Sean Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, -15, D:1) a frilled lizard corpse (skeletalised by now) (21, -14, D:1) a +0 helmet (23, -7, D:1) a hobgoblin corpse (skeletalised by now) (24, -7, D:1) a hobgoblin corpse (skeletalised by now) (26, 16, D:1) a rat corpse (skeletalised by now) (26, 17, D:1) a hobgoblin corpse (skeletalised by now) (29, 29, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (34, 37, D:1) a hobgoblin corpse (skeletalised by now) (37, 3, D:1) a jackal corpse (skeletalised by now) (38, 3, D:1) a jackal corpse (skeletalised by now) (38, 15, D:1) a jackal skeleton (46, 13, D:1) a +0 mace (46, 29, D:1) a ball python skeleton (49, -10, D:1) a bat corpse (51, 37, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, -3, D:2) a +0 sling (4, 3, D:2) 9 gold pieces (5, -4, D:2) a +0 whip (5, -3, D:2) a dart slug corpse (7, -4, D:2) a +0 club a goblin corpse (9, -16, D:2) a potion of ambrosia (9, 3, D:2) a +0 club a +0 flail a goblin corpse (10, -16, D:2) a +0 dagger a +0 sling (10, -13, D:2) a +0 club a +0 dagger a goblin corpse (10, -11, D:2) a hobgoblin corpse (10, -10, D:2) a +0 leather armour (10, -9, D:2) an adder corpse (10, -1, D:2) 4 large rocks (10, 7, D:2) a +0 club a goblin corpse (10, 8, D:2) a +0 club a +0 club a +0 club a hobgoblin corpse a goblin corpse a hobgoblin corpse (11, -14, D:2) the +1 whip of the Radish {concuss, rN+++ Dex-5 SInv Stlth+} rN+++: It renders you almost immune to negative energy. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (11, 0, D:2) a potion of might (14, -12, D:2) a +0 scale mail (15, 5, D:2) a potion of curing (19, 10, D:2) a +0 spear a +0 helmet a +0 animal skin (21, 10, D:2) a +0 spear a gnoll corpse