Satan Level 1 of the Dungeon (4, 0, D:1) a +0 whip (11, 5, D:1) a +0 club a gnoll corpse (skeletalised by now) (17, 3, D:1) a bat corpse (skeletalised by now) (18, 0, D:1) a +0 helmet (25, 22, D:1) a ball python skeleton (25, 23, D:1) a rat skeleton (42, 28, D:1) a jackal skeleton (43, 27, D:1) a jackal skeleton (43, 38, D:1) a +0 hand axe (59, 4, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 1, D:2) a +0 club (3, -9, D:2) a +0 club (3, 8, D:2) an adder skeleton (14, -9, D:2) a +0 short sword (14, 2, D:2) a +0 plate armour (15, 12, D:2) a bat skeleton (15, 24, D:2) a +0 pair of boots (15, 30, D:2) a hobgoblin skeleton (15, 34, D:2) a +0 morningstar (19, 1, D:2) a frilled lizard skeleton (19, 8, D:2) a hobgoblin skeleton (20, 6, D:2) 3 poisoned darts (22, 28, D:2) a +0 short sword 5 stones a kobold skeleton (24, 1, D:2) a bat skeleton (33, 11, D:2) a +0 hand axe (41, 29, D:2) a hobgoblin skeleton (44, 10, D:2) a +0 whip 2 stones (51, 17, D:2) a rat corpse (skeletalised by now) (51, 24, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ikhloed's Armour Boutique the +0 ring mail of Diogicve {rC++ Int+2} (457 gold) rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 ring mail (56 gold) a +0 ring mail (56 gold) the +5 Storm Queen's Shield {shock, Fly rElec} (673 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. an orb of stardust (168 gold) a +0 robe (12 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) [Shop] Doufecin's Distillery a potion of attraction (unknown) (30 gold) a potion of heal wounds (unknown) (80 gold) a potion of attraction (unknown) (30 gold) a potion of enlightenment (unknown) (50 gold) a potion of invisibility (unknown) (80 gold) a potion of invisibility (unknown) (80 gold) [Shop] Etriwaer's Assorted Antiques a lightning rod (4/4) (1320 gold) a +0 glaive (330 gold) a +0 robe (29 gold) the +1 plate armour "Vuteannu" {rF+ Str-5 Int+4} (1151 gold) rF+: It protects you from fire. Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 flail (115 gold) [Shop] Santir's Jewellery Emporium an amulet of dissipation (unknown) (390 gold) a ring of magical power (unknown) (260 gold) a ring of protection from fire (unknown) (325 gold) a +5 ring of evasion (unknown) (468 gold) a rimehorn talisman (162 gold) a +5 ring of evasion (unknown) (468 gold) a scarab talisman (162 gold) (0, 0, D:3) a +0 short sword (4, -7, D:3) a parchment of Momentum Strike (6, 1, D:3) a +0 club a +0 leather armour (6, 22, D:3) a +0 flail (12, -3, D:3) a +0 dagger a goblin corpse (skeletalised by now) (19, 3, D:3) a staff of conjuration (21, -14, D:3) a +0 dagger (24, -4, D:3) a +0 dagger (29, 22, D:3) a quokka skeleton (34, -8, D:3) a +0 chain mail (34, -2, D:3) a +0 leather armour (40, -1, D:3) a +0 club an orc skeleton (43, -21, D:3) a +0 mace (48, 3, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (12, 0, D:4) a jackal corpse (skeletalised by now) (12, 3, D:4) a +0 club a goblin corpse (skeletalised by now) (15, -1, D:4) a +0 whip (21, -26, D:4) a +0 club a stone (21, 12, D:4) the +6 quarterstaff "Xysiopyn" {flame, Will+ Str+2 Stlth+} Will+: It increases your willpower. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (24, 30, D:4) a +0 whip