Dungeon Crawl Stone Soup version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 17270958694092887385 655 Ruupert the Magician (level 7, 0/36 HPs) Began as a Deep Elf Alchemist on Sept 5, 2024. Succumbed to poison ... in an ossuary. The game lasted 00:13:53 (3592 turns). Ruupert the Magician (Deep Elf Alchemist) Turns: 3592, Time: 00:13:54 Health: 0/36 AC: 6 Str: 5 XL: 7 Next: 29% Magic: 12/18 EV: 12 Int: 22 God: Gold: 161 SH: 0 Dex: 15 Spells: 6/18 levels left rFire + . . f - +0 whip (vamp) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . o - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ k - ring of fire HPRegen 0.26/turn t - ring of protection from cold MPRegen 0.32/turn %: no passive effects @: lethally poisoned (0 -> -7), very slightly contaminated A: magic regeneration, iridescent scales 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 161 gold pieces. Inventory: Hand Weapons f - a +0 vampiric whip (weapon) Missiles e - a throwing net {!f} Armour a - a +1 robe (worn) m - a +1 leather armour of fire resistance o - a +0 helmet (worn) Jewellery k - a ring of fire (left hand) t - a ring of protection from cold (right hand) Scrolls d - 2 scrolls of vulnerability g - 2 scrolls of enchant armour i - 5 scrolls of identify {unknown} n - 2 scrolls of poison {unknown} p - a scroll of blinking {unknown} q - 3 scrolls of teleportation r - a scroll of noise {unknown} Potions c - a potion of brilliance {unknown} h - a potion of cancellation {unknown} j - a potion of mutation l - a potion of might {unknown} Skills: + Level 4.3 Dodging + Level 4.7 Stealth * Level 6.2 Spellcasting * Level 4.5 Conjurations + Level 4.5 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 100% 1d9 1% 1 b - Mephitic Cloud Conj/Alch/Air 20% N/A 8% 3 c - Olgreb's Toxic Radia Alch 27% N/A 14% 4 d - Sticky Flame Fire/Alch 25% 2d6 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 32% N/A 5% 2 Dazzling Flash Hex/Fire 20% N/A 26% 3 Silence Hex/Air 3% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are partially covered in iridescent scales. (AC +2) Message History The jackal zombie is heavily damaged. The jackal zombie bites you but does no damage. You hit the jackal zombie. You destroy the jackal zombie! You barely miss the water moccasin zombie. The water moccasin zombie completely misses you. Casting: Sticky Flame (extremely dangerous; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (extremely dangerous; 34% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin zombie Aim: a water moccasin zombie You feel a surge of power! You miscast Sticky Flame. You are very lightly contaminated with residual magic. You are engulfed in toxic fumes. You are poisoned. You feel very sick. The water moccasin zombie bites you but does no damage. The water moccasin zombie bites you. Okay, then. Casting: Sticky Flame (extremely dangerous; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (extremely dangerous; 34% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie You feel a surge of power! You miscast Sticky Flame. Fire whirls out from your hands. You resist. You feel very sick. The water moccasin zombie barely misses you. You feel very sick. The water moccasin zombie attacks as it pursues you! The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin zombie attacks as it pursues you! The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * There is an open door here. You die... #'### #...# #...# #...# #...# ##'############### ### #...#...#....#...#...# #...#...#....#...Z...# #...'...'...@'ZZ.#..∩# ################## ### You could see 2 water moccasin zombies and an orc zombie. Vanquished Creatures Sigmund (D:3) A scorpion (D:3) A burial acolyte (Ossuary) 2 water moccasin zombies (Ossuary) An orc priest (D:2) A sleepcap (D:3) 2 crocodile zombies (Ossuary) 4 gnolls (D:2) 6 adders An adder zombie (Ossuary) A dart slug (D:3) 2 ribbon worms (D:2) 8 orcs 2 ball pythons (D:1) 5 endoplasms 3 giant cockroaches 8 goblins 4 hobgoblins 12 jackals 9 kobolds 5 quokkas 4 bats 2 frilled lizards (D:1) 5 gnoll zombies (Ossuary) 2 jackal zombies (Ossuary) 3 orc zombies (Ossuary) 5 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ruupert the Deep Elf Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 242 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1109 | D:2 | Reached XP level 3. HP: 16/19 MP: 7/10 1324 | D:2 | Reached skill level 4 in Spellcasting 1348 | D:2 | Reached XP level 4. HP: 11/24 MP: 9/12 1581 | D:2 | Reached XP level 5. HP: 26/28 MP: 9/13 2342 | D:3 | Noticed Sigmund 2403 | D:2 | Learned a level 3 spell: Mephitic Cloud 2408 | D:2 | Learned a level 4 spell: Olgreb's Toxic Radiance 2543 | D:3 | Killed Sigmund 2544 | D:3 | Reached skill level 5 in Spellcasting 2544 | D:3 | Reached XP level 6. HP: 32/32 MP: 10/16 3125 | D:4 | Found a sand-covered staircase. 3137 | D:4 | Learned a level 4 spell: Sticky Flame 3141 | Ossuary | Entered an ossuary 3282 | Ossuary | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 3285 | Ossuary | Reached skill level 6 in Spellcasting 3285 | Ossuary | Reached XP level 7. HP: 6/36 MP: 13/18 3592 | Ossuary | Succumbed to poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, serial_bayou, serial_bayou_shore_a, serial_bayou_crossing, serial_bayou_pond_e, serial_bayou_shore_b, minmay_misc_feat_encased, columned_hall_lemuel D:2: layout_loops_ring, chequers_hall_statues_corner_a D:3: layout_rooms, uniq_sigmund D:4: layout_gridville, nzn_wu_jian_council_hall, enter_ossuary_2, uniq_ijyb Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 2 3 4 | 4.5 Stealth | 3 4 | 4.7 Dodging | 3 4 | 4.3 Spellcasting | 4 5 6 | 6.2 Alchemy | 4 | 4.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Whip | 8 | 58 | 36 || 102 Falchion | 4 | | || 4 Throw: Throwing net | | 1 | || 1 Cast: Sting | 56 | 101 | || 157 Mephitic Cloud | | 4 | || 4 Sticky Flame | | 9 | 4 || 13 Use: Scroll | 4 | | || 4 Potion | | 2 | 1 || 3 Stab: Confused | | | 5 || 5 Armour: Robe | 13 | 57 | 18 || 88 Leather armour | | 7 | || 7 Dodge: Dodged | 20 | 81 | 17 || 118 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3626 | 3471 | 155 | 373 | 2226 | 5 | 725.2 | Dungeon | 3169 | 3014 | 155 | 121 | 2226 | 4 | 792.2 | Ossuary | 456 | 456 | 0 | 252 | 0 | 1 | 456.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1224 daAuts D:1: 1095 daAuts D:3: 816 daAuts Ossuary: 456 daAuts D:4: 32 daAuts