SiRu Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (14, -4, D:1) a ball python skeleton (14, -3, D:1) a rat skeleton (14, 30, D:1) a +0 short sword (18, 5, D:1) a jackal skeleton (18, 7, D:1) a jackal skeleton (27, 36, D:1) a +2 hand axe of freezing (36, 38, D:1) a +0 dagger (36, 40, D:1) a bat corpse (skeletalised by now) (42, 53, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, 4, D:1) a +0 club (46, 24, D:1) a +0 mace (50, 8, D:1) a +0 hand axe (55, 11, D:1) a bat corpse (skeletalised by now) (55, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (57, 10, D:1) a +0 dagger 3 stones (58, -3, D:1) a parchment of Kinetic Grapnel (59, 43, D:1) a rat corpse (skeletalised by now) (60, 9, D:1) a +0 dagger (62, 3, D:1) a +0 short sword