Skryme Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (1, 25, D:1) a +0 ring mail (2, 25, D:1) a +0 hammer {Lan} (7, 23, D:1) a bat corpse (skeletalised by now) (8, 27, D:1) a rat corpse (skeletalised by now) (8, 28, D:1) a ball python corpse (skeletalised by now) (9, 28, D:1) a hobgoblin corpse (skeletalised by now) (15, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (15, -2, D:1) a +0 short sword 5 stones (16, 6, D:1) a rat corpse (skeletalised by now) (17, 2, D:1) a +0 robe (18, -3, D:1) a +0 whip a kobold corpse (skeletalised by now) (19, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (27, 19, D:1) a frilled lizard skeleton (28, 12, D:1) a +0 robe (31, 27, D:1) a +0 robe (34, -1, D:1) a +0 club (42, -2, D:1) a +0 robe (49, 39, D:1) a +0 club (50, 41, D:1) a +0 robe a rat corpse (skeletalised by now) (55, 10, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) 9 stones (9, 27, D:2) a +0 robe the human corpse of Sigmund (skeletalised by now) (16, -19, D:2) a +0 club a goblin skeleton (21, 17, D:2) a +0 robe (23, -10, D:2) a bat skeleton (27, 16, D:2) a quokka skeleton (29, -7, D:2) a quokka corpse (skeletalised by now) (29, -6, D:2) a +0 short sword (33, -9, D:2) a +0 dagger (33, 3, D:2) a +0 dagger (40, -10, D:2) 4 stones (40, 13, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (9, -3, D:3) a +0 robe (10, 5, D:3) a +0 hand axe 2 boomerangs an orc corpse (skeletalised by now) a sewer (0, 0, Sewer) an adder skeleton (0, 2, Sewer) a frilled lizard skeleton (2, -11, Sewer) a frilled lizard skeleton (10, 6, Sewer) 23 gold pieces (10, 7, Sewer) a staff of cold (unseen) (10, 15, Sewer) a dart slug corpse (11, 5, Sewer) the +4 falchion "Peps" {holy, rN++} rN++: It greatly protects you from negative energy. (unseen) (11, 7, Sewer) 15 gold pieces (20, 3, Sewer) a frilled lizard skeleton