Skryme Level 1 of the Dungeon (1, -35, D:1) a +0 dagger (5, -7, D:1) a bat corpse (skeletalised by now) (6, -8, D:1) 3 stones (11, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 3, D:1) a +0 dagger (15, 6, D:1) a quokka corpse (skeletalised by now) (19, -30, D:1) a rat corpse (skeletalised by now) (27, -31, D:1) a ball python skeleton (30, -21, D:1) a bat skeleton (30, -20, D:1) a +0 whip a jackal skeleton a goblin skeleton (30, -19, D:1) a jackal skeleton a quokka skeleton a gnoll skeleton a jackal skeleton (30, -18, D:1) a +0 club (34, -6, D:1) a rat skeleton (39, -27, D:1) a +0 leather armour (46, -14, D:1) a +0 dagger (47, -14, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (18, 12, D:2) a +0 ring mail (18, 15, D:2) a +0 dagger 2 stones (19, 14, D:2) a +0 leather armour (27, -12, D:2) a +0 club (32, -13, D:2) 4 stones (37, 8, D:2) a ball python corpse (skeletalised by now) (42, -17, D:2) a +0 dagger (42, 0, D:2) 4 stones (44, 29, D:2) an adder corpse (skeletalised by now) (61, 7, D:2) 4 stones Level 3 of the Dungeon (1, 5, D:3) a rat corpse (8, 14, D:3) a +0 robe (12, 23, D:3) a +0 leather armour (17, 27, D:3) a +0 mace (18, 28, D:3) a rat corpse (25, -1, D:3) 3 stones (30, -2, D:3) a +0 robe the human corpse of Sigmund (31, 28, D:3) a rat corpse (skeletalised by now) an adder corpse (skeletalised by now) (32, 28, D:3) a rat corpse (skeletalised by now) (33, 28, D:3) an adder corpse (skeletalised by now) (38, -3, D:3) a +0 short sword (40, 11, D:3) a +0 hammer