Skullwalker Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (0, 3, D:1) a +0 sling (2, 11, D:1) a rat corpse (skeletalised by now) (3, 4, D:1) a quill talisman (11, 15, D:1) a ball python corpse (skeletalised by now) (12, 20, D:1) a +0 club (15, 21, D:1) a quill talisman (17, -1, D:1) a parchment of Fulminant Prism (24, 28, D:1) a +0 dagger (26, 1, D:1) a +0 leather armour (29, 9, D:1) a quokka skeleton (32, 32, D:1) a +0 club a goblin skeleton (35, -2, D:1) a rat corpse (skeletalised by now) (39, 37, D:1) a book of Winter (40, 8, D:1) a +0 whip 4 stones a kobold skeleton (44, 38, D:1) a +0 scale mail (46, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (47, 23, D:1) a rat corpse (skeletalised by now) (49, 20, D:1) a ball python corpse (skeletalised by now) (54, 25, D:1) a bat corpse (skeletalised by now) (55, 45, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a medusa talisman (4, 11, D:2) a +0 club (7, 15, D:2) a +0 dagger a goblin skeleton (10, 7, D:2) a ball python skeleton (11, -1, D:2) an orb of mesmerism (11, 9, D:2) a +0 helmet (13, -6, D:2) a +0 short sword a kobold skeleton (13, 8, D:2) a +0 spear (14, 3, D:2) a +0 robe (17, 8, D:2) a ball python skeleton (22, 20, D:2) a +0 mace (24, 27, D:2) a rat corpse (skeletalised by now) (29, 9, D:2) a +0 dagger (32, 6, D:2) a jackal skeleton a jackal skeleton a jackal skeleton (33, 6, D:2) a jackal skeleton (33, 9, D:2) a +0 club a goblin skeleton (36, -2, D:2) a +0 dagger (37, 18, D:2) a +0 club (44, 12, D:2) a bat corpse (skeletalised by now) (46, 15, D:2) a +0 leather armour (47, 8, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (2, -11, D:3) 4 javelins (5, -3, D:3) a +0 mace (6, -9, D:3) a +0 dagger a goblin skeleton (9, -7, D:3) 4 poisoned darts (13, -8, D:3) a rat skeleton (13, -6, D:3) a +0 hand axe (14, 1, D:3) a +0 pair of gloves (19, -24, D:3) a parchment of Summon Seismosaurus Egg (25, -14, D:3) a +1 leather armour of poison resistance (29, -17, D:3) a parchment of Animate Dead (35, -5, D:3) a parchment of Detonation Catalyst (43, 10, D:3) a parchment of Launch Clockwork Bee (46, 5, D:3) a bat corpse (skeletalised by now) (48, -9, D:3) a +0 robe (57, -29, D:3) a parchment of Call Imp (57, -22, D:3) an adder corpse (skeletalised by now) (61, -26, D:3) the +0 leather armour of Hidwaol {+Inv Str+5 Int-5 SInv} +Inv: It lets you turn invisible. Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. It cannot be enchanted further. Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (3, 4, D:4) a +0 ring mail (9, -6, D:4) a +0 trident a +0 leather armour (13, -12, D:4) 4 large rocks (21, -31, D:4) a +0 spear (21, -30, D:4) a +0 whip a gnoll corpse (22, -30, D:4) a ball python corpse (22, -27, D:4) a potion of ambrosia (23, -30, D:4) a +0 flail a gnoll corpse (27, -34, D:4) a scroll of identify