Shshssjdj Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 1, D:1) a +0 ring mail (10, -8, D:1) a +0 whip (11, -3, D:1) a +0 short sword 2 stones (18, -20, D:1) a quokka corpse (skeletalised by now) (18, -3, D:1) a +0 dagger (30, -19, D:1) a quokka corpse (skeletalised by now) (48, -17, D:1) a +0 dagger (62, -13, D:1) a +0 short sword Level 2 of the Dungeon (21, 19, D:2) a +0 leather armour a +0 club a goblin skeleton (21, 20, D:2) a +0 ring mail a +0 club a goblin skeleton (29, 3, D:2) a +0 leather armour (31, 7, D:2) a rat skeleton (33, 11, D:2) a +1 devious short sword (41, 2, D:2) a jackal skeleton (47, 18, D:2) a +0 ring mail (48, -5, D:2) a hobgoblin corpse (skeletalised by now) (48, 2, D:2) a +0 club a +0 sling a goblin skeleton (50, -6, D:2) a +0 robe a +0 scythe the human skeleton of Sigmund (54, 21, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (11, 4, D:3) a potion of curing (12, 23, D:3) a +0 leather armour (22, 11, D:3) a frilled lizard corpse (23, 17, D:3) a ball python corpse (25, 24, D:3) a rat corpse (skeletalised by now) (30, 33, D:3) a +0 leather armour (41, -3, D:3) a +0 dagger