Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 4591440035257260261 35 Skullwalker the Grave Robber (level 3, 0/24 HPs) Began as a Demonspawn Necromancer on Aug 2, 2026. Frozen to death by an endoplasm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:58 (1300 turns). Skullwalker the Grave Robber (DsNe) Turns: 1300, Time: 00:02:59 Health: 0/24 AC: 2 Str: 10 XL: 3 Next: 17% Magic: 6/6 EV: 11 Int: 15 God: Gold: 59 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: lethally poisoned (0 -> -5) A: magic regeneration, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - 4 scrolls of blinking {unknown} e - a scroll of identify {unknown} h - a scroll of fear {unknown} Potions g - a potion of magic Skills: + Level 0.1 Fighting + Level 0.4 Short Blades + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.1 Spellcasting + Level 4.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 9% 3 Animate Dead Necr 16% N/A 28% 4 Jinxbite Hex 2% 2d2 32% 2 Momentum Strike Conj/Tloc 2% 3d8 32% 2 Curse of Agony Necr 16% N/A 63% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 99% 5 Silence Hex/Air 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Spells you cast may paralyse adjacent enemies. Message History The adder is lightly wounded. The endoplasm hits you but does no damage. The adder completely misses you. Your soul wisp closely misses the adder. You closely miss the adder. The adder is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! The endoplasm freezes you. You are frozen. Your soul wisp touches the adder. You hit the adder. The adder is severely wounded. You feel sick. The adder closely misses you. The endoplasm hits you. The adder bites you. You are more poisoned. The adder poisons you! Your soul wisp misses the adder. You miss the adder. The adder is severely wounded. You feel very sick. The endoplasm freezes you. You are frozen. The adder bites you but does no damage. Your soul wisp barely misses the adder. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is heavily wounded. You feel sick. The adder barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll labelled ZOHOK AFAO, it crumbles to dust. It is a scroll of enchant weapon. Your +0 dagger glows red for a moment. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. Your soul wisp touches the adder. The endoplasm freezes you. You are frozen. You die... ... #.. ##.# ###..## #.....# ####.....# #........#### #...........# #########......@J...# #......##.[...##S...# #.......)....## .*.<... #......##...## ....### #####.###...# ##### ##.# ##### ##..# #..## ####'#### You could see an adder, an endoplasm (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures An adder (D:2) 3 hobgoblins A jackal (D:1) A ball python (D:1) 3 bats (D:1) 2 endoplasms (D:1) 2 kobolds (D:1) 2 rats (D:1) 15 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A ribbon worm (D:2) 2 hobgoblins (D:1) A jackal (D:1) A ball python (D:2) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 10 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skullwalker the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 408 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 408 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/5 1273 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1273 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1300 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Stealth | 2 | 2.2 Fighting | | 0.1 Short Blades | | 0.4 Spellcasting | | 2.1 Necromancy | | 4.9 Action || total ---------------------------++------- Attack: Normal || 81 Melee: Dagger || 81 Cast: Soul Splinter || 17 Read: Enchant weapon || 1 Stab: Sleeping || 1 Paralysed || 1 Armour: Robe || 58 Dodge: Dodged || 61