Dungeon Crawl Stone Soup version 0.33-a0-1192-gbf953fe936 (webtiles) character file. Game seed: 13897293160539603415 1297 Shult the Destroyer (level 8, 0/85 HPs) Began as a Yellow Draconian Conjurer on Apr 2, 2025. Slain by a hornet (2 damage) ... on level 4 of the Dungeon. The game lasted 00:14:31 (3734 turns). Shult the Destroyer (Yellow Draconian Conjurer) Turns: 3734, Time: 00:14:31 Health: 0/85 AC: 24 Str: 9 XL: 8 Next: 31% Magic: 18/18 EV: 2 Int: 23 God: Gold: 303 SH: 0 Dex: 10 Spells: 17/20 levels left rFire . . . w - +1 spear of Lefat {chaos, rElec rN+ Int+2} rCold . . . (no offhand) rNeg + . . (helmet unavailable) rPois + i - melded +2 cloak rElec + (gloves unavailable) rCorr . (boots unavailable) SInv . f - amulet of magic regeneration Will ..... s - +4 ring of slaying Stlth ++ (no ring) HPRegen 0.34/turn MPRegen 0.56/turn %: no passive effects @: lethally poisoned (0 -> -8), tree-form, slowed, very slow A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, (caustic breath), (AC +6), unfitting armour, (cold-blooded), (acid resistance) a: no special abilities You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 303 gold pieces. Inventory: Hand Weapons w - the +1 spear of Lefat (weapon) {chaos, rElec rN+ Int+2} (You found it in the Necropolis) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). x - the +1 dagger "Secret Weapon" {chaos, *Rage rN+ Str+3} (You found it in the Necropolis) *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Armour e - the +1 cloak "Untuc" {*Slow rC++ rN+ SInv} (You found it in the Necropolis) *Slow: It may slow you when you take damage. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. i - a +2 cloak (melded) n - an orb of guile Jewellery f - an amulet of magic regeneration (worn) q - an amulet of regeneration s - a +4 ring of slaying (worn) Scrolls b - a scroll of fear {unknown} g - a scroll of immolation {unknown} j - a scroll of poison {unknown} k - a scroll of vulnerability {unknown} l - a scroll of enchant weapon {unknown} o - a scroll of teleportation {unknown} y - a scroll of enchant armour {unknown} z - a scroll of identify Potions a - 2 potions of magic c - 2 potions of might {unknown} d - a potion of cancellation {unknown} h - 2 potions of resistance p - a potion of attraction r - 2 potions of enlightenment t - a potion of berserk rage u - a potion of brilliance {unknown} v - a potion of lignification Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 6.8 Spellcasting + Level 8.2 Conjurations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 28% N/A 8% 1 Grave Claw Necr 14% 2d8 12% 2 Fulminant Prism Conj/Alch 13% 3d8 14% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 14% 4 Vampiric Draining Necr 7% 2d6 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Nemelex Xobeh Zin Annotations: D:4 1 transporter Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((You can breathe corrosive fumes.)) ((Your lurid yellow scales are hard. (AC +6))) You cannot fit into any form of body armour. ((You are cold-blooded and may be slowed by cold attacks.)) ((You are resistant to acid. (rCorr))) Message History The searing ray hits the gnoll sergeant! You kill the gnoll sergeant! The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) You feel sick. You feel power welling in your lungs. You feel better. You stop channelling your searing ray. You miss the hornet. The hornet completely misses you. The hornet stings you. You suddenly lose the ability to move! The hornet stings you. You are poisoned. You shrug off the repeated attempt to disable you. The gnoll hits you but does no damage. You feel very sick. The hornet stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You feel yourself slow down. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The hornet stings you. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. You can act again. You turn into a tree. Your +2 cloak melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. The hornet stings you but does no damage. The gnoll hits you but does no damage. The hornet stings you but does no damage. The gnoll barely misses you. You start removing your amulet. You continue removing your amulet of magic regeneration. * * * LOW HITPOINT WARNING * * * You feel very sick. The hornet stings you but does no damage. The hornet stings you. You die... .....## #.≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈.###. ....## ##.≈≈####.....####≈≈.# ## ...## #..≈≈#..#ß###ß#..#≈≈.# # #'#######..≈≈##.###.###.##≈≈.# #.# #..>...≈≈#...........#≈≈.# #.# #.##...≈≈###.##'##.###≈≈.# #.###.##.#.≈≈..#.#...#.#..≈≈.#### ...##.##.#.≈≈.##.#⌠.⌠#.##.≈≈..... ...<.......≈≈.#.♣#...#.©#.≈≈.#### ...##.#....≈≈.##y##.##.##.≈≈.# # #.###.#..#.≈≈..#j#...#.#.....# # #.# #.#....~~.©#j))jyj.#©....# # #.# #....#.≈≈..#.#ß⌠ß#.#.....# #.# ######.≈≈.##.#####.##.≈≈.# #.# #.≈≈.#..# #..#.≈≈.# #.# #.≈≈.##.# #.##.≈≈.# #.# #.≈≈..#.# .#.#..≈≈.# You could see a hornet and 2 gnolls. Vanquished Creatures The ghost of Qeaptic the Chopper, an amateur DsGl of Qazlal (Necropolis) The ghost of hamnam the Chiller, an amateur CoIE (Necropolis) The ghost of lakas the Conjurer, an amateur TeCj (Necropolis) A swamp drake (Necropolis) 2 phantoms (Necropolis) A gnoll sergeant (D:4) A bombardier beetle (D:4) 2 hounds (D:4) 2 orc priests (Necropolis) A sleepcap (D:4) Jessica (D:2) 2 iguanas (D:4) 6 gnolls (D:4) 6 adders 3 shadow imps (Necropolis) A ribbon worm (D:4) 11 orcs 4 endoplasms 3 giant cockroaches 2 goblins 14 hobgoblins 3 jackals (D:2) 3 quokkas 4 ball pythons 2 bats (D:2) 3 frilled lizards 2 kobolds 7 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shult the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 485 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 770 | D:2 | Learned a level 2 spell: Searing Ray 854 | D:2 | Noticed Jessica 857 | D:2 | Killed Jessica 858 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/7 1109 | D:3 | Reached XP level 4. HP: 33/33 MP: 6/8 1265 | D:3 | Found a glowing silver altar of Zin. 1266 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1266 | D:3 | Noticed an angel 1457 | D:3 | Found a faded altar of an unknown god. 1655 | D:4 | Reached skill level 5 in Conjurations 1777 | D:4 | Reached XP level 5. HP: 18/38 MP: 2/10 1783 | D:4 | Found an opulent altar of Gozag. 1877 | D:4 | Identified the +0 scale mail of the New World {rF+ Will+ | Stlth+} 1877 | D:4 | Identified the +1 kite shield of the Demonic Echidna {rF++ | Dex+3} 2030 | D:4 | Reached XP level 6. HP: 33/45 MP: 6/12 2032 | D:4 | Found a phantasmal passage. 2061 | Necropol | Entered the Necropolis 2061 | Necropol | Found a large runed door. 2073 | Necropol | Found a large runed door. 2110 | Necropol | Found a huge runed translucent gate. 2110 | Necropol | Found a huge runed translucent gate. 2110 | Necropol | Found a huge runed translucent gate. 2111 | Necropol | Found a huge runed translucent gate. 2112 | Necropol | Noticed lakas's ghost (amateur TeCj) 2213 | Necropol | Found a shimmering altar of Xom. 2214 | Necropol | Found a huge runed translucent gate. 2214 | Necropol | Found a huge runed translucent gate. 2214 | Necropol | Noticed Qeaptic's ghost (amateur DsGl) 2215 | Necropol | Found a huge runed translucent gate. 2215 | Necropol | Found a huge runed translucent gate. 2215 | Necropol | Found a huge runed translucent gate. 2215 | Necropol | Found a huge runed translucent gate. 2215 | Necropol | Found a huge runed translucent gate. 2216 | Necropol | Found a huge runed translucent gate. 2216 | Necropol | Found a huge runed translucent gate. 2216 | Necropol | Found a huge runed translucent gate. 2217 | Necropol | Found a huge runed translucent gate. 2217 | Necropol | Found a huge runed translucent gate. 2218 | Necropol | Found a huge runed translucent gate. 2219 | Necropol | Found a huge runed translucent gate. 2221 | Necropol | Noticed a swamp drake 2222 | Necropol | Found a shimmering altar of Xom. 2284 | Necropol | Found a huge runed translucent gate. 2285 | Necropol | Found a huge runed translucent gate. 2286 | Necropol | Found a huge runed translucent gate. 2300 | Necropol | Found a huge runed translucent gate. 2303 | Necropol | Identified the +0 leather armour "Unudoreo" {rCorr Int+2} 2306 | Necropol | Noticed hamnam's ghost (amateur CoIE) 2344 | Necropol | Found a roughly hewn altar of Beogh. 2552 | Necropol | Reached skill level 6 in Conjurations 2654 | Necropol | Killed hamnam's ghost 2655 | Necropol | Reached skill level 5 in Spellcasting 2655 | Necropol | Your scales start taking on a lurid yellow colour. 2655 | Necropol | Reached XP level 7. HP: 38/50 MP: 2/14 2655 | Necropol | Gained mutation: You are resistant to acid. (rCorr) [Yellow | Draconian growth] 2726 | Necropol | Identified the +1 cloak "Untuc" {*Slow rC++ rN+ SInv} 2791 | Necropol | Killed lakas's ghost 2792 | Necropol | Reached skill level 7 in Conjurations 2869 | Necropol | Killed Qeaptic's ghost 2870 | Necropol | Reached XP level 8. HP: 10/57 MP: 6/17 3086 | Necropol | Got the +1 spear of Lefat {chaos, rElec rN+ Int+2} 3088 | Necropol | Got the +1 dagger "Secret Weapon" {chaos, *Rage rN+ Str+3} 3189 | D:4 | Reached skill level 8 in Conjurations 3465 | D:4 | Found a transporter. 3465 | D:4 | Found a transporter. 3706 | D:4 | Noticed a hornet 3729 | D:4 | Paralysed by a hornet for 3 turns 3734 | D:4 | HP: 2/85 [poisoned by a hornet] 3734 | D:4 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_rooms, dk_noncrumbling_3 D:2: layout_rooms, uniq_jessica D:3: layout_basic, dolorous_temple_overflow_order_and_chaos_3, chequers_ecumenical_altar_simple D:4: gammafunk_gnarly_gnolls, layout_loops_corners, grunt_gozag_statues, index_necropolis_entry_crossroads, sigmund_army Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 6 | 6.8 Conjurations | 5 6 7 8 | 8.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | | 1 || 1 Spear | | | 1 || 1 Cast: Magic Dart | 50 | 18 | 8 || 76 Searing Ray | 4 | 28 | 18 || 50 Ability: Caustic Breath | | | 3 || 3 Use: Scroll | | 4 | || 4 Potion | | 1 | 2 || 3 Armour: Skin | | 28 | 45 || 73 Dodge: Dodged | | 16 | 27 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3684 | 3654 | 30 | 70 | 2343 | 5 | 736.8 | Dungeon | 2615 | 2585 | 30 | 14 | 1853 | 4 | 653.8 | Necropolis | 1069 | 1069 | 0 | 56 | 490 | 1 | 1069.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Necropolis: 1069 daAuts D:4: 987 daAuts D:1: 742 daAuts D:3: 547 daAuts D:2: 337 daAuts