Dungeon Crawl Stone Soup version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 6540983787009295195 130 RubberPlume the Conjurer (level 4, 0/52 HPs) Began as a Draconian Conjurer on Sept 19, 2025. Succumbed to an orc wizard's poison ... on level 3 of the Dungeon. The game lasted 00:03:38 (1709 turns). RubberPlume the Conjurer (Draconian Conjurer) Turns: 1709, Time: 00:03:38 Health: 0/52 AC: 22 Str: 9 XL: 4 Next: 89% Magic: 1/7 EV: 2 Int: 21 God: Gold: 125 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . (100%) f - +2 flail (protect) rCold + . . (50%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois + (33%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv . (no amulet) Will ..... a - ring of protection from cold Stlth ++ (no ring) HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -1), tree-form (expiring) A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (AC +5), unfitting armour, (cold-blooded), (armoured tail 1) a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons f - a +2 flail of protection (weapon) Armour b - a +0 buckler Jewellery a - a ring of protection from cold (worn) c - an amulet of regeneration d - an amulet of alchemy e - a ring of willpower Scrolls c - 4 scrolls of identify {unknown} e - a scroll of amnesia {unknown} h - a scroll of brand weapon {unknown} k - 2 scrolls of immolation {unknown} l - a scroll of enchant armour {unknown} m - a scroll of revelation {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.6 Spellcasting * Level 4.8 Conjurations * Level 2.5 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 68% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 4% N/A 22% 2 Fulminant Prism Conj/Alch 13% 3d8 30% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22277 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour. (You are cold-blooded and may be slowed by cold attacks.) (You have an armoured tail.) Message History You took 2 damage! The searing ray hits the orc priest! You kill the orc priest! * * * LOW HITPOINT WARNING * * * You feel sick. Something hits you but does no damage. You took 1 damage! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! You focus your ray upon something. The searing ray hits something! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. Something hits you but does no damage. The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. * * * LOW HITPOINT WARNING * * * You feel sick. You took 1 damage! * * * LOW HITPOINT WARNING * * * You feel sick. You took 1 damage! You aren't carrying any potions. Okay, then. You aren't carrying any potions. Okay, then. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. You cannot move. You cannot move. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. You took 1 damage! Your transformation is almost over. You die... #.# #.# #.########## ######..........# #####...............# ##...................# .....................# ...............).....# ......#.###..)))♣....# ......#.# #.########## ......#.###.# .........††># ..#####o###.# ..# #.# #.# ..### #.# #[# ....# #.###.### ....# #.......###### There were no monsters in sight! Vanquished Creatures An orc priest (D:3) 2 orc wizards (D:3) 2 adders (D:3) A ribbon worm (D:2) 3 orcs (D:3) 5 hobgoblins 2 jackals (D:3) A quokka (D:2) A ball python (D:1) 4 bats 2 endoplasms (D:1) 3 frilled lizards 5 goblins 2 kobolds 2 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RubberPlume the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 377 | D:1 | Found a faded altar of an unknown god. 589 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 746 | D:1 | Learned a level 2 spell: Searing Ray 1001 | D:3 | Reached skill level 1 in Alchemy 1125 | D:3 | Reached XP level 3. HP: 27/27 MP: 0/6 1569 | D:3 | Reached skill level 1 in Fighting 1625 | D:4 | Noticed a phantom 1685 | D:3 | Reached XP level 4. HP: 32/35 MP: 2/7 1697 | D:3 | HP: 2/52 [something (2)] 1706 | D:3 | HP: 2/52 [poisoned by an orc wizard] 1709 | D:3 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_loops_cross, chequers_ecumenical_altar_simple D:2: layout_loops_ring, serial_park_tiny_2, uniq_natasha D:3: layout_basic D:4: layout_rooms, grunt_temple_overflow_open Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Alchemy | 1 2 | 2.5 Fighting | 1 | 1.0 Spellcasting | | 2.6 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 26 | 11 || 37 Melee: Short sword | 11 | || 11 Tailslap | 6 | || 6 Flail | 15 | 11 || 26 Cast: Magic Dart | 15 | || 15 Searing Ray | 14 | 3 || 17 Drink: Heal wounds | 1 | 1 || 2 Moonshine | 1 | || 1 Lignification | 1 | || 1 Brilliance | | 1 || 1 Magic | | 1 || 1 Armour: None | 44 | 22 || 66 Dodge: Dodged | 41 | 1 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1722 | 1702 | 20 | 161 | 1114 | 4 | 430.5 | Dungeon | 1722 | 1702 | 20 | 161 | 1114 | 4 | 430.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 769 daAuts D:3: 676 daAuts D:2: 229 daAuts D:4: 47 daAuts