Satan Level 1 of the Dungeon (2, -14, D:1) a +0 dagger (4, 11, D:1) a +0 trident (9, -3, D:1) a rat corpse (skeletalised by now) (11, 16, D:1) a +0 short sword (14, 8, D:1) a rat corpse (skeletalised by now) (23, -17, D:1) a +0 chain mail (27, -10, D:1) a jackal skeleton (35, 3, D:1) a +0 mace (36, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, -26, D:1) a quokka corpse (skeletalised by now) (50, -38, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (2, -9, D:2) a rat corpse (skeletalised by now) (13, -10, D:2) a quokka corpse (skeletalised by now) (15, -21, D:2) a +0 leather armour (17, -7, D:2) a ball python corpse (skeletalised by now) (17, 4, D:2) a +0 trident (17, 5, D:2) a +0 club (18, -23, D:2) a +0 dagger (18, -6, D:2) a hobgoblin corpse (skeletalised by now) (19, -7, D:2) a +0 flail a +0 scale mail (23, -10, D:2) a +0 club (33, -25, D:2) an adder skeleton (34, -26, D:2) a +0 short sword (44, -15, D:2) a +0 quarterstaff (44, -1, D:2) the +1 pair of gloves of Mouf {rElec rPois Dex-5 Stlth-} rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-5: It affects your dexterity (-5). Stlth-: It makes you less stealthy. It cannot be enchanted further. (48, -17, D:2) a +0 plate armour (49, -20, D:2) a +0 pair of gloves (53, 4, D:2) a frilled lizard corpse (skeletalised by now) (55, -4, D:2) an adder corpse Level 3 of the Dungeon (2, 15, D:3) a +1 vampiric dagger (still there?) a +0 flail (still there?) an orc corpse (still there?) (3, 13, D:3) a ball python corpse (4, 13, D:3) a +0 whip an orc corpse (6, 16, D:3) a potion of lignification (7, 19, D:3) a potion of heal wounds