Skullwalker Level 1 of the Dungeon (0, 0, D:1) a parchment of Inner Flame (1, -35, D:1) a +1 dagger of holy wrath (2, -6, D:1) a hobgoblin skeleton (3, -42, D:1) a hobgoblin corpse (skeletalised by now) (3, 5, D:1) a rat skeleton (6, 0, D:1) a quokka skeleton (10, -10, D:1) a parchment of Call Canine Familiar (12, -29, D:1) a human skeleton (12, -28, D:1) a human skeleton (12, 2, D:1) a frilled lizard skeleton (13, -28, D:1) a human skeleton (13, -14, D:1) a human skeleton (16, -2, D:1) a rat skeleton (17, -28, D:1) a human skeleton (18, -28, D:1) a human skeleton (18, -14, D:1) a human skeleton (18, -13, D:1) a human skeleton (22, -43, D:1) a parchment of Passwall (25, -22, D:1) a ball python corpse (skeletalised by now) (26, -39, D:1) a +0 dagger a +0 short sword 3 stones (26, -19, D:1) a frilled lizard corpse (skeletalised by now) (30, -3, D:1) a quokka corpse (skeletalised by now) (31, -35, D:1) a ball python skeleton (33, -5, D:1) a parchment of Olgreb's Toxic Radiance (35, -9, D:1) a quokka skeleton (39, -7, D:1) a parchment of Fugue of the Fallen (47, -30, D:1) a quill talisman (48, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (52, -3, D:1) a jackal corpse (skeletalised by now) (53, -4, D:1) a jackal corpse (skeletalised by now) (56, -22, D:1) a hobgoblin corpse (skeletalised by now) (57, 4, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (11, 9, D:2) a +0 short sword a kobold skeleton (14, 33, D:2) an orb of mesmerism (16, 1, D:2) a parchment of Summon Ice Beast (18, 21, D:2) a +0 short sword (21, 14, D:2) a +0 mace (28, 7, D:2) a rat skeleton (28, 12, D:2) a quokka skeleton (35, 36, D:2) a +0 club a goblin skeleton (37, 27, D:2) a +0 club a +0 dagger a kobold skeleton (38, 3, D:2) a +0 devious dagger a +0 animal skin the +1 helmet of Jigsaw {Light, rC+ Dex+5 Slay+3 Stlth+} rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (38, 5, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (38, 6, D:2) a +0 club a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (38, 7, D:2) a +0 club a goblin corpse (skeletalised by now) (38, 11, D:2) an inkwell talisman (39, 3, D:2) a hobgoblin corpse (skeletalised by now) (40, 3, D:2) a +0 club a +0 club a +0 sling a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 great sword (0, 1, D:3) a rat corpse (2, 14, D:3) a +0 mace (8, -11, D:3) a jackal corpse (16, -5, D:3) a +0 hand axe a +0 leather armour an orc corpse (24, -9, D:3) an amulet of dissipation (30, 3, D:3) a +0 dagger