Skullwalker Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -6, D:1) a +0 whip (11, 25, D:1) a +0 whip (18, -14, D:1) a hobgoblin skeleton (21, 12, D:1) a +0 short sword 5 stones (23, 4, D:1) a rat corpse (skeletalised by now) (27, -13, D:1) a +0 dagger 3 stones a kobold skeleton (28, -12, D:1) a hobgoblin skeleton (30, -18, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (32, 27, D:1) a +0 club (34, 5, D:1) a +0 sling (49, -12, D:1) a +0 club a goblin corpse (skeletalised by now) (52, 21, D:1) a +0 whip (57, 28, D:1) a +0 whip Level 2 of the Dungeon (2, 1, D:2) a hobgoblin skeleton (6, -13, D:2) a rat corpse (skeletalised by now) (7, -15, D:2) a +0 leather armour (16, 2, D:2) a +0 robe (19, 2, D:2) a +0 dagger of freezing a goblin skeleton (22, -14, D:2) a +0 leather armour (22, -6, D:2) the +7 short sword of Arrival {protect, Bane rPois rF++ Dex+3 SInv} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rF++: It greatly protects you from fire. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (25, -17, D:2) 6 atropa-tipped darts (26, -3, D:2) a ball python skeleton (26, -2, D:2) a +0 club a goblin skeleton (26, -1, D:2) a hobgoblin skeleton (27, -11, D:2) the +1 robe of the Mashing Gods {+Inv rElec rF- Regen+ Stlth-} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. It cannot be enchanted further. (28, -11, D:2) a ball python skeleton (29, -12, D:2) a ball python corpse (skeletalised by now) (30, -13, D:2) a +0 club (32, 7, D:2) a +0 leather armour (37, -18, D:2) a +0 hand axe (37, -2, D:2) a ball python corpse (skeletalised by now) (37, 15, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword of draining (6, 1, D:3) the +1 short sword "Killer Klown's Curse" {flame, Fly rF+++ Str-5 Stlth-} Fly: It grants you flight. rF+++: It renders you almost immune to fire. Str-5: It affects your strength (-5). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 hand axe a kobold skeleton an orc skeleton (7, 0, D:3) a +0 robe a hobgoblin skeleton (8, 0, D:3) a +0 dagger a goblin skeleton (18, -22, D:3) a jackal corpse (skeletalised by now) (19, -23, D:3) a jackal corpse (skeletalised by now) (21, -3, D:3) a +0 dagger 5 stones (24, -28, D:3) a ball python corpse (skeletalised by now) (25, 6, D:3) a frilled lizard skeleton (27, -4, D:3) a +0 dagger of speed (27, 2, D:3) a +0 war axe (27, 6, D:3) a +0 long sword (28, 12, D:3) a +0 dagger a goblin skeleton (28, 19, D:3) a +0 flail (40, -7, D:3) a quokka skeleton a ball python skeleton (40, 10, D:3) a +0 dagger an orc corpse (skeletalised by now) (41, 9, D:3) a +0 club an orc corpse (skeletalised by now) (42, 9, D:3) a +0 club a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (51, -14, D:3) a +0 scale mail (51, -4, D:3) an adder skeleton (51, -2, D:3) a +0 halberd a gnoll skeleton (52, -4, D:3) a +0 spear (53, -4, D:3) a +0 spear a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (0, 1, D:4) a +0 leather armour (5, -23, D:4) an inkwell talisman (8, -20, D:4) a +0 whip 4 stones a kobold skeleton (11, -50, D:4) a hound skeleton (30, -27, D:4) a hobgoblin skeleton (30, -11, D:4) a quokka skeleton (40, -26, D:4) a quill talisman (42, -2, D:4) a hobgoblin skeleton (47, -42, D:4) a +0 whip (51, -52, D:4) a +0 giant club (51, -45, D:4) a +0 club (54, -54, D:4) a +0 ring mail Level 5 of the Dungeon (1, -20, D:5) an amulet of the acrobat (2, 16, D:5) a +0 whip (7, 0, D:5) a +0 plate armour (10, 0, D:5) a +0 war axe (11, -11, D:5) an iguana skeleton (12, 10, D:5) a +0 long sword a +0 ring mail (13, 10, D:5) a +0 dagger a +0 robe (13, 11, D:5) a +0 dagger a +0 robe a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, -17, D:5) a +0 scale mail (19, -1, D:5) a +0 spear (25, 0, D:5) a +0 robe (26, -1, D:5) a quokka skeleton (31, -7, D:5) a +0 scale mail (37, -5, D:5) a +0 chain mail (37, 0, D:5) a +0 short sword (39, -19, D:5) a +0 robe (47, -4, D:5) a hound skeleton Level 6 of the Dungeon (0, 0, D:6) a black bear corpse (skeletalised by now) (1, 1, D:6) a howler monkey corpse (skeletalised by now) (3, 3, D:6) a +0 mace an orc corpse (skeletalised by now) (25, 6, D:6) a +0 spear a +0 robe (27, 5, D:6) a +0 spear a +0 robe (28, 6, D:6) a +0 flail a +0 robe (28, 13, D:6) a +0 spear (32, 19, D:6) a +0 short sword an orc skeleton (33, 18, D:6) a +0 dagger of venom a +0 robe a +0 flail a +0 plate armour a +0 trident an orc skeleton an orc skeleton an orc skeleton (35, -4, D:6) a +0 hand axe a +0 ring mail a +0 mace (36, -4, D:6) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (47, 8, D:6) a hound corpse (skeletalised by now) (63, 2, D:6) a +0 flail Level 7 of the Dungeon [Shop] Hophowk's Jewellery Boutique an amulet of reflection (unknown) (390 gold) a ring of protection from cold (unknown) (325 gold) a ring of magical power (260 gold) a ring of poison resistance (260 gold) an amulet of chemistry (unknown) (390 gold) the blade talisman of Qeidwuc {rElec Stlth+} (1318 gold) [blade talisman] rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. a +5 ring of evasion (unknown) (468 gold) the macabre finger necklace {Ring+ rN+ HP+7} (520 gold) [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). a ring of positive energy (unknown) (260 gold) [Shop] Danel's Armour Shoppe a +0 robe (15 gold) the +0 chain mail of Misconduct {^Contam ^Drain rC+++ Stlth+} (673 gold) ^Contam: It causes magical contamination when unequipped. ^Drain: It drains your maximum health when unequipped. rC+++: It renders you almost immune to cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 pair of boots (76 gold) a +1 scale mail of willpower (272 gold) a +0 ring mail (68 gold) the orb "Nevy" {Pyromania, Will++ MP-7 Str+4 Air} (753 gold) Will++: It greatly increases your willpower. MP-7: It affects your magic capacity (-7). Str+4: It affects your strength (+4). Air: It increases the power of your Air spells. a +0 robe (15 gold) a +2 pair of boots of earth (535 gold) a +0 ring mail (68 gold) (5, 3, D:7) a +0 dagger (17, 14, D:7) a +0 long sword (28, -26, D:7) a +0 club (29, -26, D:7) a +4 long sword of electrocution (33, -10, D:7) a staff of conjuration (35, -12, D:7) a +0 antimagic war axe a +0 antimagic short sword (35, -11, D:7) a +2 antimagic short sword (36, -22, D:7) a +5 flail a +0 robe (36, 5, D:7) a +0 dagger a +0 robe of willpower (37, -22, D:7) a +4 long sword a +0 robe a +0 battleaxe a +0 robe (37, 5, D:7) a +1 dagger of venom a +0 robe an orc corpse (skeletalised by now) (37, 6, D:7) a +0 devious dagger a +0 robe (38, -25, D:7) a +0 falchion a +0 robe (38, -22, D:7) a +0 flail a +0 robe (41, 5, D:7) a +0 short sword (48, -10, D:7) a +0 rapier (50, -13, D:7) a howler monkey skeleton (51, -10, D:7) a howler monkey skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club a +0 giant club (4, 5, D:8) a +0 dire flail (21, 30, D:8) a +3 falchion of freezing a +0 robe (22, 30, D:8) a +5 spear a +0 robe (27, 35, D:8) a +4 great sword a +0 robe (31, 33, D:8) a +0 trident (31, 34, D:8) a +0 trident (35, 16, D:8) a +2 flail of draining (46, 14, D:8) a +0 dagger a +0 robe (48, 19, D:8) a +0 short sword an orc skeleton (48, 20, D:8) a +0 leather armour a +0 hand axe an orc skeleton (49, 10, D:8) a +2 dagger of speed a +0 leather armour an elf corpse (skeletalised by now) (49, 12, D:8) a +0 flail an orc corpse (skeletalised by now) (50, 11, D:8) a +1 spear a +0 robe (50, 12, D:8) a +4 spear of freezing a +0 robe a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (51, 11, D:8) a +0 scimitar a +0 robe a +0 short sword a +0 scale mail (51, 12, D:8) a +0 short sword 7 poisoned darts a +0 short sword a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (51, 13, D:8) a +0 short sword 2 poisoned darts a +0 club a +0 morningstar a +0 robe a kobold corpse (skeletalised by now) (52, 11, D:8) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (53, 12, D:8) a +0 short sword a +0 flail a kobold corpse (skeletalised by now) (54, 5, D:8) a +0 mace a +0 scale mail a +2 hand axe of electrocution 3 boomerangs a +0 leather armour a +0 short sword a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (54, 6, D:8) a +0 hand axe (54, 13, D:8) a +0 short sword a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 chain mail (0, 2, D:9) a +0 trident (0, 3, D:9) a +0 mace (0, 8, D:9) a +0 scale mail (1, 0, D:9) a +0 dagger a +0 leather armour a +0 whip (1, 1, D:9) a +0 arbalest a +0 glaive a +0 plate armour an orc skeleton (1, 3, D:9) a +0 dagger an orc skeleton (2, 1, D:9) a +0 whip an orc skeleton (3, 3, D:9) a +0 dagger a +0 robe (3, 4, D:9) a +0 falchion an orc corpse (skeletalised by now) (7, 23, D:9) a staff of cold (8, 24, D:9) a yak skeleton (9, 23, D:9) a yak skeleton (11, 20, D:9) a +0 shortbow a centaur skeleton (18, 28, D:9) 2 poisoned darts (20, 0, D:9) a water moccasin skeleton (21, 41, D:9) a +0 orcbow (32, 27, D:9) a yak skeleton a yak skeleton (33, 27, D:9) a yak skeleton (50, 23, D:9) the +5 trident of Destruction {freeze, rN+ Int+6} rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (51, 10, D:9) a water moccasin corpse (skeletalised by now) (53, 23, D:9) a +0 great mace a +0 giant club a two-headed ogre corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 antimagic spear a +0 animal skin (1, -5, D:10) a +0 scale mail (2, 3, D:10) a +0 dagger (11, 10, D:10) a +5 great sword of freezing a +0 robe a +3 dagger a +0 robe (12, 10, D:10) a +3 flail a +0 robe a +1 mace a +0 robe (13, 10, D:10) a +4 dire flail a +0 robe (15, -4, D:10) a +0 giant club a +0 giant spiked club (22, 8, D:10) a +0 short sword 8 poisoned darts a kobold skeleton (22, 9, D:10) a +0 dagger a curare-tipped dart a kobold skeleton (23, 7, D:10) a +0 short sword (23, 8, D:10) a +0 short sword 3 stones a kobold skeleton (24, 7, D:10) a +0 short sword 2 stones a kobold skeleton (25, 10, D:10) a +0 club 3 stones (30, -4, D:10) a +0 dagger (34, -13, D:10) a howler monkey corpse (skeletalised by now) (41, -12, D:10) a +0 war axe (48, 3, D:10) a +0 dagger a +0 robe (48, 26, D:10) 2 boomerangs a +0 hand axe a goblin skeleton (49, 26, D:10) a +0 hand axe a boomerang an orc skeleton (50, 24, D:10) a +0 mace (50, 26, D:10) a boomerang a hobgoblin skeleton (53, 1, D:10) a +0 robe Level 11 of the Dungeon (3, 0, D:11) a +0 ring mail (4, -18, D:11) a +1 troll leather armour {Snorg} the troll corpse of Snorg (skeletalised by now) (6, -7, D:11) a yak skeleton (6, -5, D:11) a yak skeleton (7, -1, D:11) a staff of cold (13, 7, D:11) a +0 falchion (18, -27, D:11) a +0 leather armour (27, -32, D:11) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (27, 13, D:11) a yak skeleton (27, 14, D:11) a yak skeleton (28, 14, D:11) a yak skeleton (33, -19, D:11) 3 large rocks a cyclops corpse (skeletalised by now) (43, -23, D:11) an ugly thing corpse (skeletalised by now) (55, -15, D:11) a yak corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) a komodo dragon corpse (8, -14, D:12) a +0 shortbow (9, -14, D:12) a scroll of blinking (15, -11, D:12) a +0 scale mail Level 13 of the Dungeon (0, 0, D:13) a potion of attraction (18, -9, D:13) a +0 dagger a +0 robe a kobold corpse (skeletalised by now)