Skullwalker Level 1 of the Dungeon (8, 4, D:1) a +0 leather armour (11, -24, D:1) a +0 whip a kobold corpse (skeletalised by now) (17, -26, D:1) a hobgoblin corpse (skeletalised by now) (20, -7, D:1) a +0 flail (23, 33, D:1) a hobgoblin corpse (skeletalised by now) (24, 2, D:1) a +0 short sword (30, 18, D:1) a +0 club (39, 23, D:1) a rat corpse (skeletalised by now) (46, 2, D:1) a +0 hand axe (48, 0, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 flux baubles (7, -32, D:2) a +0 club a goblin corpse (skeletalised by now) (15, -23, D:2) a +0 club a goblin corpse (skeletalised by now) (22, -32, D:2) 2 poisoned darts (22, -26, D:2) a +0 spear (23, -34, D:2) a frilled lizard corpse (skeletalised by now) (25, -37, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, -27, D:2) a +0 ring mail (33, -43, D:2) the +0 robe of Beauty {Rampage rF- rC++ Str+3} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (35, -7, D:2) a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (36, -31, D:2) a +0 dagger a goblin skeleton (36, 6, D:2) a +0 dagger (38, -13, D:2) a quokka skeleton (46, -20, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 3 boomerangs (22, -16, D:3) an adder skeleton (23, -29, D:3) 4 boomerangs (30, -22, D:3) an adder skeleton (31, -35, D:3) a +0 club (33, -33, D:3) an inkwell talisman (39, 1, D:3) a ball python corpse (skeletalised by now) (40, -30, D:3) a bat corpse (skeletalised by now) (44, -30, D:3) a +0 mace (48, -13, D:3) a +0 whip 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 flail (5, -6, D:4) a scroll of teleportation