Skullwalker Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, -21, D:1) a hobgoblin corpse (skeletalised by now) (17, 2, D:1) a +3 whip (20, 6, D:1) a hobgoblin skeleton (24, 6, D:1) a +0 spear a quokka corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (26, -12, D:1) a +0 club (27, -6, D:1) a +0 spear (29, -9, D:1) a +0 whip (29, -8, D:1) a ball python corpse (skeletalised by now) (30, -9, D:1) a +0 short sword (30, -8, D:1) a frilled lizard corpse (skeletalised by now) (31, -8, D:1) a hobgoblin corpse (skeletalised by now) (32, -18, D:1) a frilled lizard corpse (skeletalised by now) (34, -7, D:1) a +0 dagger (40, 12, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, 25, D:2) a rat corpse (skeletalised by now) (34, 15, D:2) a +0 war axe (42, -6, D:2) a rat skeleton (48, 9, D:2) a +0 leather armour (48, 14, D:2) a ball python skeleton (49, 14, D:2) a +0 whip (53, -1, D:2) an adder skeleton (55, 6, D:2) a +0 scale mail (56, -1, D:2) an adder skeleton (63, -7, D:2) a +0 mace Level 3 of the Dungeon (14, 17, D:3) a +0 dagger of venom (21, 18, D:3) a potion of moonshine (22, 20, D:3) a scroll of enchant weapon