SonLu Level 1 of the Dungeon (3, 10, D:1) a quokka corpse (skeletalised by now) (12, 32, D:1) a bat skeleton (14, 52, D:1) a +0 leather armour (20, 1, D:1) a riddle talisman (24, 11, D:1) a quokka skeleton (24, 12, D:1) a frilled lizard skeleton (31, 26, D:1) a +0 hand axe (32, 44, D:1) a hobgoblin skeleton (32, 49, D:1) a rat skeleton (42, 55, D:1) a +0 dagger (46, 17, D:1) a +0 club 2 stones a kobold skeleton (50, 11, D:1) 2 flux baubles (52, 47, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (1, 21, D:2) a rat skeleton (6, -6, D:2) a staff of conjuration (8, 5, D:2) a +0 hand axe (8, 26, D:2) a +0 short sword (12, 27, D:2) a ball python skeleton (23, 13, D:2) an adder skeleton (28, 44, D:2) a rat corpse (skeletalised by now) (32, 22, D:2) a frilled lizard skeleton (35, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (41, 3, D:2) a +0 robe (44, -5, D:2) a +0 short sword 4 stones (47, 7, D:2) a +0 flail a +0 scale mail the human skeleton of Terence (48, 40, D:2) a +0 short sword a kobold skeleton (52, 14, D:2) a +0 short sword (53, 21, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, 11, D:3) a +0 spear (5, -8, D:3) a +0 club a +0 short sword an orc corpse (skeletalised by now) a kobold skeleton (8, -9, D:3) a +0 whip (10, -8, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (12, -2, D:3) a +0 flail (15, -1, D:3) a +0 hand axe a +0 buckler an orc skeleton (16, -5, D:3) a +0 whip a kobold corpse (skeletalised by now) (20, -14, D:3) a ball python corpse (skeletalised by now) (29, 12, D:3) a +0 mace a +0 club an orc corpse (skeletalised by now) a goblin corpse (skeletalised by now) (30, -14, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (30, -13, D:3) a +0 dagger an orc corpse (skeletalised by now) (30, 8, D:3) a +0 club a +0 sling (31, -18, D:3) a parchment of Jinxbite (31, -14, D:3) a +0 hand axe a +0 leather armour a +0 war axe an orc corpse (skeletalised by now) (36, -1, D:3) the scarf of Inviolability {rC+ rF+, Regen+ Int+3} Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). a +0 cloak a +0 scale mail (43, 4, D:3) an adder skeleton (45, 4, D:3) a jackal skeleton (53, 9, D:3) a +0 short sword (54, 9, D:3) a +0 club (63, 9, D:3) a +0 dagger a kobold corpse (skeletalised by now) (64, -18, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 buckler (13, -38, D:4) a +0 club a goblin corpse (skeletalised by now) (25, -43, D:4) a quokka corpse (skeletalised by now) (35, -39, D:4) an inkwell talisman (38, 9, D:4) a +0 scale mail (43, -1, D:4) a +0 dagger of venom (44, -30, D:4) a +0 club a goblin skeleton (44, -29, D:4) a +0 club a +0 sling (52, -10, D:4) a +0 robe (58, -6, D:4) a +0 whip (59, -7, D:4) a +0 flail (59, -6, D:4) a +0 flail a gnoll skeleton (59, -5, D:4) a +0 spear a gnoll skeleton (60, -4, D:4) a hobgoblin skeleton (62, -29, D:4) a +0 spear (68, -32, D:4) a +0 dagger a +0 robe (68, -30, D:4) a +0 dagger a +0 leather armour (69, -33, D:4) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (69, -32, D:4) a +0 club a +0 ring mail (70, -32, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (72, -33, D:4) the +1 leather armour of the Dice {rElec rC+ SInv} rElec: It insulates you from electricity. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (4, 6, D:5) a +0 leather armour (8, 6, D:5) an iguana corpse (20, 19, D:5) a staff of cold (27, 23, D:5) a +0 club a +0 leather armour (28, 8, D:5) a scorpion corpse (29, 25, D:5) a +0 sling (40, -4, D:5) a +0 quarterstaff