Skryme Level 1 of the Dungeon (0, 0, D:1) 28 stones (7, -3, D:1) 32 stones (8, 15, D:1) 9 stones (11, 14, D:1) a +0 club (17, -22, D:1) 26 stones (52, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 1, D:2) a cursed -3 hand axe (9, 0, D:2) a +0 dagger (10, -5, D:2) 12 stones (10, -4, D:2) 14 stones (40, 4, D:2) a scroll of noise (41, 12, D:2) a scroll of teleportation (44, 14, D:2) a +0 club (46, -1, D:2) a +0 club (54, 8, D:2) an uncursed amulet of rage (56, -21, D:2) a stone (56, -19, D:2) 2 stones (57, -23, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a scroll of teleportation (4, -10, D:3) a +0 robe (10, -29, D:3) a stone (15, -28, D:3) 25 stones (20, -3, D:3) a +0 whip (20, -2, D:3) a +0 club (20, 0, D:3) a +0 spear (24, -2, D:3) a +0 quarterstaff (31, 3, D:3) a +0 scale mail (40, -30, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (14, 7, D:4) a +0 spear (still there?) a damnation bolt (still there?) (16, 43, D:4) a +0 whip (18, 7, D:4) a damnation bolt (unseen) (28, 43, D:4) a potion of haste (37, 35, D:4) a +0 short sword (38, 19, D:4) a +0 dagger (40, 22, D:4) a +0 club (41, -6, D:4) a +0 club Level 5 of the Dungeon (10, -7, D:5) 23 stones (12, -28, D:5) 9 stones (13, -23, D:5) a +0 robe (17, -21, D:5) a scroll of identify (25, -31, D:5) 15 stones (50, -14, D:5) a +0 hand axe Level 6 of the Dungeon (15, 24, D:6) 19 stones (20, 1, D:6) 15 stones Level 7 of the Dungeon (50, -14, D:7) 22 stones Level 8 of the Dungeon (9, 36, D:8) 22 stones (15, 12, D:8) a stone (21, 12, D:8) a +0 whip (32, 21, D:8) 25 stones (53, 48, D:8) a +0 flail Level 9 of the Dungeon [Shop] Luif's Antique Weapon Shop a +0 quarterstaff (120 gold) the +9 short sword of Puery {venom, MP+9 SInv} (2361 gold) It poisons the flesh of those it strikes. It affects your magic capacity (+9). It lets you see invisible. a +0 scimitar (120 gold) a +0 glaive (195 gold) the cursed +0 battleaxe of the First Beds {chop, *Slow rF- rN+ Int+7} (600 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+7). It makes you vulnerable to fire. It protects you from negative energy. It may slow you when you take damage. It has a curse placed upon it. a +4 halberd of chopping (840 gold) a +0 club (30 gold) the +9 war axe "Simewn" {freeze, MR++} (2001 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. a cursed -1 trident (3 gold) a +0 giant spiked club (57 gold) (0, 0, D:9) 17 stones (9, -27, D:9) 2 stones (9, -26, D:9) 4 stones (9, -24, D:9) a +0 whip (11, -30, D:9) 11 stones (13, -21, D:9) a +0 leather armour (16, -25, D:9) a +0 club (16, -24, D:9) a stone (16, -12, D:9) 11 stones (16, -2, D:9) 21 stones (19, -25, D:9) a stone (25, -49, D:9) a +0 leather armour Level 10 of the Dungeon (17, 12, D:10) 23 stones (35, -22, D:10) 19 stones Level 11 of the Dungeon (5, -37, D:11) a +0 whip (21, -7, D:11) 16 stones (37, 3, D:11) 18 stones Level 12 of the Dungeon (0, 0, D:12) a damnation bolt (2, -1, D:12) a damnation bolt (3, -1, D:12) a damnation bolt (4, -2, D:12) a damnation bolt (still there?) a scroll of teleportation (still there?) (5, -2, D:12) a damnation bolt (18, -7, D:12) a +0 rapier (19, -33, D:12) a +0 buckler (25, -17, D:12) 2 large rocks the Ecumenical Temple