Skullwalker Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 9, D:1) a +0 whip (8, 13, D:1) a +0 club (10, -6, D:1) a ball python skeleton a hobgoblin skeleton (10, -5, D:1) a bat skeleton (14, -14, D:1) a +0 dagger (15, -10, D:1) a +0 spear (16, -13, D:1) a +0 ring mail (16, 13, D:1) a +0 scale mail (18, 2, D:1) a +0 ring mail (20, 3, D:1) a ball python skeleton (26, -16, D:1) a rat skeleton (27, -16, D:1) a +0 robe (27, -15, D:1) a ball python skeleton (35, -18, D:1) a rat corpse (skeletalised by now) (37, 17, D:1) a bat skeleton (41, -19, D:1) a +0 hand axe (43, -15, D:1) a +0 club a kobold corpse (skeletalised by now) (48, -5, D:1) a +0 dagger (48, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (52, 17, D:1) a +0 dagger (53, -2, D:1) a +0 sling (54, -10, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (6, 28, D:2) a +0 spear (10, 32, D:2) the +1 robe of the Distant Future {rElec Dex+3 Slay+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (18, 14, D:2) a frilled lizard skeleton (19, 14, D:2) a bat skeleton (21, 32, D:2) a +0 dagger (28, 10, D:2) a rat corpse (skeletalised by now) (30, 27, D:2) an adder skeleton (33, 40, D:2) a +0 club (35, 38, D:2) a quokka skeleton (37, 38, D:2) a +1 trident of freezing (38, 23, D:2) a frilled lizard skeleton (46, 39, D:2) a +0 mace (48, 23, D:2) 6 javelins (49, 23, D:2) a +0 mace (54, 26, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 mace (12, -3, D:3) a +0 short sword (21, 4, D:3) a +0 club (46, -4, D:3) a +0 club