Skullwalker Level 1 of the Dungeon (2, -8, D:1) a quokka corpse (skeletalised by now) (8, -2, D:1) a +0 buckler (10, 10, D:1) a +0 leather armour (16, 4, D:1) a +0 hand axe (17, 1, D:1) a quokka corpse (skeletalised by now) (21, -7, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (23, 14, D:1) a +0 short sword a kobold skeleton (24, 14, D:1) a +0 club (25, -13, D:1) a +0 robe (25, 14, D:1) a +0 short sword 2 stones (40, 9, D:1) 2 stones (42, -2, D:1) a +0 short sword (52, 21, D:1) a +0 dagger (54, 34, D:1) a +0 short sword (56, 21, D:1) a bat skeleton Level 2 of the Dungeon (1, -2, D:2) a rat corpse (skeletalised by now) (2, -12, D:2) 6 poisoned darts (5, 12, D:2) a +0 whip (7, -30, D:2) a frilled lizard corpse (skeletalised by now) (8, 2, D:2) a +0 dagger a +0 whip a kobold corpse (skeletalised by now) (16, -6, D:2) an adder corpse (skeletalised by now) (18, -18, D:2) an adder skeleton (25, 15, D:2) a bat corpse (skeletalised by now) (31, 12, D:2) a +0 hand axe a +0 scale mail the human skeleton of Terence (34, -20, D:2) a frilled lizard skeleton (45, -28, D:2) a +0 whip (46, -32, D:2) a frilled lizard corpse (skeletalised by now) (49, -29, D:2) a +0 club a kobold corpse (skeletalised by now) (51, -33, D:2) a +0 whip 2 stones a +3 dagger (51, -29, D:2) an adder corpse (skeletalised by now) (52, -32, D:2) a +0 dagger a goblin corpse (skeletalised by now) (53, -23, D:2) an inkwell talisman (58, -39, D:2) a ball python skeleton (59, -31, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (18, 4, D:3) a +0 short sword a +0 chain mail an orc skeleton (19, 1, D:3) a +0 trident an orc skeleton (19, 3, D:3) a +0 falchion a +0 ring mail (20, -1, D:3) a +0 dagger (23, 28, D:3) a +0 short sword of freezing (25, 7, D:3) a ball python skeleton (27, 35, D:3) a +0 leather armour (31, -8, D:3) 4 poisoned darts (31, 22, D:3) an adder skeleton (33, -7, D:3) a +0 great sword (38, -5, D:3) a +0 trident (39, -4, D:3) a +0 club 8 poisoned darts a kobold skeleton (60, 15, D:3) a +0 club Level 4 of the Dungeon [Shop] Yjoskiug's Jewellery Boutique the amulet of the Bedazzled God {Dissipate Slay+4 SInv} (638 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. a ring of wizardry (unknown) (330 gold) a +4 ring of protection (396 gold) a +6 ring of strength (396 gold) an amulet of reflection (unknown) (330 gold) the ring of Moderation {rF++ Will+} (490 gold) [ring of protection from fire] rF++: It greatly protects you from fire. Will+: It increases your willpower. a +4 ring of protection (396 gold) a ring of wizardry (unknown) (330 gold) a ring of flight (192 gold) an amulet of dissipation (unknown) (330 gold) the granite talisman "Idorgh" {+Inv Will++} (1453 gold) [granite talisman] +Inv: It lets you turn invisible. Will++: It greatly increases your willpower. (0, 0, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (4, -15, D:4) a ball python corpse (skeletalised by now) (6, 35, D:4) a +0 club a +0 sling a goblin skeleton (7, -20, D:4) an adder corpse (skeletalised by now) (15, 11, D:4) a hobgoblin skeleton (17, 13, D:4) a ball python skeleton (20, 5, D:4) a +0 long sword (25, 0, D:4) a +0 dagger (31, 2, D:4) an adder skeleton (32, -7, D:4) a +0 trident 4 stones (35, 30, D:4) a +0 helmet (37, -16, D:4) a +0 club a +0 leather armour (38, 29, D:4) a hobgoblin skeleton (53, -17, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Ea-nāṣir's Fine Metal Goods the +5 triple crossbow "Coup" {heavy, Fly Int+4} (2433 gold) Fly: It grants you flight. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 trident (108 gold) a -1 glaive (155 gold) a +0 eveningstar (837 gold) a -1 battleaxe (155 gold) a -3 lajatang (3 gold) a -1 helmet (3 gold) a -1 great sword (155 gold) [Shop] Geerob's Antique Armour Boutique a +2 cloak of willpower (516 gold) a +0 ring mail (96 gold) the +1 helmet of the Forsaken Visions {rPois rF+ rN+ Regen+} (765 gold) rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +3 leather armour of cold resistance (576 gold) a +0 scale mail (96 gold) a +0 buckler of protection (276 gold) a +0 leather armour (48 gold) a +0 scale mail (96 gold) [Shop] Suqyhatu's Jewellery Boutique a +6 ring of dexterity (396 gold) a +6 ring of intelligence (unknown) (396 gold) a +6 ring of strength (396 gold) a +6 ring of strength (396 gold) a +6 ring of strength (396 gold) a +4 ring of slaying (unknown) (396 gold) a +4 ring of protection (396 gold) a +6 ring of intelligence (unknown) (396 gold) an amulet of reflection (unknown) (330 gold) (0, 0, D:5) a +0 robe (7, -17, D:5) 3 flux baubles (10, -11, D:5) a +0 trident (12, 31, D:5) a black bear skeleton (17, 39, D:5) a +0 scythe a +0 robe (35, 8, D:5) the +3 ring mail "Famee" {Harm ^Drain MP+5 Stlth-} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. MP+5: It affects your magic capacity (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. (45, 10, D:5) a +0 mace a +0 robe Level 6 of the Dungeon [Shop] Biacus Derer's Assorted Antiques the +3 robe of Clouds {*Thunder rCloud rElec} (717 gold) *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. It cannot be enchanted further. a Gell's gravitambourine (2/2) (960 gold) a phantom mirror (960 gold) a Gell's gravitambourine (2/2) (960 gold) [Shop] Loqahesk's Specific Store a scroll of brand weapon (unknown) (95 gold) [Shop] Xamempum's General Store a wand of digging (7) (unknown) (294 gold) a parchment of Maxwell's Capacitive Coupling (418 gold) a parchment of Sticky Flame (130 gold) a scroll of revelation (unknown) (75 gold) a scroll of immolation (40 gold) a Gell's gravitambourine (2/2) (400 gold) a parchment of Hellfire Mortar (328 gold) a lightning rod (4/4) (400 gold) a maw talisman (150 gold) (16, 8, D:6) a +0 short sword (24, -28, D:6) an iguana skeleton (37, -39, D:6) an adder corpse (skeletalised by now) (38, -39, D:6) a water moccasin corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (38, -28, D:6) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. It cannot be enchanted further. (41, -3, D:6) a howler monkey corpse (skeletalised by now) (42, -19, D:6) a +2 scale mail of resonance a +0 heavy dire flail the human skeleton of Edmund (48, -7, D:6) a +0 dagger (49, -9, D:6) a +0 club (50, -8, D:6) a +0 flail a +0 hand axe a +0 orcbow a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a howler monkey corpse (skeletalised by now) (9, -19, D:7) a +0 short sword 2 poisoned darts a kobold corpse (skeletalised by now) (9, -18, D:7) a +0 club (10, -19, D:7) a +0 short sword (11, -19, D:7) a +2 whip of electrocution 2 stones a kobold skeleton (13, -31, D:7) a +0 glaive (15, 0, D:7) a +0 orcbow (20, -22, D:7) a +0 robe (21, -28, D:7) a +0 spear (21, 9, D:7) a +0 ring mail (22, -4, D:7) a +0 leather armour (22, 7, D:7) a +0 robe (24, -2, D:7) a +0 mace a +0 leather armour an orc skeleton (25, -3, D:7) a +0 hand axe (27, -1, D:7) a +0 flail an orc skeleton (28, -2, D:7) a yak skeleton (30, -2, D:7) a +0 robe (35, -3, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 whip (1, 6, D:8) a +0 club (1, 7, D:8) a +0 club a +0 whip a +0 whip a +0 leather armour of willpower a +0 club a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (1, 8, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (19, -16, D:8) a +0 short sword an orc skeleton (19, 2, D:8) a black bear skeleton a water moccasin skeleton (19, 3, D:8) a +0 spear of venom a +0 scale mail a gnoll skeleton (20, -20, D:8) a +0 dagger a +0 robe (20, 1, D:8) a water moccasin skeleton (20, 2, D:8) a black bear skeleton a black bear skeleton a wolf skeleton (21, -18, D:8) a +0 dagger a +0 robe (22, -18, D:8) a +0 flail a +0 orcbow a +0 scimitar a +0 chain mail an orc skeleton (25, 19, D:8) a staff of conjuration (31, -8, D:8) a +0 dagger (38, -13, D:8) a +0 flail a +0 scale mail (41, -13, D:8) a +0 devious dagger a +0 robe (42, -2, D:8) a +0 club a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (43, -12, D:8) 5 large rocks (43, 13, D:8) a +0 short sword 4 stones a +0 dagger (43, 14, D:8) a +0 short sword a stone a +2 short sword of holy wrath a curare-tipped dart (43, 15, D:8) a +0 whip a +0 dagger (43, 17, D:8) a +0 hand axe (43, 18, D:8) a +2 dagger of venom a +0 robe (44, -4, D:8) a +0 long sword a +0 plate armour (46, -7, D:8) a +0 club a +0 leather armour (64, -5, D:8) a +0 leather armour Level 9 of the Dungeon (0, 2, D:9) a +0 short sword (1, -1, D:9) a +0 mace a +0 chain mail (2, 0, D:9) a +0 short sword an orc corpse (skeletalised by now) (4, 7, D:9) a +0 hand axe (4, 16, D:9) a +0 robe (5, 32, D:9) a wyvern skeleton (8, 6, D:9) a +0 club (8, 33, D:9) a +0 shortbow (8, 44, D:9) a +0 war axe (9, 8, D:9) a +0 whip a +0 ring mail (9, 13, D:9) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (10, 8, D:9) a +0 orcbow a +0 battleaxe of electrocution a +0 plate armour (15, 43, D:9) a +0 dagger a +0 robe (16, 42, D:9) a +0 dagger a +0 robe (16, 43, D:9) a +0 morningstar a +0 hand axe a +0 plate armour an orc skeleton (17, 34, D:9) a +0 scale mail (22, 3, D:9) a +1 great sword of freezing a +0 robe (30, 7, D:9) a +0 helmet (37, 27, D:9) a +0 pair of gloves (39, 31, D:9) 3 flux baubles (40, 32, D:9) a medusa talisman Level 10 of the Dungeon (19, 5, D:10) a +0 ring mail a +0 battleaxe of venom (20, 6, D:10) a tengu skeleton (44, 7, D:10) a +0 dagger (50, 7, D:10) a +0 short sword a +0 robe (67, 4, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (5, -7, D:11) a manticore corpse (skeletalised by now) (7, -1, D:11) 5 large rocks a cyclops corpse (skeletalised by now) (7, 0, D:11) a +0 dire flail (8, -1, D:11) a +0 glaive (8, 22, D:11) 3 large rocks a cyclops corpse (skeletalised by now) (9, 22, D:11) a yak corpse (skeletalised by now) (15, 6, D:11) a +0 robe (18, 5, D:11) 6 boomerangs (22, -17, D:11) a +0 trident of protection (23, 22, D:11) a +0 long sword (24, -17, D:11) a +0 dagger (30, 24, D:11) 4 poisoned darts (35, -10, D:11) a +0 dagger (39, 13, D:11) a howler monkey skeleton (41, 2, D:11) a +0 club (42, -15, D:11) a +0 whip (42, 21, D:11) a +0 rapier (47, -17, D:11) 5 large rocks a cyclops corpse (skeletalised by now) (48, 22, D:11) a +0 hand axe Level 12 of the Dungeon (0, 0, D:12) 12 gold pieces (3, -6, D:12) the +0 ring mail of the Solstice {rN+ MP+5 Str+3 Stlth+} rN+: It protects you from negative energy. MP+5: It affects your magic capacity (+5). Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (5, -6, D:12) a +0 scale mail Level 15 of the Dungeon (0, 0, D:15) a potion of magic (2, -8, D:15) a +0 long sword a +0 robe (2, -7, D:15) a fire dragon corpse (3, -8, D:15) a +0 dire flail a +0 giant club a +0 dagger a +0 robe (6, -26, D:15) 11 gold pieces (7, -5, D:15) 18 gold pieces (14, -27, D:15) a potion of mutation the Ecumenical Temple