Skullwalker Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 5, D:1) a +0 dagger (5, 1, D:1) a +0 leather armour (8, -14, D:1) a +0 dagger (11, -14, D:1) a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (11, -3, D:1) a quokka corpse (skeletalised by now) (13, 15, D:1) 3 boomerangs (17, 9, D:1) a bat skeleton (18, 6, D:1) a +0 hand axe (19, 2, D:1) a rat skeleton (20, 3, D:1) a +0 dagger (20, 4, D:1) a bat skeleton (22, -9, D:1) a +0 double sword (23, -3, D:1) a rat skeleton (23, -1, D:1) a rat skeleton (28, -13, D:1) a frilled lizard corpse (skeletalised by now) (29, -5, D:1) a +0 ring mail a +0 flail a hobgoblin corpse the human corpse of Terence (32, 2, D:1) a +0 whip (34, 15, D:1) a +0 spear (38, 5, D:1) a +0 club (38, 9, D:1) 2 flux baubles (41, -1, D:1) a quokka skeleton a quokka skeleton (41, 26, D:1) a quokka corpse (skeletalised by now) (42, -1, D:1) a +0 dagger 4 stones a kobold skeleton (42, 0, D:1) a +0 dagger (43, 23, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) the +0 pair of boots "Luv Vielio" {Rampage Regen+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (unseen) (3, 4, D:2) a scroll of vulnerability (5, 11, D:2) a scroll of teleportation