S2OOS2 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (9, -20, D:1) a +0 short sword (10, -5, D:1) a bat skeleton (10, 14, D:1) a +0 club a goblin skeleton (11, 15, D:1) a hobgoblin skeleton (17, -28, D:1) a +0 short sword (17, -27, D:1) a frilled lizard skeleton (38, -5, D:1) a goblin skeleton (38, 2, D:1) a +0 dagger (39, 1, D:1) a ball python skeleton (40, -24, D:1) a +0 ring mail (42, -3, D:1) a parchment of Rending Blade (44, 7, D:1) a parchment of Construct Spike Launcher (45, 0, D:1) a +0 hand axe (49, -11, D:1) a +0 dagger (51, -9, D:1) a bat skeleton (51, -8, D:1) a rat skeleton (54, -7, D:1) a frilled lizard skeleton Level 2 of the Dungeon (4, -35, D:2) a +0 hand axe (6, -49, D:2) a +0 long sword (16, -32, D:2) a rat corpse (skeletalised by now) (17, -6, D:2) a hobgoblin skeleton (21, -6, D:2) a bat skeleton (24, -36, D:2) a +0 dagger (24, -5, D:2) a parchment of Frozen Ramparts (25, 2, D:2) a +0 short sword (26, -35, D:2) a +0 club a goblin corpse (skeletalised by now) (28, -3, D:2) a +0 mace (30, 0, D:2) a parchment of Blink (33, -5, D:2) a bat skeleton (37, 2, D:2) the orb "Ohyanal" {Pyromania, Harm *Corrode rF- Alch} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rF-: It makes you vulnerable to fire. Alch: It increases the power of your Alchemy spells. (45, -29, D:2) a rat skeleton Level 3 of the Dungeon (6, 4, D:3) a parchment of Passage of Golubria (8, 8, D:3) a +0 club a gnoll skeleton (9, 6, D:3) a +0 flail a gnoll skeleton (9, 7, D:3) a +0 club (10, 7, D:3) a +0 club (10, 8, D:3) a +0 spear (13, 21, D:3) 3 poisoned darts (17, 27, D:3) a +0 spear (25, 14, D:3) an adder corpse (skeletalised by now) (29, -1, D:3) a +0 dagger a +0 leather armour (29, 0, D:3) a parchment of Construct Spike Launcher (30, -2, D:3) a +0 dagger a +0 leather armour an orc skeleton (30, -1, D:3) a +0 club an orc skeleton (34, 1, D:3) a +0 flail an orc skeleton (41, 1, D:3) a parchment of Static Discharge Level 4 of the Dungeon [Shop] Heasu's General Store a parchment of Passage of Golubria (169 gold) a parchment of Kinetic Grapnel (52 gold) a potion of curing (39 gold) 4 poisoned darts (31 gold) a scroll of vulnerability (unknown) (52 gold) 3 poisoned darts (23 gold) a scroll of teleportation (39 gold) a parchment of Call Canine Familiar (114 gold) a parchment of Stone Arrow (114 gold) [Shop] Izyofim's Jewellery Shop a ring of wizardry (unknown) (330 gold) a ring of protection from cold (unknown) (275 gold) a ring of wizardry (unknown) (330 gold) an amulet of reflection (unknown) (330 gold) a ring of magical power (unknown) (220 gold) an amulet of faith (unknown) (440 gold) an amulet of wildshape (unknown) (330 gold) the amulet "Cihosoeng" {Spirit rF++ Will+} (661 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF++: It greatly protects you from fire. Will+: It increases your willpower. a ring of flight (unknown) (192 gold) [Shop] Zuetutz's Antique Weapon Emporium a +0 antimagic halberd (406 gold) a +0 mace (87 gold) a +0 orcbow (116 gold) the +3 whip of the Wizarding Gods {holy, rPois Int+2} (1012 gold) rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 falchion (87 gold) a +0 dagger (58 gold) a +0 dagger (58 gold) a +0 falchion (87 gold) a +0 morningstar of protection (266 gold) a +0 sling (43 gold) a +0 dagger (58 gold) a +0 long sword (101 gold) (4, -10, D:4) a scroll of teleportation (4, -8, D:4) a potion of heal wounds (6, -11, D:4) a potion of curing (6, -9, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (6, -7, D:4) a scroll of identify (12, 1, D:4) a hobgoblin skeleton (20, -24, D:4) a +0 chain mail (20, 1, D:4) a quill talisman (22, -5, D:4) a +0 club (25, -26, D:4) a +0 short sword (25, -12, D:4) a parchment of Construct Spike Launcher (38, -7, D:4) a staff of necromancy (47, 12, D:4) a parchment of Launch Clockwork Bee (51, -33, D:4) a +0 giant club (52, -34, D:4) a bombardier beetle corpse (52, -32, D:4) a +0 club 2 poisoned darts a hobgoblin corpse (55, 8, D:4) a parchment of Petrify (56, -5, D:4) a hobgoblin corpse (skeletalised by now) (58, -19, D:4) a +0 ring mail (59, -16, D:4) a +0 dagger a goblin corpse (skeletalised by now) (62, -18, D:4) a +2 whip of venom