Dungeon Sprint DCSS version 0.32-a0-1787-g1d9136647e (webtiles) character file. Game seed: 15971465790600764689 0 Simbongsa the Shield-Bearer (level 1, -1/18 HPs) Began as a Formicid Fighter on July 24, 2024. Slain by Ijyb ... wielding a +0 dagger (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:57 (86 turns). Simbongsa the Shield-Bearer(Formicid Fighter) Turns: 86, Time: 00:00:58 Health: -1/18 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 8 Int: 7 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: confused A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - 2 potions of magic Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 3.2 Armour + Level 4.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You bump into the stone wall. Ijyb barely misses you. You bump into the stone wall. Ijyb zaps a wand. You resist with significant effort. Ijyb zaps a wand. Your will is overpowered! You are more confused. Ijyb zaps a wand. Your will is overpowered! You are more confused. There is an open door here. You bump into the stone wall. You bump into the stone wall. Ijyb zaps a wand. Your will is overpowered! You are more confused. You're too confused to move! You bump into the stone wall. You bump into the stone wall. Ijyb barely misses you. You closely miss Ijyb. Ijyb is almost dead. Ijyb zaps a wand. You resist with significant effort. You bump into the stone wall. Ijyb closely misses you. Ijyb zaps a wand. Your will is overpowered! You are more confused. Ijyb hits you with a +0 dagger. You bump into the closed door. Ijyb zaps a wand. Your will is overpowered! You are more confused. You bump into the stone wall. Ijyb hits you but does no damage. Ijyb closely misses you. Ijyb zaps a wand. Your will is overpowered! You are more confused. You bump into the stone wall. Ijyb zaps a wand. Your will is overpowered! You are more confused. You bump into the stone wall. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Ijyb closely misses you. You bump into the stone wall. Ijyb hits you but does no damage. You're too confused to move! Ijyb closely misses you. You bump into the stone wall. Ijyb hits you but does no damage. You bump into the rock wall. Ijyb zaps a wand. Your will is overpowered! You are more confused. You're too confused to move! Ijyb hits you with a +0 dagger. You die... Ijyb moans, "Good help so hard to find!" ####### #<.#.@+ { #..'g.# { #..#### #..# #..# #..# #⌠⌠# { #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Simbongsa the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 26 | D | Noticed Ijyb 86 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Long sword || 10 Ability: Dig || 3 Armour: Scale mail || 27 Dodge: Dodged || 9 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 0 | 0 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 0 | 0 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 89 daAuts