Satan Level 1 of the Dungeon (0, 0, D:1) a +0 scimitar (2, 22, D:1) a jackal corpse (skeletalised by now) (2, 23, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, -16, D:1) a +0 dagger (6, -5, D:1) a +0 robe (9, -16, D:1) a jackal corpse (skeletalised by now) (9, 8, D:1) a jackal skeleton (9, 12, D:1) a +0 robe (10, -16, D:1) a jackal corpse (skeletalised by now) (10, 8, D:1) a jackal skeleton (14, -9, D:1) a +0 short sword 5 stones a kobold skeleton (14, -7, D:1) a +0 club (18, 8, D:1) a jackal skeleton (19, 9, D:1) a +0 whip 5 stones (21, 11, D:1) 6 poisoned darts (28, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (37, -18, D:1) a +0 leather armour (38, 17, D:1) a +0 whip (40, 15, D:1) a +0 dagger (41, 15, D:1) a +0 robe (41, 32, D:1) a +1 pair of gloves (47, 18, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -15, D:2) a +2 dagger of venom 5 stones a rat corpse (skeletalised by now) (7, -15, D:2) a +0 hand axe (7, 10, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (8, -4, D:2) a +0 spear (8, 14, D:2) a +0 war axe (14, -17, D:2) a ball python skeleton (18, -4, D:2) an adder corpse (skeletalised by now) (25, 17, D:2) a +0 short sword a kobold corpse (skeletalised by now) (27, -22, D:2) the +1 quarterstaff "Fieliphi" {venom, rPois Dex+2} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). (27, 14, D:2) a +0 club 2 stones (29, -12, D:2) 4 stones (33, 33, D:2) a jackal corpse (skeletalised by now) (34, 33, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, 13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (42, -2, D:2) a +1 short sword of speed (59, -14, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Jimus's Weapon Boutique 4 poisoned darts (28 gold) a +0 mace (36 gold) a +1 vampiric partisan (336 gold) a +0 club (6 gold) a +0 long sword (42 gold) the +3 scimitar of Eternal Harmony {elec, Int+3} (519 gold) Int+3: It affects your intelligence (+3). the +7 executioner's axe of Doom {flame, *Rage rF++} (1012 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rF++: It greatly protects you from fire. (0, 0, D:3) a +0 robe (1, -14, D:3) a +0 mace (3, -4, D:3) a +0 dagger 4 stones (4, -16, D:3) a quokka corpse (skeletalised by now) (4, -4, D:3) a +0 club a +0 sling a goblin skeleton (5, 0, D:3) a +0 sling (9, -1, D:3) a +0 club (16, 20, D:3) a +0 dagger (18, -8, D:3) a +0 hand axe a +0 leather armour (18, 16, D:3) a hobgoblin corpse (skeletalised by now) (22, -16, D:3) an adder skeleton (22, -2, D:3) a +0 club a kobold skeleton (26, 21, D:3) a bat skeleton (32, -3, D:3) a +0 whip a stone (35, -9, D:3) a +0 flail (40, 20, D:3) a +0 spear (41, 19, D:3) 3 stones (42, 18, D:3) a +0 halberd (42, 19, D:3) a +0 club a gnoll skeleton (44, -13, D:3) a +2 dagger of draining (45, 36, D:3) a +0 club (50, 29, D:3) a +0 cloak Level 4 of the Dungeon (0, 0, D:4) 5 gold pieces (2, -1, D:4) a howler monkey corpse (8, 4, D:4) 5 stones