Sojobo Level 1 of the Dungeon [Shop] Pitzicwu's Antique Weapon Shop a +0 antimagic quarterstaff (322 gold) a +4 scimitar of flaming (671 gold) a +0 mace (69 gold) a +0 longbow (149 gold) a +0 mace (69 gold) the +8 shortbow of the Pits of Slime {heavy, Will+} (1334 gold) Will+: It increases your willpower. a +0 whip (57 gold) a +0 heavy flail (190 gold) a +0 mace (69 gold) a +1 great sword of flaming (430 gold) (0, 0, D:1) a +0 mace (8, -34, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (8, -33, D:1) a +0 club a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (12, -23, D:1) a +0 dagger a kobold corpse (skeletalised by now) (18, -28, D:1) a +0 spear (19, -37, D:1) a +0 sling (19, -10, D:1) a bat skeleton (22, -35, D:1) a ball python corpse (skeletalised by now) (24, -13, D:1) a ball python skeleton (26, -9, D:1) a frilled lizard corpse (skeletalised by now) (29, -15, D:1) a +0 dagger (35, -10, D:1) a bat skeleton (36, -10, D:1) a rat skeleton (37, -16, D:1) a +0 club a goblin skeleton (44, -35, D:1) a frilled lizard corpse (45, -21, D:1) a +0 club (45, -20, D:1) a rat skeleton (56, -7, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 sling (10, 3, D:2) a +1 hammer of draining (unseen) (11, 3, D:2) a +0 hammer (11, 4, D:2) a +1 hammer of draining (12, 3, D:2) a +0 hammer (13, -9, D:2) a +0 hammer (13, 3, D:2) a +0 hammer (13, 4, D:2) the +8 hammer of the Dwarven Hall {venom, Fly} Fly: It grants you flight.