Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 6123361596541804882 244 Satan the Chiller (level 6, -4/36 HPs) Began as an Octopode Ice Elementalist on Jan 2, 2026. Slain by a wight ... wielding a +1 halberd of freezing (16 damage) ... on level 4 of the Dungeon. The game lasted 00:05:12 (2822 turns). Satan the Chiller (Octopode Ice Elementalist) Turns: 2822, Time: 00:05:13 Health: -4/36 AC: 5 Str: 9 XL: 6 Next: 10% Magic: 6/9 EV: 11 Int: 17 God: Gold: 134 SH: 3 Dex: 13 Spells: 5/9 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) a - +0 buckler rNeg . . . (100%) (helmet unavailable) rPois . (100%) c - amulet of alchemy rElec . (100%) b - +4 ring of protection rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) d - quill talisman %: no passive effects @: quill-form, freezing walls A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 134 gold pieces. Inventory: Armour a - a +0 buckler (worn) Jewellery b - a +4 ring of protection (worn) c - an amulet of alchemy (worn) e - the ring "Qinwu" {MP+4 Dex+9 SInv} (You found it on level 3 of the Dungeon) [ring of see invisible] MP+4: It affects your magic capacity (+4). Dex+9: It affects your dexterity (+9). SInv: It lets you see invisible. Talismans d - a quill talisman (worn) Scrolls c - 4 scrolls of teleportation {unknown} e - 2 scrolls of immolation {unknown} h - 3 scrolls of identify {unknown} k - 3 scrolls of enchant armour {unknown} m - 2 scrolls of silence {unknown} o - a scroll of enchant weapon {unknown} q - a scroll of fog {unknown} Potions g - a potion of magic d - 3 potions of might {unknown} f - a potion of mutation {unknown} j - 2 potions of heal wounds {unknown} l - a potion of haste {unknown} n - a potion of ambrosia {unknown} Skills: - Level 2.5 Dodging - Level 3.4 Stealth - Level 2.3 Spellcasting + Level 6.6 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 96% 1d10 1% 1 b - Frozen Ramparts Ice 48% 1d8 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 24% N/A 5% 3 Summon Ice Beast Ice/Summ 13% N/A 22% 3 Sigil of Binding Hex 2% N/A 65% 3 Teleport Other Tloc 2% N/A 65% 3 Dispel Undead Necr 2% 3d7 96% 4 Ignite Poison Fire/Alch 3% N/A 96% 4 Iskenderun's Battlesphe Conj/Frge 2% 2d7 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Fedhas Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The wall freezes the jackal. You block the jackal's attack. The wall freezes the jackal. You kill the jackal! No target in view! The frozen ramparts melt away. You encounter 4 wights. A wight is wielding a +1 halberd of freezing. Found a stone staircase leading up. The wight leaves your sight. You encounter a wight. It is wielding a +4 dagger. There are monsters nearby! Casting: Frozen Ramparts (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Casting: Frozen Ramparts (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You barely miss the wight. You grab the wight. You constrict the wight. The wight completely resists. The wall freezes the wight but does no damage. The wight completely resists. The wall freezes the wight but does no damage. The wight misses you. You tentacle-slap the wight but do no damage. You squeeze the wight. The wight is moderately damaged. You constrict the wight. The wight completely resists. The wall freezes the wight but does no damage. The wight hits you from afar with a +1 halberd of freezing!! Ouch! That really hurt! The wight freezes you. The wight completely resists. The wall freezes the wight but does no damage. The wight barely misses you. The wight completely resists. The wall freezes the wight but does no damage. The wight completely resists. The wall freezes the wight but does no damage. The wight hits you from afar with a +1 halberd of freezing! You die... ≈. ##z.# .. #...### ≈. ##.#... .. ## ##..<.. ≈≈ .... ..... ...##.[z# # #..#zz.# ##. #. #.#z..# #.... #. #..@######## ..# #.###.........# .## #..#...#.####.# .# #........†...# # ###...#...#...... . #........## ..... # .. ##....##..# .##. . #.####.....###..# # . #....#..##..##.... You could see 4 wights. Vanquished Creatures An ogre (D:4) A phantom (D:3) A drude (D:4) An adder (D:3) An orc (D:3) 3 ribbon worms 6 endoplasms 3 hobgoblins 7 jackals A quokka (D:2) 5 ball pythons 4 bats 4 frilled lizards (D:1) 5 goblins 4 kobolds 6 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Satan the Octopode Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 282 | D:1 | Reached XP level 2. HP: 14/17 MP: 5/5 876 | D:2 | Reached XP level 3. HP: 14/21 MP: 6/6 1505 | D:3 | Learned a level 3 spell: Frozen Ramparts 1600 | D:3 | Found a broken altar of Ashenzari. 1743 | D:3 | Identified the ring "Qinwu" {MP+4 Dex+9 SInv} 1907 | D:3 | Encountered a phantom 1943 | D:3 | Killed a phantom 1944 | D:3 | Reached skill level 5 in Ice Magic 1944 | D:3 | Reached XP level 4. HP: 6/27 MP: 3/7 1944 | D:3 | Reached XP level 5. HP: 7/31 MP: 3/8 2429 | D:4 | Found a blossoming altar of Fedhas. 2589 | D:4 | Encountered an ogre 2596 | D:4 | Killed an ogre 2597 | D:4 | Reached skill level 6 in Ice Magic 2597 | D:4 | Reached XP level 6. HP: 4/36 MP: 5/9 2822 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_rooms D:2: layout_basic D:3: layout_loops_ring, nicolae_overflow_streaming_green_lines, minmay_misc_feat_pillars, serial_park_tiny_2, minmay_misc_feat_nine_boxes D:4: layout_rooms, nicolae_dithmenos_shadow_blocks, mainiacjoe_overflow_24_doors, nicolae_uskayaw_suspiria Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.4 Ice Magic | 5 6 | 6.6 Dodging | | 2.5 Spellcasting | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 124 | 27 || 151 Melee: Unarmed | 124 | 27 || 151 Constrict | 24 | 6 || 30 Tentacles | 31 | 8 || 39 Punch | 1 | || 1 Cast: Frozen Ramparts | 2 | 3 || 5 Drink: Magic | 1 | || 1 Stab: Sleeping | 13 | 2 || 15 Armour: None | 55 | 21 || 76 Dodge: Dodged | 62 | 19 || 81 Block: Buckler | 14 | 3 || 17 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2831 | 2733 | 98 | 106 | 2084 | 4 | 707.8 | Dungeon | 2831 | 2733 | 98 | 106 | 2084 | 4 | 707.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 945 daAuts D:2: 848 daAuts D:1: 627 daAuts D:4: 410 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+