SiRu Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -37, D:1) a +0 robe (5, -12, D:1) a +0 whip (10, -13, D:1) a +0 chain mail (17, -9, D:1) a +0 club (22, -5, D:1) a +0 whip (31, -19, D:1) a +0 short sword a kobold skeleton (32, -20, D:1) a quokka skeleton (32, -19, D:1) a hobgoblin skeleton (33, -10, D:1) a hobgoblin skeleton (34, -9, D:1) a rat skeleton (35, -34, D:1) a +0 spear (39, -12, D:1) a +0 sling a hobgoblin skeleton (40, -17, D:1) a +0 club (50, -18, D:1) a +0 leather armour (52, -17, D:1) a jackal corpse (skeletalised by now) (52, -16, D:1) a jackal corpse (skeletalised by now) (55, -14, D:1) a hobgoblin corpse (skeletalised by now) (57, -7, D:1) a +0 club a gnoll corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (5, 7, D:2) a ribbon worm corpse (12, 13, D:2) a +0 dagger (12, 19, D:2) 17 gold pieces (12, 22, D:2) a +0 club (13, 22, D:2) a +0 whip (16, 27, D:2) 8 gold pieces (18, -2, D:2) a ball python corpse (21, 2, D:2) a frilled lizard corpse (30, 20, D:2) a +0 club a goblin corpse (skeletalised by now) (30, 34, D:2) a bat corpse (skeletalised by now) (39, 6, D:2) a rat corpse (40, 34, D:2) an inkwell talisman (45, 6, D:2) a +0 dagger