ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed. Version: BcadrenCrawl: Boulder Brew 0.06.7.4-73-ga4982ad2ce Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 17629710342577602888, deterministic pregen: 1 Command line: /usr/games/crawl-bcadrencrawl -name Skryme -rc /dgldir/rcfiles/crawl-bcadrencrawl/Skryme.rc -macro /dgldir/rcfiles/crawl-bcadrencrawl/Skryme.macro -morgue /dgldir/morgue/Skryme/ -webtiles-socket /crawl-master/webserver/sockets/Skryme:2024-12-24.14:30:06.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 24 stack frames. /usr/games/crawl-bcadrencrawl(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5f7751c0b02e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-bcadrencrawl(_Z13do_crash_dumpv+0x421) [0x5f7751c16761]: do_crash_dump() /usr/games/crawl-bcadrencrawl(_Z20crash_signal_handleri+0x1fa) [0x5f7751c0b50a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x7232f57e5320]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x7232f583eb1c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x7232f57e526e]: /usr/games/crawl-bcadrencrawl(+0x45ea9d) [0x5f7751c15a9d]: /usr/games/crawl-bcadrencrawl(_Z12AssertFailedPKcS0_iS0_z+0x1c7) [0x5f7751c16057]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-bcadrencrawl(+0x3f2404) [0x5f7751ba9404]: /usr/games/crawl-bcadrencrawl(_ZN4bolt14affect_monsterEP7monster+0x2e4) [0x5f7751bbc404]: bolt::affect_monster(monster*) /usr/games/crawl-bcadrencrawl(_ZN4bolt11affect_cellEv+0x1d9) [0x5f7751bbe559]: bolt::affect_cell() /usr/games/crawl-bcadrencrawl(_ZN4bolt7explodeEbb+0x7e9) [0x5f7751bbee59]: bolt::explode(bool, bool) /usr/games/crawl-bcadrencrawl(_ZN4bolt7do_fireEv+0x5a0) [0x5f7751bc1500]: bolt::do_fire() /usr/games/crawl-bcadrencrawl(_ZN4bolt4fireEv+0x288) [0x5f7751bc2088]: bolt::fire() /usr/games/crawl-bcadrencrawl(_Z7zapping8zap_typeiR4boltbPKcb+0xf9) [0x5f7751bc2379]: zapping(zap_type, int, bolt&, bool, char const*, bool) /usr/games/crawl-bcadrencrawl(_Z11your_spells10spell_typeibPK8item_defP4dist+0x2ba6) [0x5f7752175016]: your_spells(spell_type, int, bool, item_def const*, dist*) /usr/games/crawl-bcadrencrawl(_Z12cast_a_spellb10spell_typeP4dist+0x172) [0x5f77521753d2]: cast_a_spell(bool, spell_type, dist*) /usr/games/crawl-bcadrencrawl(_Z17do_cast_spell_cmdb+0x18) [0x5f7752176078]: do_cast_spell_cmd(bool) /usr/games/crawl-bcadrencrawl(+0xb75523) [0x5f775232c523]: /usr/games/crawl-bcadrencrawl(+0xb75f7d) [0x5f775232cf7d]: /usr/games/crawl-bcadrencrawl(main+0x1f4) [0x5f7751b46714]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7232f57ca1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7232f57ca28b]: /usr/games/crawl-bcadrencrawl(_start+0x25) [0x5f7751b47105]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007232f58b07a7 in __GI___wait4 (pid=1578476, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007232f58b07a7 in __GI___wait4 (pid=1578476, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005f7751c0b6dc in call_gdb (file=0x7232f59a44e0 <_IO_2_1_stderr_>) at crash.cc:436 gdb = attach_cmd = "attach 1562233\000\000\000\000\000" #2 0x00005f7751c1677f in do_crash_dump () at dbg-asrt.cc:685 t = 1735050798 dir = "/dgldir/morgue/Skryme/" name = "/dgldir/morgue/Skryme/crash-Skryme-20241224-143318.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed." file = 0x7232f59a44e0 <_IO_2_1_stderr_> #3 0x00005f7751c0b50a in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {120259084288}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x00007232f57e526e in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x00005f7751c15a9d in _BreakStrToDebugger (mesg=mesg@entry=0x7fffd3862230 "ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed.", assert=true) at dbg-asrt.cc:817 No locals. #10 0x00005f7751c16057 in AssertFailed (expr=expr@entry=0x5f775234027f "preac > 0 || final == 0", file=file@entry=0x5f77523400a9 "beam.cc", line=line@entry=4902, text=text@entry=0x0) at dbg-asrt.cc:855 mesg = "ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed.\000\230\000\000\000\000\000P\000\000\000\000\000\000\000\000#\206\323\377\177\000\000`\377\377\377\377\377\377\377\000\000\000\000\000\000\000\000pG\bTw_\000\000\340\"\206\323\377\177\000\000`\377\377\377\377\377\377\377\000\000\000\000\000\000\000\000\360A\bTw_\000\000\000#\206\323\377\177\000\000\236݄\3652r\000\000\000\000\000\000\000\000\000\000\002\000\000\000\003\000\000\000O\000\000\000\000\000\000\000\002\000\000\000\003", '\000' , "1"... args = {{gp_offset = 4122490332, fp_offset = 29234, overflow_arg_area = 0x31, reg_save_area = 0x3a1a926b2efae700}} fileName = #11 0x00005f7751ba9404 in bolt::determine_damage (this=this@entry=0x7fffd38641c0, mon=mon@entry=0x5f775299f518 , preac=@0x7fffd3862ba4: 0, postac=@0x7fffd3862ba8: 0, final=@0x7fffd3862bac: -1) at beam.cc:4902 freeze_immune = preac_max_damage = tracer_postac_max = 0 #12 0x00005f7751bbc404 in bolt::affect_monster (this=, mon=0x5f775299f518 ) at beam.cc:5767 engulfs = preac = 0 postac = 0 final = -1 conducts = {{conduct = NUM_CONDUCTS, pgain = 0, known = true, victim = std::unique_ptr = {get() = 0x0}, did_sanctuary = false}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, victim = std::unique_ptr = {get() = 0x0}, did_sanctuary = false}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, victim = std::unique_ptr = {get() = 0x0}, did_sanctuary = false}} beam_hit = amblypygi_override = target_amblypygi = r = {bits = std::vector of length 0, capacity 0, children = std::map with 0 elements} rand_ev = defl = #13 0x00005f7751bbe559 in bolt::affect_cell (this=0x7fffd38641c0) at beam.cc:1384 ignored = false m = 0x5f775299f518 hit_player = #14 0x00005f7751bbee59 in bolt::explosion_affect_cell (p=..., this=0x7fffd38641c0) at beam.cc:7181 orig_pos = orig_pos = #15 bolt::explode (this=0x7fffd38641c0, show_more=true, hole_in_the_middle=false) at beam.cc:7128 delta = @0x5f7754080fd8: {x = -1, y = 1} __for_range = std::vector of length 8, capacity 8 = {{x = -1, y = -1}, {x = -1, y = 1}, {x = -1, y = 0}, {x = 1, y = 0}, {x = 0, y = -1}, {x = 0, y = 1}, {x = 1, y = -1}, {x = 1, y = 1}} __for_begin = __for_end = line = std::vector of length 8, capacity 8 = {{x = -1, y = -1}, {x = -1, y = 1}, {x = -1, y = 0}, {x = 1, y = 0}, {x = 0, y = -1}, {x = 0, y = 1}, {x = 1, y = -1}, {x = 1, y = 1}} __for_range = __for_begin = __for_end = r = exp_map = {mData = {mData = {{mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 5, 5, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 0, 5, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 5, 5, 5, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}}}} sweep = std::vector of length 2, capacity 2 = {std::vector of length 1, capacity 1 = {{x = 0, y = 0}}, std::vector of length 8, capacity 8 = {{x = -1, y = -1}, {x = -1, y = 1}, {x = -1, y = 0}, {x = 1, y = 0}, {x = 0, y = -1}, {x = 0, y = 1}, {x = 1, y = -1}, {x = 1, y = 1}}} centre = {x = 9, y = 9} cells_seen = #16 0x00005f7751bc1500 in bolt::do_fire (this=this@entry=0x7fffd38641c0) at beam.cc:1665 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bcadrencrawl/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 3 Level id: D:3 Level build method = , level layout type = corridors, absdepth0 = 2 Level vaults: layout_loops_ring minmay_ossuary_scorpions_large_arena first_ration serial_shops kennysheep_mini_moat bcadren_nooodl_food_pyramid Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The big kobold is heavily wounded. (17/30) HP The big kobold hits you with a +0 mace (6). You slash the big kobold (7)! She is lacerated severely! You claw the big kobold (1). You tail-slap the big kobold, but do no damage. You peck the big kobold (4). The big kobold is almost dead. (5/30) HP The big kobold closely misses you. You hit the big kobold (1). She is lacerated severely! You claw the big kobold, but do no damage. The big kobold is almost dead. (4/30) HP The big kobold hits you but does no damage. You barely miss the big kobold. The big kobold hits you but does no damage. You slash the big kobold (9)! She is lacerated severely! You kill the big kobold! Your Dodging skill increases to level 4! t - an uncursed ring of strength Things that are here: a +0 mace; a +0 hand crossbow; a big kobold corpse You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. z - 2 scrolls of bless item (gained 1) Unknown command. As you read the scroll of bless item, it crumbles to dust. Your +0 buckler projects a defensive aura! h - a +0 buckler of protection (shield) Unknown command. As you read the scroll of bless item, it crumbles to dust. Your +0 pair of gloves emit a brilliant flash of light! q - a +0 pair of gloves of dexterity (worn) You start waiting. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. A cinder newt comes into view. The cinder newt hisses angrily. You hit the cinder newt (3). It resists. Your kick misses the cinder newt. You tail-slap the cinder newt (1). You peck the cinder newt (1). The cinder newt is heavily wounded. (6/11) HP The cinder newt bites you. You are perforated ruthlessly! The cinder newt burns you (2). You partially resist. You hit the cinder newt (1). It resists. Your kick misses the cinder newt. The cinder newt is heavily wounded. (5/11) HP You block the cinder newt's attack. You hit the cinder newt (2). It resists. Your kick misses the cinder newt. The cinder newt is severely wounded. (3/11) HP The cinder newt bites you. You are perforated ruthlessly! The cinder newt burns you (3). The cinder newt bites you. You are perforated ruthlessly! The cinder newt burns you (3). You barely miss the cinder newt. The cinder newt bites you (3). You are perforated ruthlessly! The cinder newt burns you (2). You partially resist. Unknown command. You closely miss the cinder newt. The cinder newt bites you. You are perforated ruthlessly! The cinder newt burns you (3). You hit the cinder newt (2). It resists. You claw the cinder newt, but do no damage. Your tail-slap misses the cinder newt. You peck the cinder newt (1). You kill the cinder newt! Unknown command. You see here a cinder newt corpse. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You see here a cinder newt corpse. You butcher the cinder newt corpse. z - a chunk of flesh You see here a cinder newt skeleton. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a cinder newt skeleton. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A bat comes into view. The bat hits you but does no damage. x2 The bat hits you but does no damage. You slash the bat (10)! It is lacerated severely! You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a bat corpse. You butcher the bat corpse. You hear a splash. z - 2 chunks of flesh (gained 1) You see here a bat skeleton. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Eating one of 2 chunks of flesh. This raw flesh tastes terrible. You eat one of the 2 chunks of flesh. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 short sword. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found an escape hatch in the floor. You enter the shallow water. Moving in this stuff is going to be slow. There is an escape hatch in the floor here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A jelly comes into view. The jelly quivers. You hit the jelly but do no damage. The jelly is healthy. (15/15) HP The jelly closely misses you. Your hands burn (3). You hit the jelly (4). It resists. You claw the jelly (2). You tail-slap the jelly (3). The jelly is severely wounded. (6/15) HP The jelly barely misses you. Your hands burn (1). You hit the jelly (1). It resists. You claw the jelly (3). You tail-slap the jelly (2). You kill the jelly! Your Shields skill increases to level 3! Your Summonings skill increases to level 4! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is an escape hatch in the floor here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. All of the chunks of flesh in your inventory have rotted away. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 short sword. You enter the shallow water. Moving in this stuff is going to be slow. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 dagger. Things that are here: an empty bottle; a +0 scale mail You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 club. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 club. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up, spattered with blood here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You are feeling hungry. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. The giant cockroach bites the withered plant but does no damage. The giant cockroach bites the withered plant but does no damage. x2 You enter the shallow water. Moving in this stuff is going to be slow. The giant cockroach bites the withered plant (1). It resists. The giant cockroach bites the withered plant (1). It resists. The giant cockroach bites the withered plant but does no damage. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 mace; a +0 hand crossbow You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You are feeling very hungry. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a cursed +2 dagger of venom {(Curse: -Vis)}. You see here a cursed +2 dagger of venom {(Curse: -Vis)}. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 short sword; a +0 whip You enter the shallow water. Moving in this stuff is going to be slow. You see here 3 empty bottles. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. The giant cockroach is too close now for your liking. The giant cockroach bites you but does no damage. You hit the giant cockroach (3). You claw the giant cockroach (2). You kill the giant cockroach! You see here a giant cockroach corpse. You butcher the giant cockroach corpse. z - a chunk of flesh Eat a chunk of flesh? (ye/n/q) This raw flesh tastes terrible. You eat the chunk of flesh. You enter the shallow water. Moving in this stuff is going to be slow. You are feeling hungry. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. (D) Dungeon Where to? (Enter - D:2, ? - help) Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 short sword; a +0 whip You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 short sword. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is an escape hatch in the floor here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You slash the withered plant (7)! It is lacerated severely! You destroy the withered plant! You hit the withered plant (1). It is lacerated severely! You claw the withered plant, but do no damage. You peck the withered plant (3). The withered plant is severely damaged. (2/6) HP You hit the withered plant (3). It is lacerated severely! You destroy the withered plant! You enter the shallow water. Moving in this stuff is going to be slow. (D) Dungeon Where to? (Enter - D:2 @ (x,y), ? - help) What level of the Dungeon? (default 1, ? - help) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is an escape hatch in the floor here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You are feeling very hungry. (D) Dungeon Where to? (Enter - D:3, ? - help) What level of the Dungeon? (default 1, ? - help) You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 short sword. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 short sword; a +0 whip You enter the shallow water. Moving in this stuff is going to be slow. You see here 3 empty bottles. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You see here a +0 club. You climb downwards. There is a stone staircase leading up here. An adder comes into view. The adder barely misses you. You fails an attempted riposte. You riposte. You slash the adder (7)! It is lacerated severely! You hit the adder but do no damage. You claw the adder (4). You kill the adder! You have reached level 8! You feel agile. Your demonic ancestry asserts itself... You feel energised by your suffering. You see here an adder corpse. You butcher the adder corpse. z - 2 chunks of flesh You see here an adder skeleton. Eat one of 2 chunks of flesh? (ye/n/q) Okay, then. Unknown command. You are studying Long Blades. Your movement speed is average. Your attack speed is quite slow. Your base attributes are Str 17, Int 14, Dex 17. Unknown command. Eating one of 2 chunks of flesh. This raw flesh tastes terrible. You eat one of the 2 chunks of flesh. Found a stone staircase leading down. There is a stone staircase leading down here. Found a +4 spear. You see here a +4 spear. A - a +4 spear A worker ant comes into view. The worker ant barely misses you. You fails an attempted riposte. You riposte. You hit the worker ant but do no damage. You hit the worker ant but do no damage. The worker ant is healthy. (17/17) HP The worker ant bites you (2). You are perforated ruthlessly! You are poisoned. The worker ant poisons you (7)! The worker ant bites you but does no damage. You hit the worker ant but do no damage. Your kick misses the worker ant. Your peck misses the worker ant. The worker ant is healthy. (17/17) HP You feel sick. (1) The worker ant bites you but does no damage. The worker ant bites you (1). You are perforated ruthlessly! You hit the worker ant (1). Your peck misses the worker ant. The worker ant is lightly wounded. (16/17) HP You feel sick. (1) The worker ant bites you but does no damage. You hit the worker ant (3). Your peck misses the worker ant. The worker ant is moderately wounded. (13/17) HP The worker ant barely misses you. You fails an attempted riposte. You riposte. You hit the worker ant but do no damage. The worker ant bites you but does no damage. You barely miss the worker ant. You feel sick. (1) The worker ant bites you (1). You are perforated ruthlessly! You barely miss the worker ant. You block the worker ant's attack. The worker ant bites you (2). You are perforated ruthlessly! You hit the worker ant (2). Your kick misses the worker ant. Your peck misses the worker ant. The worker ant is moderately wounded. (11/17) HP The worker ant bites you but does no damage. x2 You hit the worker ant (4). Your kick misses the worker ant. You peck the worker ant, but do no damage. The worker ant is heavily wounded. (8/17) HP You feel sick. (1) The worker ant bites you but does no damage. You hit the worker ant (1). You claw the worker ant (1). Your tail-slap misses the worker ant. You peck the worker ant (1). The worker ant is severely wounded. (5/17) HP The worker ant waves its antennae. The worker ant barely misses you. You fails an attempted riposte. You riposte. You hit the worker ant (6). You kill the worker ant! You see here a worker ant corpse. You butcher the worker ant corpse. You feel sick. (1) z - 4 chunks of flesh (gained 3) You start waiting. You feel sick. (1) x2 You are no longer poisoned. You start waiting. Eating one of 4 chunks of flesh. This raw flesh tastes terrible. You eat one of the 4 chunks of flesh. HP restored. An adder comes into view. The adder hisses angrily. You hit the adder (6). It is lacerated severely! Your kick misses the adder. You tail-slap the adder (2). The adder is severely wounded. (3/11) HP The adder barely misses you. You fails an attempted riposte. You riposte. You hit the adder (2). It is lacerated severely! You hit the adder (6). It is lacerated severely! You kill the adder! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here an adder corpse. You butcher the adder corpse. z - 5 chunks of flesh (gained 2) You see here an adder skeleton. Found a +0 leather armour. c - 10 rations (gained 1) You see here a +0 leather armour. You see here a +0 leather armour. A giant cockroach comes into view. You hit the giant cockroach (2). You claw the giant cockroach (1). The giant cockroach is severely wounded. (2/5) HP The giant cockroach bites you but does no damage. x2 You hit the giant cockroach (6). You kill the giant cockroach! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a giant cockroach corpse. You butcher the giant cockroach corpse. z - 6 chunks of flesh (gained 1) An adder comes into view. The adder hisses angrily. Found a stone staircase leading up. Found a +0 helmet. You barely miss the adder. The adder bites you (3). You are perforated ruthlessly! You are poisoned. The adder poisons you (7)! The adder barely misses you. You hit the adder (5). It is lacerated severely! Your kick misses the adder. You tail-slap the adder, but do no damage. Your peck misses the adder. The adder is heavily wounded. (7/12) HP You feel sick. (1) The adder closely misses you. You hit the adder (4). It is lacerated severely! Your tail-slap misses the adder. You peck the adder, but do no damage. The adder is severely wounded. (3/12) HP You feel sick. (1) The adder bites you (4). You are perforated ruthlessly! You are more poisoned. The adder poisons you (5). The adder bites you (3). You are perforated ruthlessly! You slash the adder (8)! It is lacerated severely! You kill the adder! You feel sick. (1) Unknown command. Found a potion of heal wounds. You see here an adder corpse. Unknown command. You feel sick. (1) You see here an adder corpse. You butcher the adder corpse. You feel sick. (1) z - 8 chunks of flesh (gained 2) You see here an adder skeleton. You feel sick. (1) You feel sick. (1) You feel sick. (1) Found a wand of polymorph (6) and a scroll of random uselessness. You see here a +0 helmet. You feel sick. (1) B - a potion of heal wounds You feel sick. (1) A jackal skeleton comes into view. The jackal skeleton bites you but does no damage. You feel sick. (1) You hear a shout! The jackal skeleton barely misses you. An orc warrior comes into view. An orc comes into view. Found a ration. You see here a wand of polymorph (6). An orc comes into view. The orc warrior shouts! The orc shouts! x2 A hound skeleton comes into view. You hit the jackal skeleton (3). You claw the jackal skeleton (4). You destroy the jackal skeleton! You feel sick. (1) You are no longer poisoned. You see here a wand of polymorph (6). C - a wand of polymorph (6) The hound skeleton bites you but does no damage. Yoink! You're pulled towards a congregation trap! You are very lightly contaminated with residual magic. The dart slug blinks! The hound skeleton blinks! Unknown command. You hear a zap. Deactivating autopickup; reactivate with Ctrl-A. Something tries to affect you, but you resist. The orc closely misses you. The hound skeleton bites you but does no damage. You hear an angry hiss. Found 3 gold pieces. A cinder newt comes into view. Your magical contamination has completely faded away. Unknown command. Unknown command. You block the hound skeleton's attack. Unknown command. Unknown command. You hit the hound skeleton (4). You claw the hound skeleton (3). You tail-slap the hound skeleton, but do no damage. You peck the hound skeleton (2). The hound skeleton is heavily damaged. (11/20) HP The hound skeleton bites you but does no damage. You hit something (3). You claw something (4). You hear a zap. Something tries to affect you, but you resist. Unknown command. Casting: Call Chameleon (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. You slash something (7)! Reactivating autopickup. You feel a bit more experienced. Unknown command. Casting: Call Chameleon (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaotic Cloudburst (dangerous; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (100% to-hit, healthy (10/10), 61% (All), wall clinging) You feel a surge of power! The ball explodes into a scintillating random clouds! The chaotic blast of negative energy engulfs the dart slug but does no damage. The dart slug is drained (4). The dart slug is heavily wounded. (6/10) HP The chaos reforms as liquid flames that stick to the dart slug! The chaotic blast of lightning engulfs the orc but does no damage. The orc is healthy. (7/7) HP You hear a shout! The dart slug burns (4). Unknown command. Unknown command. Unknown command. The dart slug burns (3). You kill the dart slug! Unknown command. Unknown command. Unknown command. Unknown command. You hit the orc but do no damage. You claw the orc (4). Your peck misses the orc. The orc is heavily wounded. (3/7) HP The orc closely misses you. Unknown command. You hit the orc (5). She is lacerated severely! You kill the orc! The cinder newt bites you. You are perforated ruthlessly! The cinder newt burns you (1). You partially resist. Unknown command. You hit the cinder newt (2). It resists. The cinder newt is lightly wounded. (9/11) HP The cinder newt bites you (3). You are perforated ruthlessly! The cinder newt burns you (4). You hit the cinder newt (2). It resists. You claw the cinder newt (3). You tail-slap the cinder newt (1). The cinder newt is severely wounded. (3/11) HP The cinder newt bites you. You are perforated ruthlessly! The cinder newt burns you (4). A llaibwca comes into view. The llaibwca shouts! You hit the cinder newt (2). It resists. You tail-slap the cinder newt (1). You kill the cinder newt! Unknown command. Casting: Chaotic Cloudburst (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The orc barely misses your purple chameleon. The llaibwca shouts, "Away with thee, thou paunchy rump-fed bum-bailey!" The llaibwca blinks! The orc warrior picks up a wand of polymorph. You hit the llaibwca (5). You claw the llaibwca, but do no damage. You tail-slap the llaibwca, but do no damage. The llaibwca is heavily wounded. (7/12) HP The orc hits your purple chameleon with a +0 club (5). You block the llaibwca's attack. The orc warrior hits you with a +0 short sword (6). You are perforated ruthlessly! Your purple chameleon barely misses the orc. The orc hits your purple chameleon with a +0 club (5). You hit the llaibwca (4). You claw the llaibwca (3). The llaibwca is almost dead. (1/12) HP The llaibwca hits you but does no damage. The orc warrior hits you with a +0 short sword (14)! You are perforated ruthlessly! You focus on the pain. You feel agile all of a sudden. Your purple chameleon gores the orc (6). The orc closely misses your purple chameleon. The llaibwca blinks! The orc warrior zaps a wand. You resist with almost no effort. You barely miss the orc warrior. Your purple chameleon gores the orc (2). The orc dies! The llaibwca blinks! The orc warrior zaps a wand. You resist with almost no effort. Unknown command. You hit the orc warrior (1). Your kick misses the orc warrior. Your peck misses the orc warrior. The orc warrior is lightly wounded. (22/23) HP Your purple chameleon gores the orc warrior but does no damage. The hound skeleton bites your purple chameleon (1). It is perforated ruthlessly! The orc warrior hits your purple chameleon with a +0 short sword (11)! It is perforated ruthlessly! Your purple chameleon gores the orc warrior (1). Your purple chameleon shocks the orc warrior (8)! You hit the orc warrior (1). Your kick misses the orc warrior. The orc warrior is heavily wounded. (12/23) HP The hound skeleton completely misses your purple chameleon. The orc warrior zaps a wand. You resist with almost no effort. The hound skeleton barely misses your purple chameleon. Your purple chameleon gores the orc warrior (11)! Unknown command. You hit the orc warrior (4). You kill the orc warrior! The hound skeleton misses your purple chameleon. Your purple chameleon gores the hound skeleton (12)! It is struck brutally! The hound skeleton is destroyed! Your Fighting skill increases to level 3! Unknown command. Your purple chameleon disappears in a puff of smoke! C - a wand of polymorph (8) (gained 2 charges) D - an uncursed ring of strength Items here: )) [[ ††††. Okay, then. Butcher an orc corpse? [(y)es/(n)o/(a)ll/(q)uit/?] You butcher the orc corpse. Magic restored. You butcher the cinder newt corpse. You butcher the orc corpse. Items here: %%% )) [[ ÷÷÷ †. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You hit the llaibwca but do no damage. You claw the llaibwca, but do no damage. The llaibwca is healthy. (12/12) HP The llaibwca barely misses you. You hit the llaibwca (4). Your kick misses the llaibwca. You tail-slap the llaibwca, but do no damage. You peck the llaibwca (5). The llaibwca is severely wounded. (3/12) HP The llaibwca hits you (1). You hit the llaibwca (4). You kill the llaibwca! You see here a llaibwca corpse. You see here a llaibwca corpse. z - 10 chunks of flesh (gained 2); z - 11 chunks of flesh (gained 1) z - 13 chunks of flesh (gained 2) Items here: )) [[ ÷÷÷ †. You now have 174 gold pieces (gained 12). You see here a dart slug corpse. You butcher the dart slug corpse. z - 14 chunks of flesh (gained 1) Things that are here: a +0 club; an orc corpse You butcher the orc corpse. z - 16 chunks of flesh (gained 2) Things that are here: a +0 club; an orc skeleton Found a stone staircase leading up. c - 11 rations (gained 1) You feel a little less agile now. You now have 177 gold pieces (gained 3). Found a wand of polymorph (11). There is a stone staircase leading up here. C - a wand of polymorph (19) (gained 11 charges) Some of the chunks of flesh in your inventory have rotted away. You see here a scroll of random uselessness. Some of the chunks of flesh in your inventory have rotted away. Eating one of 11 chunks of flesh. This raw flesh tastes terrible. You eat one of the 11 chunks of flesh. You open the gate. A scorpion, a guardian mummy, a zombie and 2 skeletons come into view. The guardian mummy is wielding a +2 trident of freezing and wielding a cursed +2 nunchaku of caustic ooze {(Curse: Fragile)}. Found a +0 mangonel and a scroll of magic mapping. Unknown command. The hound skeleton bites you but does no damage. The hound skeleton bites you (3). You are perforated ruthlessly! The giant cockroach zombie bites you but does no damage. The hound skeleton bites you but does no damage. You hit the hound skeleton (4). The hound skeleton is lightly damaged. (18/22) HP The hound skeleton barely misses you. You fails an attempted riposte. You riposte. You hit the hound skeleton (6). You slash the hound skeleton (8)! You claw the hound skeleton (3). You tail-slap the hound skeleton (1). You destroy the hound skeleton! You slash the giant cockroach zombie (9)! It is lacerated severely! You claw the giant cockroach zombie (1). Your tail-slap misses the giant cockroach zombie. You peck the giant cockroach zombie (1). The giant cockroach zombie is heavily damaged. (13/24) HP The giant cockroach zombie bites you but does no damage. Unknown command. Casting: Call Chameleon (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The giant cockroach zombie bites you but does no damage. Unknown command. You hit the giant cockroach zombie (4). It is lacerated severely! You claw the giant cockroach zombie (2). The giant cockroach zombie is severely damaged. (7/24) HP The giant cockroach zombie bites you but does no damage. x2 The guardian mummy hits you from afar with a +2 trident of freezing (8)! You are perforated ruthlessly! The guardian mummy freezes you (3). You swap places. Your yellow chameleon gores the giant cockroach zombie (4). Your yellow chameleon sears the giant cockroach zombie (12)! The giant cockroach zombie is destroyed! Unknown command. Your yellow chameleon gores the quokka skeleton (17)! It is struck brutally! The quokka skeleton is destroyed! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - guardian mummy Aim: a guardian mummy, wielding a +2 trident of freezing and wielding a cursed +2 nunchaku of caustic ooze {(Curse: Fragile)} (85% to-hit, undamaged (45/45), 91% (Melee), 79% (Ranged)) Attack! The guardian mummy hits your yellow chameleon with a +2 trident of freezing (25)!! It is perforated ruthlessly! Your yellow chameleon changes colours to white. The guardian mummy freezes your yellow chameleon (8)! Your white chameleon dies! Your white chameleon's corpse disappears in a puff of smoke! Casting: Call Chameleon (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaotic Cloudburst (dangerous; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - guardian mummy Aim: a guardian mummy, wielding a +2 trident of freezing and wielding a cursed +2 nunchaku of caustic ooze {(Curse: Fragile)} (85% to-hit, undamaged (45/45), 91% (Melee), 79% (Ranged)) The ball explodes into a vile cloud! The stinking cloud engulfs the guardian mummy but does no damage. The guardian mummy is undamaged. (45/45) HP Casting: Chaotic Cloudburst (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaotic Cloudburst (dangerous; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, p - guardian mummy The ball explodes into a scintillating random clouds! The chaotic blast of destruction engulfs the guardian mummy but does no damage. The guardian mummy is undamaged. (45/45) HP As it is struck, the guardian mummy flickers and vanishes.. Unknown command. Casting: Chaotic Cloudburst (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Unknown command. Something hits you (11)! You are perforated ruthlessly! You feel yourself slow down. Something freezes you (5). Deactivating autopickup; reactivate with Ctrl-A. Unknown command. Unknown command. Unknown command. Unknown command. You feel yourself speed up. Something hits you (11)! You are perforated ruthlessly! You feel yourself slow down. Something freezes you (2). Something barely misses your blue chameleon. Something hits your blue chameleon (16)! Your blue chameleon is splashed with acid (2). You feel yourself speed up. Something hits you (17)! You are perforated ruthlessly! Something freezes you (8)! You focus on the pain. You feel agile all of a sudden. You see here a +0 helmet. Casting: Call Chameleon (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Something hits your blue chameleon (15)! It is perforated ruthlessly! Something freezes your blue chameleon (3). Your blue chameleon dies! Your blue chameleon's corpse disappears in a puff of smoke! Casting: Call Chameleon (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Unknown command. You swap places. There is a stone staircase leading up here. Unknown command. You climb upwards. Your summoned allies are left behind. There is a stone staircase leading down here. You start waiting. Some of the chunks of flesh in your inventory have rotted away. You feel a little less agile now. You start waiting. Some of the chunks of flesh in your inventory have rotted away. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. Some of the chunks of flesh in your inventory have rotted away. You enter the shallow water. Moving in this stuff is going to be slow. All of the chunks of flesh in your inventory have rotted away. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 whip; a +0 short sword You enter the shallow water. Moving in this stuff is going to be slow. You see here 3 empty bottles. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You see here a +0 club. Welcome back, Skryme the Scintillating Draconian Demonspawn. Press ? for a list of commands and other information. HP restored. You now have 188 gold pieces (gained 11). You are feeling hungry. z - a scroll of acquirement Something appears before you! z - a +3 molten arbalest Adjust to which letter? (? for menu, Esc to quit) a - a +3 molten arbalest; z - a +0 hand crossbow Can't quickswap to a two-handed item while wielding two items. A scorpion comes into view. The scorpion moves out of view. Unknown command. Cast which spell? (? or * to list) Casting: Call Chameleon (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Unknown command. You hit the scorpion (1). Your tail-slap misses the scorpion. The scorpion is lightly wounded. (19/20) HP The scorpion pinches you but does no damage. x2 The scorpion bites you but does no damage. The scorpion stings you (3). You are perforated ruthlessly! Your clear chameleon gores the scorpion (6). It is struck brutally! Your clear chameleon freezes the scorpion (8)! Your green chameleon throws its tongue at the scorpion. The its tongue hits the scorpion but does no damage. The scorpion is wrenched violently forward by your green chameleon's tongue! Your green chameleon gores the scorpion (5). It is struck brutally! The scorpion dies! Casting: Call Chameleon (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Chaotic Cloudburst (dangerous; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - guardian mummy Aim: a guardian mummy, wielding a +2 trident of freezing and wielding a cursed +2 nunchaku of caustic ooze {(Curse: Fragile)} (85% to-hit, lightly damaged (40/45), 91% (Melee), 79% (Ranged)) You feel a surge of power! The ball explodes into a scintillating random clouds! The chaotic blast of ice engulfs the guardian mummy but does no damage. The guardian mummy is lightly damaged. (40/45) HP Your clear chameleon changes colours to yellow. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.06.7.4-73-ga4982ad2ce Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Skryme] Species: Scintillating Draconian Job: Demonspawn HP: 96/99; mods: 0/0 MP: 8/16; mod: 0 Stats: 17 (17) 18 (18) 20 (20) Position: (41, 20), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 20 | 3 | 292 | 40/168 Short Blades | X | 0 | 0 | 0 | 0 | 0/84 Long Blades | X | 0 | 0 | 1 | 179 | 95/168 Axes & Hammers | X | 0 | 0 | 0 | 0 | 0/84 Whips & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Maces & Staves | X | 0 | 0 | 0 | 0 | 0/84 Slings | X | 0 | 0 | 0 | 0 | 0/84 Bows | X | 0 | 0 | 0 | 0 | 0/84 Crossbows | X | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 1 | 20 | 4 | 943 | 103/421 Stealth | X | 0 | 0 | 1 | 151 | 67/168 Shields | X | 1 | 20 | 3 | 598 | 94/336 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 20 | 5 | 813 | 183/252 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Charms | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 1 | 20 | 4 | 590 | 90/250 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Transmutations | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 2 | 179 | 29/150 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 3 | 151 | 1/100 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #40: 40 Attributes: #12: 188 #23: 3450 #24: -1631335504 #27: 1763 #49: 255 #59: 1 Mutations: beak: 1 talons: 1 (innate) deformed body: 2 (innate) powered by death: 1 (innate) powered by pain: 1 (innate) electricity resistance: 1 stats: 1 cold-blooded: 1 (innate) draconian enhancer: 1 (innate) draconian defense: 1 (innate) exoskeleton: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #1: +3 long sword of protection eq slot #1, inv slot #7: +0 buckler of protection eq slot #4, inv slot #16: +0 pair of gloves of dexterity eq slot #8, inv slot #5: ring "Kuymo Qonluwn" {MR+ Int+4 Stlth-} eq slot #9, inv slot #8: cursed ring of wizardry {(Curse: *Drain)} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ################## #................# #.#######..#####.# ### #.# #..# #.# ..####### #.# #..# #.# ........# #.# #..# #.. ..#####.########.##### #..# ### .## #..............###..#### <########.######@###.#.......# ...........).[.:†..M[..<..##.# ....#.#.#.######.#:..........# ..........................##.# # ..#.###.#.##...........#####.# # ..........#####.###....# #.#### ..#.###.##....?.# #....# #..... ..... #.##.####.###..### #.#### ..#..##.##.# ##....## #..... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< aquarium_serial_pool_size: 1 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>