Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 15094108595783402486 25 Skryme the Tinkerer (level 2, -1/15 HPs) Began as a Deep Elf Forgewright on May 18, 2025. Slain by Terence ... wielding a +0 falchion (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:25 (1081 turns). Skryme the Tinkerer (Deep Elf Forgewright) Turns: 1081, Time: 00:03:26 Health: -1/15 AC: 2 Str: 19 XL: 2 Next: 86% Magic: 7/8 EV: 11 Int: 19 God: Gold: 138 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . n - +4 dagger rCold . . . (no offhand) rNeg . . . f - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - +6 ring of strength HPRegen 0.22/turn h - +6 ring of strength MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons a - a +0 hammer b - a +2 sling of flaming i - a +0 great sword l - a +3 dagger n - a +4 dagger (weapon) Missiles m - 2 poisoned darts Armour f - a +0 robe (worn) Jewellery h - a +6 ring of strength (worn) j - a +6 ring of strength (worn) Scrolls g - a scroll of teleportation {unknown} k - a scroll of vulnerability {unknown} p - 3 scrolls of immolation {unknown} s - 2 scrolls of fog {unknown} Potions c - a potion of magic d - a potion of mutation {unknown} e - a potion of brilliance {unknown} o - 2 potions of resistance {unknown} q - 2 potions of attraction {unknown} Talismans r - a scarab talisman Skills: - Level 0.3 Short Blades + Level 1.0 Ranged Weapons + Level 2.8 Dodging + Level 2.9 Stealth + Level 3.4 Spellcasting + Level 0.0 Summonings + Level 4.6 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 2% 1 b - Construct Spike Laun Frge 40% 2d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 20% N/A 7% 3 Summon Small Mammal Summ 12% N/A 14% 1 Call Imp Summ 6% N/A 22% 2 Call Canine Familiar Summ 3% N/A 41% 3 Fugue of the Fallen Necr 3% N/A 41% 3 Ozocubu's Armour Ice 3% N/A 41% 3 Forge Blazeheart Golem Fire/Frge 12% N/A 50% 4 Forge Lightning Spire Air/Frge 12% 3d4 50% 4 Eringya's Surprising Cr Summ 3% N/A 82% 4 Detonation Catalyst Fire/Alch 3% 1d1 99% 5 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence the Veteran comes into view. He is wielding a +0 falchion. You shoot a sling bullet. The sling bullet hits Terence! The sling bullet burns Terence. Terence shouts! Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence. The sling bullet burns Terence. Terence is heavily wounded. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers Terence but does no damage. Terence is heavily wounded. You unwield your +2 sling of flaming. Your +2 sling of flaming stops flaming. n - a +4 dagger (weapon) The rocky spike skewers Terence. Terence is severely wounded. Terence hits you with a +0 falchion. You hit Terence but do no damage. Terence is severely wounded. The rocky spike skewers Terence. Terence is almost dead. Terence closely misses you. You barely miss Terence. Terence is almost dead. The rocky spike misses Terence. Terence hits you with a +0 falchion! Ouch! That really hurt! You hit Terence. Terence is almost dead. The rocky spike skewers Terence but does no damage. Terence is almost dead. Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. The rocky spike skewers Terence. Terence is almost dead. Terence hits you with a +0 falchion! Ouch! That really hurt! You die... Terence says, "And stay out!" #.####.##)...# #............# ######.##.#### #...........# #.####.##.#.# #.# #.##.#.# #.# #.##.# # .#..###.# #.##.# ......@@# #..... .#.#.##.# #.# # #.# .# #.# #.# #.# #.# #.# You could see Terence. Vanquished Creatures A dart slug (D:2) 2 endoplasms 5 hobgoblins (D:1) 3 jackals (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A kobold (D:2) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skryme the Deep Elf Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 354 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 900 | D:2 | Reached skill level 1 in Ranged Weapons 975 | D:2 | Learned a level 2 spell: Construct Spike Launcher 1073 | D:2 | Noticed Terence 1081 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, minmay_tromino_i2 D:2: layout_basic, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 1 | 1.0 Short Blades | | 0.3 Dodging | | 2.8 Stealth | | 2.9 Spellcasting | | 3.4 Forgecraft | | 4.6 Action || total ---------------------------++------- Melee: Mace || 3 Dagger || 4 Fire: Sling || 35 Cast: Kinetic Grapnel || 8 Construct Spike L || 1 Armour: Robe || 8 Dodge: Dodged || 6