Ruupert

the Dungeon
(3, 2, D)
  a +5 triple sword (still there?)
  a +5 great sword (still there?)
  a +5 double sword (still there?)
  a +5 demon blade (still there?)
(3, 3, D)
  a +5 lajatang
  (unseen)
(3, 4, D)
  a +5 sling (still there?)
  a +5 longbow (still there?)
  a +5 orcbow (still there?)
  a +5 shortbow (still there?)
  a +5 triple crossbow (still there?)
  a +5 arbalest (still there?)
  a +5 hand cannon (still there?)
(4, 2, D)
  a +5 quick blade (still there?)
  a +5 rapier (still there?)
  a +5 dagger (still there?)
(4, 3, D)
  a +5 giant spiked club (still there?)
  a +5 giant club (still there?)
  a +5 great mace (still there?)
  a +5 demon whip (still there?)
(4, 4, D)
  a +5 bardiche (still there?)
  a +5 partisan (still there?)
  a +5 demon trident (still there?)
(4, 5, D)
  a +5 executioner's axe (still there?)
  a +5 battleaxe (still there?)
  a +5 broad axe (still there?)
(4, 7, D)
  an orb of mayhem
  an orb of guile
  a +3 kite shield
  a +3 buckler
(4, 8, D)
  a +5 crystal plate armour
  +5 shadow dragon scales
  +5 storm dragon scales
  +5 ice dragon scales
  +5 fire dragon scales
  a +5 plate armour
(10, 0, D)
  the +6 Majin-Bo {spellvamp, MP+6 Int+6}
    MP+6:       It affects your magic capacity (+6).
    Int+6:      It affects your intelligence (+6).
  the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv}
    Acc+∞:      It never misses its target.
    SInv:       It lets you see invisible.
  the +10 dark maul {heavy}
  the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr}
    -Tele:      It prevents most forms of teleportation.
    *Silence:   It may silence you when you take damage.
    rElec:      It insulates you from electricity.
    Will+:      It increases your willpower.
    rCorr:      It protects you from acid and corrosion.
  the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv}
    Mesm:       Its wielder is mesmerised by any visible foes, and it cannot be
    unequipped while any foes are visible.
    ^Drain:     It drains your maximum health when unequipped.
    Fly:        It grants you flight.
    SInv:       It lets you see invisible.
(10, 4, D)
  the fortress talisman "Wus Qol" {Dex+5}
    [fortress talisman]
    Dex+5:      It affects your dexterity (+5).
  a wellspring talisman
  a spider talisman
  a serpent talisman
  a blade talisman
  a lupine talisman
  an inkwell talisman
  a quill talisman
(11, 0, D)
  the +6 shillelagh "Devastator" {shatter}
  the +11 plutonium sword {^Contam Stlth-}
    ^Contam:    It causes magical contamination when unequipped.
    Stlth-:     It makes you less stealthy.
  the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}
    rPois:      It protects you from poison.
    rF+:        It protects you from fire.
    rC+:        It protects you from cold.
    AC+3:       It affects your AC (+3).
  the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}
    Reaping:    When you kill an enemy with your weapon, its spirit may be
    forced to fight for you.
    Hat+:       You can equip an additional hat (on the skull).
    rN+:        It protects you from negative energy.
    Int+4:      It affects your intelligence (+4).
  the +13 scythe of Curses {drain, curses, ^Drain}
    ^Drain:     It drains your maximum health when unequipped.
  the +9 sword of Power {lifebolt}
  the +11 Singing Sword {sonic wave}
  the +8 storm bow {elec, penet}
(61, 0, D)
  the +0 long sword of Lown {drain, rF+ rC+}
    rF+:        It protects you from fire.
    rC+:        It protects you from cold.
(61, 3, D)
  a wolf corpse (skeletalised by now)
(61, 11, D)
  a +0 club
(61, 12, D)
  a +0 mace
  a +0 leather armour
(61, 26, D)
  a staff of death
  (unseen)
(61, 30, D)
  a yak corpse
(61, 32, D)
  a wolf corpse
(62, 0, D)
  a ring of flight
(62, 1, D)
  a +0 orcbow of flaming
  (unseen)
(62, 9, D)
  a wellspring talisman
(62, 11, D)
  a +0 dagger
  a +0 robe
  a +0 dagger
  a +0 robe
  an orc corpse
(62, 16, D)
  an amulet of regeneration
(62, 20, D)
  a redback corpse
(62, 21, D)
  a tarantella corpse
(62, 26, D)
  the +1 ring mail of Sif Muna's Pride {rPois rC++ Str+2 Dex-2}
    rPois:      It protects you from poison.
    rC++:       It greatly protects you from cold.
    Str+2:      It affects your strength (+2).
    Dex-2:      It affects your dexterity (-2).
  (unseen)
(62, 27, D)
  a +2 robe of positive energy
  (unseen)
(62, 32, D)
  a river rat corpse
(63, 3, D)
  a +1 dagger of venom
  a +0 robe
(63, 8, D)
  a +6 orcbow of freezing
(63, 17, D)
  a staff of death
  (unseen)
(64, 16, D)
  a +1 ring mail of willpower
  (unseen)
(64, 17, D)
  a ring of see invisible
(64, 27, D)
  a staff of earth
  (unseen)
(65, 26, D)
  a +0 executioner's axe of distortion
(67, 3, D)
  a +0 shortbow
(68, 0, D)
  the +0 robe "Hyojerph" {Will+ Archmagi}
    Will+:      It increases your willpower.
    Archmagi:   It increases the power of your magical spells.
(68, 3, D)
  a +0 orcbow
(69, 0, D)
  a +0 heavy great mace
(69, 3, D)
  a +0 arbalest
(69, 36, D)
  the amulet of the Four Winds {rN+ Will+++ Clar}
    [amulet of nothing]
    
    rN+:        It protects you from negative energy.
    Will+++:    It greatly increases your willpower.
    Clar:       It protects you from confusion, rage, mesmerisation and fear.
  (unseen)
(70, 36, D)
  a +4 scale mail of fire resistance
  (unseen)
(70, 37, D)
  a maw talisman
(71, 8, D)
  a +2 heavy hand axe
(71, 11, D)
  a jackal corpse
  a wolf corpse
(71, 17, D)
  the +10 glaive "Tuedwar" {heavy, rPois Dex+2}
    rPois:      It protects you from poison.
    Dex+2:      It affects your dexterity (+2).
(71, 20, D)
  a +0 dagger
  a +0 robe
  a +0 flail
  a +0 chain mail
  an orc corpse
(71, 21, D)
  a +0 dagger
(71, 26, D)
  a staff of alchemy
  (unseen)
(71, 27, D)
  the staff of the Inviting Blowfly {rF+ Dex+6 Fire Air}
    [staff of fire]
    
    rF+:        It protects you from fire.
    Dex+6:      It affects your dexterity (+6).
    Fire:       It increases the power of your Fire spells.
    Air:        It increases the power of your Air spells.
(71, 30, D)
  a +0 rapier
  a +0 robe
  a black bear corpse
  a spriggan corpse
(71, 36, D)
  a +1 heavy orcbow
  (unseen)
(71, 37, D)
  a Handbook of Applied Construction
(72, 11, D)
  a jackal corpse
  an iguana corpse
(72, 20, D)
  a +0 dagger
  a +0 robe
  an orc corpse
(72, 25, D)
  a +0 buckler
  a +0 scale mail
  a +0 flail
(72, 26, D)
  a +5 vampiric short sword
(72, 27, D)
  a +3 plate armour of willpower
(72, 30, D)
  a black bear corpse
(72, 36, D)
  a +1 dagger of venom
  (unseen)
(72, 37, D)
  a staff of fire
  (unseen)
(73, 1, D)
  the +0 chain mail "Xueroid" {rF+ rN+ Will+}
    rF+:        It protects you from fire.
    rN+:        It protects you from negative energy.
    Will+:      It increases your willpower.
(73, 3, D)
  a +0 war axe
(73, 16, D)
  a +4 heavy spear
  (unseen)
(73, 20, D)
  a +0 dagger
  a +0 robe
  an orc corpse
(73, 21, D)
  a +0 dagger
  a +0 robe
(73, 26, D)
  the +1 dagger "Naoqaag" {elec, rPois}
    rPois:      It protects you from poison.
  (unseen)
(73, 27, D)
  a +1 buckler of reflection
(73, 31, D)
  a black bear corpse
(73, 36, D)
  a book of Callings
(73, 37, D)
  the staff "Uwitetur" {rPois Str+3 Hexes Alch}
    [staff of alchemy]
    
    rPois:      It protects you from poison.
    Str+3:      It affects your strength (+3).
    Hexes:      It increases the power of your Hexes spells.
    Alch:       It increases the power of your Alchemy spells.
  (unseen)
(74, 3, D)
  a +0 dagger