Skullwalker Level 1 of the Dungeon (2, 9, D:1) a +0 dagger (5, 21, D:1) a ball python skeleton (7, 21, D:1) a +0 club a goblin skeleton (13, 8, D:1) a +0 short sword (13, 44, D:1) a +0 whip (14, 25, D:1) a rat corpse (skeletalised by now) (21, 1, D:1) a bat skeleton (23, 47, D:1) a rat corpse (skeletalised by now) (29, 5, D:1) a rat skeleton (30, 7, D:1) a hobgoblin corpse (skeletalised by now) a bat skeleton (47, 35, D:1) a ball python corpse (skeletalised by now) (48, 35, D:1) a +0 club a kobold corpse (skeletalised by now) (49, -2, D:1) a +0 leather armour (54, 9, D:1) a +0 club Level 2 of the Dungeon (3, 0, D:2) a scroll of teleportation (6, 22, D:2) a frilled lizard corpse (8, 22, D:2) a +0 leather armour (29, -3, D:2) a +0 leather armour (33, 20, D:2) a +0 club (37, 0, D:2) a frilled lizard corpse (skeletalised by now) (38, -1, D:2) a parchment of Maxwell's Portable Piledriver (40, 11, D:2) a +0 whip