Satan Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 4, D:1) a quokka corpse (skeletalised by now) (1, -1, D:1) a ball python corpse (skeletalised by now) (2, 6, D:1) a bat corpse (skeletalised by now) (3, 48, D:1) a +0 leather armour (5, 10, D:1) a +0 club (13, 34, D:1) a +0 leather armour (14, 42, D:1) a +0 scale mail (18, 44, D:1) a +0 dagger a ball python corpse (skeletalised by now) (27, 23, D:1) a rat corpse (skeletalised by now) (33, 41, D:1) a +0 dagger 2 stones (35, 38, D:1) a +0 dagger (43, 53, D:1) a jackal corpse (skeletalised by now) (43, 54, D:1) a jackal corpse (skeletalised by now) (57, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (58, 54, D:1) a +0 whip (61, 5, D:1) a +0 leather armour (61, 54, D:1) a +0 whip (62, -1, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (6, -10, D:2) a scroll of identify (6, 15, D:2) a +0 club (7, -9, D:2) a +0 leather armour (10, -8, D:2) a potion of moonshine (10, -3, D:2) a +0 club a kobold corpse (13, 18, D:2) a +0 trident (30, 9, D:2) a +0 club