Skullwalker Level 1 of the Dungeon (0, 0, D:1) a +0 mace (17, -21, D:1) a jackal skeleton a jackal skeleton a bat skeleton (20, -9, D:1) a +0 whip 2 stones a kobold skeleton (21, -9, D:1) a rat skeleton (21, -7, D:1) a hobgoblin skeleton (24, 10, D:1) a +0 leather armour (30, -27, D:1) a +0 whip 2 stones (41, -18, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (48, -20, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 16, D:2) a rat corpse (skeletalised by now) (1, 16, D:2) an adder corpse (skeletalised by now) (9, 53, D:2) a +0 club a +0 flail a gnoll corpse a gnoll corpse (11, 52, D:2) a +0 quarterstaff (12, 33, D:2) a ball python skeleton (13, 38, D:2) a staff of conjuration (16, -2, D:2) a +0 mace (20, 16, D:2) an adder skeleton (20, 47, D:2) a +0 club (22, 10, D:2) a +0 club (30, 8, D:2) a jackal corpse (skeletalised by now) (31, 37, D:2) a +0 dagger a kobold corpse (skeletalised by now) (33, 17, D:2) a scarf of repulsion (41, 26, D:2) a +0 club a goblin corpse (skeletalised by now)