Skullwalker Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (5, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 8, D:1) a +0 dagger (10, 32, D:1) a +0 club 5 stones (12, -7, D:1) a bat corpse (skeletalised by now) (12, 21, D:1) a +0 leather armour (16, -24, D:1) a +0 sling (18, -17, D:1) a bat corpse (skeletalised by now) (18, -6, D:1) a hobgoblin skeleton (21, -19, D:1) a rat corpse (skeletalised by now) (22, 28, D:1) a hobgoblin skeleton (24, 6, D:1) a +0 whip (28, -13, D:1) 4 stones (28, 5, D:1) a +0 dagger a goblin skeleton (31, -6, D:1) a +0 dagger (36, 0, D:1) a +0 club (48, -5, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (1, -16, D:2) a +0 dagger (1, -12, D:2) a quill talisman (13, 0, D:2) an adder corpse (skeletalised by now) (22, 16, D:2) a ball python corpse (skeletalised by now) (28, 3, D:2) the felid corpse of Natasha (skeletalised by now) Level 3 of the Dungeon (18, -14, D:3) a jackal skeleton (18, -13, D:3) a jackal skeleton (21, -35, D:3) a rat corpse (skeletalised by now) (28, 8, D:3) a hobgoblin skeleton (37, -29, D:3) a quill talisman (37, -12, D:3) 5 boomerangs (41, -18, D:3) a +0 helmet of intelligence (46, -37, D:3) a +0 mace (49, -31, D:3) a +0 dagger (55, -11, D:3) a +0 whip a stone (61, 1, D:3) a +0 dagger (63, -18, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (7, 1, D:4) a +0 leather armour (11, 1, D:4) a +0 whip (12, 19, D:4) a +0 hammer (29, 4, D:4) an iguana corpse (skeletalised by now) (30, 32, D:4) a parchment of Iskenderun's Mystic Blast (32, 33, D:4) 13 gold pieces (34, 12, D:4) a +0 dagger a +0 robe (34, 13, D:4) a +0 robe a +0 dagger an orc skeleton (34, 33, D:4) a +0 ring mail (36, 36, D:4) a +0 hand axe an orc corpse (40, 8, D:4) a +0 flail an orc corpse (skeletalised by now) (42, 27, D:4) the +3 ring mail of Subjectivity {Fly rF+++ rC- rCorr} Fly: It grants you flight. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (47, 23, D:4) a +0 leather armour (49, 17, D:4) a hobgoblin corpse (56, 23, D:4) an orb of attunement (58, 17, D:4) a +0 sling the Ecumenical Temple