Sean Level 1 of the Dungeon (5, -1, D:1) a +0 robe (9, -1, D:1) a rat corpse (skeletalised by now) (9, 0, D:1) a rat corpse (10, 25, D:1) a bat corpse (skeletalised by now) (10, 26, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (20, 2, D:1) a ball python skeleton (29, -1, D:1) a rat corpse (skeletalised by now) (29, 15, D:1) 6 stones (29, 30, D:1) a bat corpse (skeletalised by now) (32, -13, D:1) a hobgoblin skeleton (34, -20, D:1) a +0 short sword (36, -11, D:1) a bat skeleton (38, -14, D:1) a +0 spear (43, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 10 gold pieces (4, -4, D:2) 11 gold pieces (6, -12, D:2) a potion of mutation (6, -2, D:2) a parchment of Stone Arrow (6, -1, D:2) a bat corpse (11, -8, D:2) a potion of enlightenment (13, -7, D:2) the +1 mace of Circular Logic {freeze, *Rage Int-2 Dex+9 SInv} *Rage: It berserks you when you make melee attacks (+20% chance). Int-2: It affects your intelligence (-2). Dex+9: It affects your dexterity (+9). SInv: It lets you see invisible. It cannot be enchanted further. (unseen)