Satan Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, 35, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, 13, D:1) a +0 robe (10, 30, D:1) a frilled lizard skeleton (10, 31, D:1) a +0 dagger a goblin skeleton (10, 46, D:1) a rat corpse (skeletalised by now) (11, 31, D:1) a rat skeleton (13, 21, D:1) a +0 dagger 3 stones a kobold skeleton (14, 21, D:1) a ball python skeleton (21, 27, D:1) a +0 dagger 5 stones (28, 42, D:1) a hobgoblin corpse (skeletalised by now) (29, -1, D:1) a +0 whip (30, 3, D:1) a +0 club a jackal corpse (skeletalised by now) (32, -1, D:1) a +0 dagger (32, 3, D:1) a +0 dagger a +0 leather armour (40, 15, D:1) a hobgoblin skeleton (42, 11, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (1, -5, D:2) a bat skeleton (6, -1, D:2) a +0 hand axe (10, -23, D:2) a +0 ring mail (12, -23, D:2) a +0 club a +0 sling (13, -23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (26, -29, D:2) a bat corpse (skeletalised by now) (30, -13, D:2) a +0 club (31, -27, D:2) a bat corpse (skeletalised by now) (33, 10, D:2) a +0 club a kobold corpse (skeletalised by now) (39, 4, D:2) a +0 club a goblin corpse (skeletalised by now) (44, -34, D:2) a +2 quarterstaff of chaos (46, -13, D:2) a +0 mace (47, -33, D:2) a +0 hammer (48, -5, D:2) a rat corpse (skeletalised by now) (50, 6, D:2) 5 large rocks (53, -18, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -30, D:3) an adder corpse (skeletalised by now) (6, -32, D:3) a +0 sling a medusa talisman (18, -11, D:3) a +0 club a +0 ring mail a +0 dagger a +0 flail a +0 hand axe a +0 leather armour an orc skeleton an orc skeleton an orc skeleton an orc skeleton (19, -29, D:3) a frilled lizard corpse (skeletalised by now) (21, -25, D:3) an inkwell talisman (32, -1, D:3) a +0 mace a ball python skeleton an orc skeleton (32, 0, D:3) a +0 mace a +0 dagger an orc skeleton (32, 1, D:3) a +0 club a +0 ring mail an orc skeleton (33, -1, D:3) a +0 dagger a +0 chain mail an orc skeleton (38, -8, D:3) a +0 club a +0 leather armour a goblin corpse (skeletalised by now) (39, -23, D:3) a quokka skeleton (41, -11, D:3) a +0 hand axe a +0 mace an orc corpse (skeletalised by now) (42, -11, D:3) a +0 dagger a +0 dagger (43, -11, D:3) a +0 short sword a +1 heavy hand axe an orc corpse (skeletalised by now) (45, 1, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Ergheucuh's Weapon Boutique 2 atropa-tipped darts (21 gold) 5 atropa-tipped darts (54 gold) a +0 falchion (36 gold) a +0 long sword (42 gold) a +0 quarterstaff (60 gold) a +0 long sword (42 gold) a +2 longbow of freezing (381 gold) a +0 glaive (120 gold) [Shop] Gozag's Platinum Reserve the +0 robe "Xexzuq" {rF+ rCorr} (2050 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +9 dagger of Xocyus {antimagic, rPois rC- Str+2 Stlth+} (6220 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 short sword of Okawaru, Smoking {devious, rF+ rC- Will+} (2060 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. It cannot be enchanted further. the +3 hand axe "Stringbean" {speed, rPois rC+ rN+} (4640 gold) rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. the earth staff of Hies Ikh {^Contam Fly rF+++ Earth} (6350 gold) [staff of earth] ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rF+++: It renders you almost immune to fire. Earth: It increases the power of your Earth spells. the +1 ring mail of Uleidapt {Str+4} (2440 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the ring of Gopn {rElec Wiz Dex+5 Stlth-} (5310 gold) [ring of wizardry] rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. the +2 leather armour of Dadon {Dex+3} (2530 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the amulet of Vimn {Alch+ Rampage rC- rN+} (3420 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Rampage: It bestows one free step when moving towards enemies. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. the +0 leather armour of Satisfaction {^Contam Regen+ Int+3} (970 gold) ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +1 pair of boots of Loss {Rampage Str+3} (2280 gold) Rampage: It bestows one free step when moving towards enemies. Str+3: It affects your strength (+3). It cannot be enchanted further. the +0 robe of Peek-a-Boo {Dex+4 Slay+2} (2470 gold) Dex+4: It affects your dexterity (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the +4 mace of Checkmate {protect, Bane rPois rF+ rC+} (4880 gold) Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. the amulet of Recklessness {Alch+ rF+ Will+} (4960 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. rF+: It protects you from fire. Will+: It increases your willpower. the ring "Efahup" {rN++ rCorr Str+6 Int-2 Dex+4} (6330 gold) [ring of strength] rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). the +5 robe of the Slightly Bent {rC+ rN+ Str+3} (5040 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. the ring "Yjugi" {rF- Will+ rCorr Wiz} (4120 gold) [ring of wizardry] rF-: It makes you vulnerable to fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. the ring of Vodongoc {rPois rC+ Will+ Wiz Dex-3} (4750 gold) [ring of wizardry] rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. Dex-3: It affects your dexterity (-3). the ring of Zin's Esteem {Will+ rCorr MP+5 Dex-5 Slay+4} (5420 gold) [ring of slaying] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. MP+5: It affects your magic capacity (+5). Dex-5: It affects your dexterity (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +1 ring mail of Elyvilon's Supremacy {rC+ rCorr Str-4} (2020 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). It cannot be enchanted further. (0, 0, D:4) a +0 antimagic dagger (4, -10, D:4) a +0 short sword a +0 scale mail (12, -14, D:4) a +0 short sword (34, -11, D:4) a +0 dagger a kobold corpse (skeletalised by now) (37, 3, D:4) a +0 hand axe (41, -32, D:4) a +0 hand axe (48, -37, D:4) a black bear skeleton (52, -5, D:4) an adder skeleton (59, -20, D:4) an adder skeleton (61, -2, D:4) an iguana corpse (skeletalised by now) (62, -3, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (8, -23, D:5) an iguana corpse (skeletalised by now) (9, -23, D:5) a +0 flail an orc corpse (skeletalised by now) (10, -33, D:5) an iguana corpse (skeletalised by now) (32, -38, D:5) an adder corpse