Satan Level 1 of the Dungeon [Shop] Siniytisch's Magic Scroll Shoppe a parchment of Rending Blade (162 gold) a scroll of teleportation (unknown) (36 gold) a scroll of enchant armour (unknown) (90 gold) a scroll of enchant armour (unknown) (90 gold) a scroll of enchant armour (unknown) (90 gold) 3 scrolls of identify (72 gold) a parchment of Momentum Strike (97 gold) (0, 0, D:1) a +0 dagger (1, 11, D:1) a rat corpse (skeletalised by now) (4, 29, D:1) a hobgoblin corpse (skeletalised by now) (5, -3, D:1) a +0 dagger a goblin skeleton (7, -4, D:1) a ball python skeleton (8, 22, D:1) a +0 whip a stone (11, 1, D:1) a +0 club (11, 2, D:1) 6 stones (26, -6, D:1) a +0 dagger (29, 17, D:1) a rat corpse (skeletalised by now) (32, 25, D:1) a bat corpse (skeletalised by now) (33, 7, D:1) a hobgoblin corpse (skeletalised by now) (46, 15, D:1) a +0 dagger (46, 18, D:1) a ball python skeleton (47, 38, D:1) a jackal corpse (skeletalised by now) (47, 40, D:1) a ball python corpse (skeletalised by now) (49, 18, D:1) a bat skeleton (50, 19, D:1) a hobgoblin skeleton a hobgoblin skeleton (50, 32, D:1) a +0 scale mail (54, 37, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (55, 35, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Faikij's Antique Weapon Boutique the +1 halberd "Muteck" {flame, rN++ Str-3} (538 gold) rN++: It greatly protects you from negative energy. Str-3: It affects your strength (-3). It cannot be enchanted further. a +0 whip (57 gold) a +2 long sword of flaming (420 gold) a +0 falchion (69 gold) a +1 battleaxe of distortion (736 gold) a +0 whip (57 gold) a +2 halberd of protection (386 gold) (0, 0, D:2) a +0 leather armour (3, -2, D:2) a +0 pair of boots (5, -5, D:2) an inkwell talisman (7, 3, D:2) an orb of attunement (9, 7, D:2) a +0 leather armour (9, 38, D:2) a +0 hammer (10, 37, D:2) a +3 quarterstaff of chaos a +0 cloak of willpower (14, -7, D:2) a +0 quarterstaff (15, -15, D:2) a +0 spear (16, -15, D:2) a +0 club a +0 short sword a gnoll corpse (skeletalised by now) (18, -15, D:2) a +0 whip (18, -3, D:2) an adder skeleton (19, -12, D:2) a +0 whip (22, -7, D:2) a rat skeleton (22, 4, D:2) a +0 pair of gloves (24, 23, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (28, -5, D:2) a +0 club (28, -2, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (28, 37, D:2) a +0 dagger (33, 5, D:2) a staff of earth (39, -5, D:2) a +0 club Level 3 of the Dungeon (1, 27, D:3) a bat corpse (skeletalised by now) (5, 9, D:3) a +0 club an orc corpse (skeletalised by now) (13, 26, D:3) the +1 robe of Evenfall {Archmagi} Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (17, -7, D:3) a rat corpse (skeletalised by now) (18, -11, D:3) a +0 club a +0 chain mail (18, -9, D:3) a +0 robe (19, -12, D:3) a +0 club (27, -3, D:3) a +0 pair of boots (34, -20, D:3) a +0 club a +0 club a goblin skeleton (34, -19, D:3) a +0 dagger a +0 sling a goblin skeleton (35, -15, D:3) a +0 dagger a +0 animal skin a +0 helmet a +0 club a +4 sling a +0 dagger a goblin skeleton (37, 15, D:3) a frilled lizard corpse (skeletalised by now) (40, -9, D:3) a +1 pair of boots (53, 0, D:3) a +0 ring mail (56, -13, D:3) a +0 dagger Level 4 of the Dungeon (1, -1, D:4) a staff of fire (4, 1, D:4) 5 poisoned darts (10, 0, D:4) 4 poisoned darts