Dungeon Crawl Stone Soup version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 16279066833937780649 42 RubberPlume the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on Sept 19, 2025. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:03:41 (1885 turns). RubberPlume the Conjurer (Draconian Conjurer) Turns: 1885, Time: 00:03:42 Health: -1/26 AC: 7 Str: 9 XL: 3 Next: 35% Magic: 2/6 EV: 11 Int: 20 God: Gold: 127 SH: 0 Dex: 9 Spells: 3/6 levels left rFire + . . (50%) a - +0 dagger rCold . . . (100%) f - orb {Energy} rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) e - +1 pair of gloves rCorr . (100%) (no boots) SInv . (no amulet) Will ..... b - ring of protection from fire Stlth ++ c - ring of wizardry HPRegen 0.24/turn MPRegen 0.10/turn %: wizardry (x1), channel magic (15%) @: lethally poisoned (-1 -> -11), invisible A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour e - a +1 pair of gloves (worn) f - an orb of energy (worn) Jewellery b - a ring of protection from fire (worn) c - a ring of wizardry (worn) d - a ring of willpower Scrolls c - a scroll of amnesia {unknown} d - a scroll of poison {unknown} e - 5 scrolls of identify {unknown} h - 2 scrolls of immolation {unknown} t - 2 scrolls of teleportation Potions g - a potion of magic j - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting * Level 4.3 Conjurations * Level 1.7 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 4% 1 s - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 22% 3d8 16% 3 Call Canine Familiar Summ 2% N/A 32% 3 Fulminant Prism Conj/Alch 7% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 22118 Altars: Xom Shops: D:2 ( D:3 ( Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The searing ray hits the water moccasin! The water moccasin is severely wounded. You finish channelling your searing ray. The water moccasin hisses angrily. The water moccasin misses you. The water moccasin bites you but does no damage. You aren't carrying any items that you can evoke. Unknown command. Magic courses through your body. The water moccasin bites you! You are poisoned. The water moccasin poisons you! You took 7 damage! You recovered 5 MP! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (severely wounded, unable to see you, 63% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin. The water moccasin is almost dead. (Press . to maintain the ray.) You feel sick. The water moccasin misses you. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You took 6 damage! The searing ray misses the water moccasin. You feel very sick. The water moccasin barely misses you. You took 4 damage! The searing ray misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. You took 4 damage! The searing ray misses the water moccasin. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. You took 3 damage! You die... ... #.....# .....# #.....# .....# #.....# .....# #.....#########+#.....# #.^...................# #.....................# ####.....................# ............@............# .............S...........# .........................# .........#######.........# ....###### #.........# ... ########### .. . You could see a water moccasin (unable to see you). Vanquished Creatures An adder (D:3) A dart slug (D:1) 6 endoplasms 2 hobgoblins (D:1) 2 jackals (D:2) 7 ball pythons 5 bats 5 frilled lizards 6 goblins (D:1) 3 kobolds (D:2) A rat (D:2) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RubberPlume the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 185 | D:1 | Found a faded altar of an unknown god. 286 | D:1 | Reached XP level 2. HP: 12/20 MP: 1/5 295 | D:1 | Learned a level 2 spell: Searing Ray 432 | D:1 | Reached skill level 1 in Alchemy 817 | D:2 | Found Foefipla's Antique Weapon Shoppe. 872 | D:2 | Found a shimmering altar of Xom. 1258 | D:2 | Reached XP level 3. HP: 24/26 MP: 1/6 1691 | D:3 | Noticed Grinder 1809 | D:3 | Found Navickash's Weapon Shop. 1854 | D:3 | You fall into a shaft and drop 2 floors! 1854 | D:5 | Entered Level 5 of the Dungeon 1866 | D:5 | Noticed a water moccasin 1885 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_rooms, hellmonk_ecumenical_altar_slurped_away D:2: minmay_door_path, layout_rooms, serial_shops, nicolae_shop_hallway_stairs, basic_altar, grunt_ministairs_10 D:3: layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond, grunt_ministairs_15, nicolae_elevator_lobby_plus, uniq_grinder, uniq_natasha D:5: layout_gridville, nicolae_qazlal_style_of_elements, minmay_shop_damaged, minmay_bent, uniq_blorkula_the_orcula, uniq_duvessa Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 | 1.7 Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | | 2.3 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 44 Melee: Unarmed || 11 Dagger || 33 Tailslap || 3 Cast: Magic Dart || 42 Searing Ray || 10 Drink: Invisibility || 1 Magic || 1 Read: Teleportation || 1 Stab: Sleeping || 1 Armour: None || 42 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1881 | 1822 | 59 | 108 | 1263 | 4 | 470.2 | Dungeon | 1881 | 1822 | 59 | 108 | 1263 | 4 | 470.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 800 daAuts D:1: 768 daAuts D:3: 282 daAuts D:5: 30 daAuts