Skryme Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (0, 1, D:1) a bat corpse (3, 2, D:1) a jackal corpse (4, -18, D:1) a +0 robe (5, 1, D:1) a scroll of identify (7, 3, D:1) a scroll of magic mapping (10, -22, D:1) a hobgoblin skeleton a +0 club (10, -7, D:1) a +0 whip