Ice 3 c - Call Canine Familiar Summoning 3 d - Summon Forest Summoning/Translocation 5 (unseen) (14, 7, D:13) an orb of mayhem (17, -17, D:13) a +0 falchion (30, 37, D:13) 4 large rocks (38, 3, D:13) a +0 pair of gloves of infusion (48, 2, D:13) a +0 ring mail Level 14 of the Dungeon (0, 0, D:14) a +0 club (2, 13, D:14) a +0 orcbow (2, 14, D:14) a +0 shortbow a +0 shortbow a +0 orcbow (2, 16, D:14) a +0 orcbow (3, 13, D:14) a +0 orcbow (18, 8, D:14) a serpent talisman (19, 8, D:14) a +0 pair of gloves of fire (19, 9, D:14) a +0 scale mail (24, 33, D:14) a +0 giant spiked club a +0 giant club (31, 6, D:14) a +0 spear (37, 16, D:14) 3 large rocks (40, 16, D:14) 6 large rocks a +0 scimitar of flaming (45, 16, D:14) a +0 giant club a +0 giant spiked club Level 15 of the Dungeon (2, 3, D:15) 11 gold pieces (5, 1, D:15) 17 gold pieces (21, -17, D:15) a +0 long sword a +0 leather armour (27, -10, D:15) a +0 plate armour (27, 12, D:15) a +0 great sword a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (1, -2, Orc:1) the +1 war axe of the Last Interlopers {freeze, rElec Dex+4} rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 plate armour (6, 27, Orc:1) a +0 short sword (7, 27, Orc:1) a +0 club (9, 26, Orc:1) a +0 trident (9, 27, Orc:1) a +0 trident (11, 31, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +2 long sword (44, 11, Orc:1) a +0 dagger a +0 robe (54, 11, Orc:1) a +0 giant club (57, 6, Orc:1) a +0 dagger (57, 7, Orc:1) a +0 dagger a +0 robe (58, 6, Orc:1) a +0 hand axe a +0 ring mail (58, 8, Orc:1) a +0 dagger of protection a +0 robe (59, 7, Orc:1) a +0 mace Level 2 of the Orcish Mines [Shop] Ilozxioti's Weapon Shoppe a +0 mace (60 gold) 6 large rocks (180 gold) 3 boomerangs (120 gold) a +0 whip (50 gold) a +0 long sword (70 gold) a +0 mace of protection (112 gold) [Shop] Ryal Noo's Antique Armour Shoppe a +0 plate armour (504 gold) a +2 robe (361 gold) a +0 scale mail (112 gold) a +2 scale mail of willpower (588 gold) a +4 chain mail of poison resistance (840 gold) a +0 leather armour (56 gold) a +0 scale mail (112 gold) a +0 chain mail (168 gold) an orb of glass (336 gold) [Shop] Niomeyqe's Antique Armour Shop +0 golden dragon scales (2160 gold) a +0 pair of gloves (121 gold) a +0 scale mail (108 gold) a +0 pair of boots (121 gold) a +0 cloak (121 gold) a +0 ring mail (108 gold) a +0 ring mail (108 gold) a +0 pair of gloves (121 gold) a +1 pair of boots (310 gold) [Shop] Piev's Distillery a potion of enlightenment (82 gold) 2 potions of moonshine (33 gold) a potion of enlightenment (82 gold) a potion of attraction (49 gold) (1, -55, Orc:2) a +0 chain mail a +0 flail (1, -54, Orc:2) a +0 leather armour a +0 club (3, -51, Orc:2) a +0 short sword (4, -51, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 long sword (4, -50, Orc:2) a +0 club a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 mace (4, -40, Orc:2) a +0 leather armour a +0 club (6, -19, Orc:2) a +1 vampiric short sword (7, -18, Orc:2) a +0 robe a +0 dagger (7, -17, Orc:2) a +0 dagger (7, -16, Orc:2) a +0 giant club (8, -53, Orc:2) a +0 dagger (8, -8, Orc:2) a +0 whip a +0 leather armour a +0 club a +0 club a +0 giant club a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (8, -7, Orc:2) a +0 scale mail a +0 hand axe a +0 leather armour a +0 club a +0 chain mail a +0 club a +0 dagger a +0 chain mail a +0 flail a +0 leather armour a +0 whip (10, -7, Orc:2) a +0 chain mail a +0 hand axe a +0 chain mail a +0 giant club a +0 short sword (32, -29, Orc:2) a +0 robe a +0 dagger (33, -50, Orc:2) a +0 hand axe (35, -51, Orc:2) a +0 leather armour a +0 club (35, -34, Orc:2) a +0 robe a +0 dagger (35, -31, Orc:2) a +0 robe a +0 dagger (35, -30, Orc:2) a +0 dagger a +0 leather armour (36, -52, Orc:2) a +0 leather armour a +0 flail a +0 plate armour a +0 battleaxe (36, -51, Orc:2) a +0 robe a +0 dagger (36, -35, Orc:2) a +0 arbalest (37, -51, Orc:2) a +0 giant club (39, -54, Orc:2) a +0 chain mail a +0 glaive (39, -53, Orc:2) a +0 arbalest (39, -38, Orc:2) a +0 plate armour a +0 long sword (41, -42, Orc:2) a +0 glaive a +0 leather armour a +0 dagger a +0 robe (41, -40, Orc:2) a +0 dagger a +0 robe a +1 dagger of protection a +0 robe a +0 dagger a +0 robe a +0 war axe a +0 plate armour a +0 dagger a +0 robe a +0 flail a +0 trident a +0 leather armour a +0 battleaxe a +0 robe a +3 dagger a +1 robe of willpower a +0 club a +0 mace a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts [Shop] Ohidghoatt's Armour Emporium a +3 leather armour of cold resistance (456 gold) a +1 helmet of sniping (313 gold) a +2 scale mail of fire resistance (399 gold) a +0 ring mail of cold resistance (209 gold) a +3 scale mail of death (494 gold) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (1045 gold) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. the +0 robe "Sofin" {rElec Regen+} (283 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +3 leather armour of willpower (456 gold) (0, 0, Lair:2) a +0 falchion (11, -1, Lair:2) a +0 pair of boots of rampaging (36, -1, Lair:2) a +0 trident (40, 18, Lair:2) a talisman of death (50, 13, Lair:2) a +0 chain mail (57, -2, Lair:2) a +0 quarterstaff (60, -3, Lair:2) a +0 pair of gloves Level 3 of the Lair of Beasts (3, -35, Lair:3) a parchment of Soul Splinter (6, 10, Lair:3) a +0 chain mail (10, -13, Lair:3) a +1 leather armour of cold resistance (19, -30, Lair:3) a +0 war axe (38, -37, Lair:3) a +0 spear (42, -39, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (1, 11, Lair:4) a +0 cloak (5, -22, Lair:4) a +0 cloak of corrosion resistance (15, -18, Lair:4) a riddle talisman (26, -2, Lair:4) a +0 plate armour (30, -4, Lair:4) a +0 dagger (33, 3, Lair:4) a staff of conjuration (34, -15, Lair:4) a wellspring talisman (38, -10, Lair:4) a +0 club Level 5 of the Lair of Beasts (0, 0, Lair:5) 3 flux baubles (4, 35, Lair:5) a human skeleton (11, -15, Lair:5) a +0 dagger a +0 robe (15, 15, Lair:5) a +0 chain mail (18, 15, Lair:5) a human skeleton (19, 18, Lair:5) a human skeleton (20, 15, Lair:5) a human skeleton (37, 18, Lair:5) a parchment of Maxwell's Portable Piledriver (44, -1, Lair:5) a +0 falchion of holy wrath (46, 20, Lair:5) a +0 dagger (62, -1, Lair:5) a hive talisman (65, 34, Lair:5) a +0 ring mail Level 1 of the Swamp (0, 0, Swamp:1) a +0 ring mail (0, 17, Swamp:1) the +1 sling "Patipiaq" {flame, Will+ Str-2 Int+2 Dex+2} Will+: It increases your willpower. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (5, 23, Swamp:1) a +0 scale mail (21, 7, Swamp:1) a +0 leather armour (24, 9, Swamp:1) a +0 helmet (29, 10, Swamp:1) a +0 quarterstaff (36, -6, Swamp:1) a +0 spear a +0 robe (36, 15, Swamp:1) a +0 leather armour Level 2 of the Swamp (2, 8, Swamp:2) a +0 flail (7, -17, Swamp:2) a +0 sling (7, -11, Swamp:2) a +3 chain mail (8, -20, Swamp:2) a parchment of Lesser Beckoning (11, -13, Swamp:2) a +0 helmet of intelligence (16, -4, Swamp:2) a +0 rapier a +0 robe (16, 0, Swamp:2) a +3 plate armour of willpower (17, -15, Swamp:2) a +0 spear (17, -4, Swamp:2) a +0 quarterstaff a +0 robe of cold resistance (27, -12, Swamp:2) a potion of might Level 3 of the Swamp (0, 0, Swamp:3) a maw talisman (9, -13, Swamp:3) a human skeleton (32, -46, Swamp:3) a spriggan corpse (33, -46, Swamp:3) an elf skeleton (34, -51, Swamp:3) a +0 leather armour (37, -40, Swamp:3) 26 gold pieces a +0 robe (39, -41, Swamp:3) a +1 morningstar of protection (unseen) (39, -37, Swamp:3) a +0 robe (46, -44, Swamp:3) an orb of pyromania (48, -14, Swamp:3) a +0 barding (50, -43, Swamp:3) a +0 flail