Satan Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, -3, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (2, 8, D:1) a +0 dagger (2, 9, D:1) a ball python corpse (skeletalised by now) (9, 19, D:1) a quokka corpse (skeletalised by now) (13, 26, D:1) a +0 ring mail (14, 3, D:1) a +0 whip 2 stones a kobold skeleton (22, 26, D:1) a bat corpse (skeletalised by now) (25, -9, D:1) a ball python corpse (skeletalised by now) (26, 28, D:1) a +0 club (27, -7, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (27, -6, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, 14, D:1) a +0 dagger 4 stones a kobold skeleton (43, 5, D:1) a +0 short sword 2 stones a bat skeleton (43, 6, D:1) a hobgoblin skeleton (44, 5, D:1) a +0 dagger (46, 32, D:1) a quokka corpse (skeletalised by now) (47, -7, D:1) a quokka skeleton (47, 20, D:1) a +0 short sword (54, 17, D:1) a bat corpse (skeletalised by now) (55, 13, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -2, D:2) a frilled lizard corpse (skeletalised by now) (4, -2, D:2) a +0 club an adder corpse (skeletalised by now) (7, -6, D:2) a +0 leather armour (9, -11, D:2) a +0 scythe a +0 robe an adder skeleton the human skeleton of Sigmund (14, -53, D:2) an adder corpse (skeletalised by now) (17, -29, D:2) a +0 dagger (17, 0, D:2) a +0 dagger a goblin skeleton (18, 0, D:2) an adder skeleton (20, -1, D:2) a hobgoblin skeleton (21, -1, D:2) a frilled lizard skeleton (22, -57, D:2) a +0 club (23, -30, D:2) a hobgoblin skeleton (24, -35, D:2) a frilled lizard skeleton (26, 0, D:2) a frilled lizard skeleton (29, -53, D:2) a +0 chain mail (39, -26, D:2) a quokka corpse (skeletalised by now) (39, -25, D:2) a +0 dagger 4 stones (42, -46, D:2) the felid corpse of Natasha (skeletalised by now) (43, -46, D:2) a +0 club (43, -41, D:2) a +2 pair of gloves (43, -18, D:2) a parchment of Frozen Ramparts (44, -55, D:2) a +0 glaive (50, -16, D:2) a bat corpse (skeletalised by now) (53, -36, D:2) a bat skeleton (60, -42, D:2) a quokka corpse (skeletalised by now) (60, -6, D:2) a +0 dagger (64, -34, D:2) an adder skeleton (70, -21, D:2) a bat corpse (skeletalised by now) (71, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (71, -2, D:2) a +0 buckler (72, -53, D:2) a jackal corpse (skeletalised by now) (72, -4, D:2) a frilled lizard corpse (skeletalised by now) (73, -4, D:2) a +0 club 2 stones (75, -2, D:2) an orb of mesmerism Level 3 of the Dungeon (2, -9, D:3) a +0 shortbow (2, 4, D:3) a hobgoblin corpse (skeletalised by now) (7, -5, D:3) a hobgoblin skeleton a ball python skeleton (12, -8, D:3) a +0 dagger a +0 dagger an orc skeleton an orc skeleton (13, -17, D:3) a hobgoblin corpse (skeletalised by now) (17, -7, D:3) a +0 robe a +0 dagger (18, 25, D:3) a +0 dagger a +0 dagger a +0 club a goblin skeleton a hobgoblin skeleton (18, 27, D:3) a +0 club a +2 falchion of freezing a +0 animal skin a +0 helmet (18, 31, D:3) a +0 pair of gloves (19, -11, D:3) an orb of energy (20, 2, D:3) a +0 dagger a +0 leather armour (20, 23, D:3) a +0 dagger (21, 20, D:3) a bat skeleton (23, 19, D:3) a +0 dagger a goblin skeleton (23, 20, D:3) a ball python skeleton (28, -12, D:3) a frilled lizard skeleton (33, 19, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (38, 31, D:3) a +0 long sword (45, -12, D:3) a bat skeleton (48, 19, D:3) a +0 club a goblin corpse (skeletalised by now) (50, -4, D:3) a +0 leather armour a +1 short sword of draining (56, 5, D:3) a +0 ring mail (58, -16, D:3) a +0 club a +0 flail a +0 whip a +0 whip a gnoll corpse (skeletalised by now) Level 4 of the Dungeon (4, 14, D:4) a +0 glaive (9, -25, D:4) a +0 club a goblin skeleton (9, -20, D:4) the +2 robe "Foothoys" {^Contam Fly Archmagi} ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (10, -7, D:4) a +0 club a kobold skeleton (12, -5, D:4) a +0 flail a +0 leather armour an orc skeleton (18, -1, D:4) a +0 sling (31, -17, D:4) a bullfrog skeleton (34, -11, D:4) a ball python skeleton (36, -26, D:4) a +0 leather armour (37, -36, D:4) a +0 short sword (38, 7, D:4) a +0 dagger (38, 10, D:4) a +0 club (42, -13, D:4) a +0 sling (45, -10, D:4) a +0 ring mail (47, -1, D:4) a +0 club a kobold corpse (skeletalised by now) (48, 0, D:4) an adder corpse (skeletalised by now) (49, 0, D:4) a +0 dagger a kobold corpse (skeletalised by now) (50, -4, D:4) a +0 robe Level 5 of the Dungeon (1, 2, D:5) a +0 giant club an ogre skeleton (5, 23, D:5) an adder skeleton (14, 2, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (15, 5, D:5) a +0 ring mail (15, 7, D:5) a +0 shortbow (16, 2, D:5) a +0 hand axe a +0 ring mail a +0 flail (24, 25, D:5) a +0 ring mail (25, -10, D:5) a +0 quarterstaff (28, 2, D:5) 2 poisoned darts (33, 20, D:5) an iguana corpse (skeletalised by now) (45, 6, D:5) a jackal corpse (skeletalised by now) (45, 22, D:5) a +0 robe (46, 5, D:5) a jackal corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Ruvyusua's Jewellery Emporium a maw talisman (225 gold) a serpent talisman (225 gold) an inkwell talisman (150 gold) a +4 ring of protection (unknown) (540 gold) the ring "Boewug" {rPois Int+6 SInv} (771 gold) [ring of intelligence] rPois: It protects you from poison. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. a +6 ring of dexterity (unknown) (540 gold) a ring of positive energy (unknown) (300 gold) an amulet of magic regeneration (unknown) (450 gold) a ring of positive energy (unknown) (300 gold) (1, 35, D:6) a +3 quarterstaff of chaos a +0 cloak (2, -2, D:6) a +0 war axe (3, 34, D:6) a +0 hammer (7, -7, D:6) a +0 dagger (12, 40, D:6) a +0 leather armour (13, 4, D:6) a +1 dagger of venom a +0 leather armour (14, 4, D:6) a +0 flail (15, 5, D:6) a +0 short sword a +0 scale mail an orc skeleton (16, 20, D:6) 6 poisoned darts (19, 37, D:6) a +0 flail a +0 leather armour (23, -1, D:6) a +0 mace (32, 26, D:6) a +0 giant spiked club (38, -3, D:6) a +0 club (38, 15, D:6) a +0 whip a +0 leather armour a +0 club a +0 dagger a +0 robe an orc skeleton (38, 16, D:6) a +0 hand axe a +0 ring mail (43, 32, D:6) 3 poisoned darts Level 7 of the Dungeon (8, -31, D:7) a +0 leather armour (11, -47, D:7) an iguana corpse (skeletalised by now) (12, -35, D:7) a water moccasin corpse (skeletalised by now) (16, -13, D:7) a +0 dagger a +0 robe (17, -15, D:7) a +0 dagger a +0 robe a +0 mace a +0 war axe an orc skeleton (19, -44, D:7) 6 poisoned darts (21, -22, D:7) a +0 ring mail (31, -2, D:7) a +0 ring mail (46, -28, D:7) +0 steam dragon scales Level 8 of the Dungeon (0, 0, D:8) a water moccasin corpse (skeletalised by now) (1, -35, D:8) a parchment of Leda's Liquefaction (1, -5, D:8) a +0 short sword a +0 dagger a +0 robe a +0 war axe a +0 orcbow a +0 plate armour (3, -27, D:8) a +0 war axe (8, -39, D:8) a +0 long sword a +0 robe (11, -13, D:8) a +1 whip of freezing a +0 robe (14, -40, D:8) an electric eel corpse (skeletalised by now) (17, 4, D:8) a +0 ring mail (35, -20, D:8) a potion of brilliance