Dungeon Crawl Stone Soup version 0.34-b1-24-g2e2e0191d4 (webtiles) character file. Game seed: 10258921489703117736 344 Smeagol the Conjurer (level 6, -1/41 HPs) Began as a Human Conjurer on Feb 2, 2026. Killed from afar by an orc wizard (4 damage) ... with a magic dart ... on level 4 of the Dungeon. The game lasted 00:07:17 (5238 turns). Smeagol the Conjurer (Human Conjurer) Turns: 5238, Time: 00:07:18 Health: -1/41 AC: 3 Str: 7 XL: 6 Next: 58% Magic: 12/12 EV: 10 Int: 21 God: Gold: 156 SH: 3 Dex: 11 Spells: 6/13 levels left rFire . . . (100%) b - +1 dagger rCold . . . (100%) c - +0 buckler rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: lethally poisoned (-1 -> -5) A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 156 gold pieces. Inventory: Hand Weapons b - a +1 dagger (weapon) Missiles e - a throwing net Armour a - a +0 robe (worn) c - a +0 buckler (worn) d - a +0 pair of boots (worn) Wands e - a wand of paralysis (8) Scrolls r - 3 scrolls of revelation t - 2 scrolls of teleportation I - a scroll of immolation j - 3 scrolls of poison {unknown} c - a scroll of enchant armour {unknown} Potions C - a potion of cancellation Skills: - Level 3.0 Dodging - Level 2.0 Stealth - Level 4.2 Spellcasting + Level 5.3 Conjurations * Level 2.2 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 54% 2d6 3% 2 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 26% N/A 8% 1 Passwall Erth 4% N/A 52% 3 Vampiric Draining Necr 4% 2d6 52% 3 Flame Wave Conj/Fire 15% 2d7 54% 4 Fulminant Prism Conj/Alch 7% 3d7 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Shops: D:4 * Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You focus your ray upon something. The searing ray hits something. (Press . to maintain the ray.) You feel very sick. You hear some strange, mumbled words. You are confused. You feel better. You stop channelling your searing ray. You hear some strange, mumbled words. Something tries to affect you, but you resist. You are confused. You feel invigorated. Something hits you but does no damage. You are poisoned. You bump into the rock wall. You feel very sick. Something hits you. You barely miss something. You feel sick. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. Something hits you. You closely miss something. You feel sick. Something hits you. You are more poisoned. You bump into the rock wall. You feel very sick. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You miss something. You feel less invigorated. You feel less confused. You feel sick. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You feel sick. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. A magic dart appears from out of thin air! The magic dart hits you. You die... #............#...# ~~~~~~~~..~~ #....##......#...# ~~~~~~~~..~~ #.#####......#...####~~~~~~~#..#~ ..# #......#...#..+........##.. ### #......#...#..+........##.. ########...#.# ~~~~~~~#..#~ #......# ~~~~~~~~..~~ ###)....## ~~~~~~~~..~~ #.){..@.####~~~~~~~..~~ #)#####....##~~~~~~..~~ .. ####.###~~~~~..~~ ... #.# ##~~~~..~~ ..o #.#####~~~..~~ <. #.....####''## . #..##.###...## #...#.##...... ##..#.###.#.## There were no monsters in sight! Vanquished Creatures A bullfrog (D:4) An orc priest (D:4) 2 clockroaches (D:4) 4 gnolls (D:4) 7 adders A shadow imp (D:4) 3 dart slugs 3 ribbon worms 3 orcs (D:4) 9 endoplasms 8 hobgoblins 16 jackals 5 quokkas 11 ball pythons 5 bats 4 frilled lizards 3 goblins 5 kobolds 91 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Smeagol the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 313 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 316 | D:1 | Learned a level 2 spell: Searing Ray 1280 | D:2 | Found a faded altar of an unknown god. 1454 | D:2 | Reached XP level 3. HP: 19/24 MP: 1/6 1984 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/7 2758 | D:3 | Found a glowing drain. 2771 | Sewer | Entered a sewer 2913 | D:3 | Reached skill level 5 in Conjurations 3923 | D:3 | Reached XP level 5. HP: 34/35 MP: 4/9 4338 | D:4 | Found Wizeria's Information Kiosk. 4407 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4649 | D:4 | Reached XP level 6. HP: 41/41 MP: 7/12 4653 | D:4 | Reached skill level 1 in Translocations 5238 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_basic, corexii_leaking_fountain D:2: layout_basic, ebering_ecumenical_altar_ruins D:3: layout_basic, portal_sewer_entry_d D:4: kennysheep_big_flooded_room, layout_basic, demons_altar, nicolae_shop_information_kiosk, chequers_mini_garden Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 | 5.3 Dodging | 3 | 3.0 Spellcasting | 3 4 | 4.2 Translocations | 2 | 2.2 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 24 | 31 || 55 Melee: Unarmed | 9 | || 9 Dagger | 15 | 31 || 46 Cast: Magic Dart | 45 | 1 || 46 Searing Ray | 13 | 56 || 69 Drink: Magic | 1 | || 1 Curing | | 3 || 3 Ambrosia | | 2 || 2 Attraction | | 1 || 1 Moonshine | | 1 || 1 Read: Enchant weapon | 1 | || 1 Revelation | 1 | || 1 Vulnerability | 1 | || 1 Identify | | 1 || 1 Teleportation | | 1 || 1 Noise | | 1 || 1 Immolation | | 1 || 1 Armour: Robe | 17 | 69 || 86 Dodge: Dodged | 24 | 42 || 66 Block: Buckler | 3 | 13 || 16