Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 11015864489683680346 9 Ruupert the Grave Robber (level 2, 0/19 HPs) Began as a Mummy Necromancer on Sept 13, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (344 turns). Ruupert the Grave Robber (Mummy Necromancer) Turns: 344, Time: 00:00:35 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 6% Magic: 3/6 EV: 11 Int: 14 God: Gold: 16 SH: 0 Dex: 12 Spells: 6/7 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of resist corrosion (worn) Scrolls c - 4 scrolls of teleportation {unknown} d - 2 scrolls of identify {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting * Level 4.3 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 5% 2 Vampiric Draining Necr 21% 2d7 11% 3 Animate Dead Necr 21% N/A 34% 4 Curse of Agony Necr 21% N/A 69% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5655 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The jackal is almost dead. The jackal misses you. The jackal bites you but does no damage. Your soul wisp touches the jackal. The jackal dies! You swing at nothing. Your soul wisp barely misses the jackal. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your soul wisp barely misses the jackal. You take 1 damage, and have 4/19 hp. You hit the jackal but do no damage. The jackal barely misses you. Your soul wisp misses the jackal. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the jackal. You take 1 damage, and have 3/19 hp. You miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the jackal but does no damage. You take 2 damage, and have 1/19 hp. You hit the jackal. The jackal is severely wounded. The jackal completely misses you. Your soul wisp touches the jackal but does no damage. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, ally target, chance to affect: 67%) You feel a surge of power! The jackal struggles to resist. The jackal bites you. You die... ######## #...... #..... # # #.... ... #.#... ...###### #..*.# ........# #h# ........######@# ...............# ##### .........###########...## .#.......########....<..## #.............#.........# #.......#####.#.....##..## #############.##...####..# #.......##...## #..# #.....#####...# ##.# You could see a jackal (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A jackal (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A rat (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 2 jackals (D:1) 3 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ruupert the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 336 | D:1 | Reached XP level 2. HP: 5/19 MP: 4/6 344 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, minmay_hedge_maze, solitary_fountain Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.0 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.3 Action || total ---------------------------++------- Attack: Normal || 30 Melee: Dagger || 30 Cast: Soul Splinter || 5 Stab: Sleeping || 1 Armour: Robe || 21 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 343 | 343 | 0 | 0 | 263 | 1 | 343.0 | Dungeon | 343 | 343 | 0 | 0 | 263 | 1 | 343.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 343 daAuts